Popular Opinion: In 3.28 League Challenges Should Require Solo Completion
" I’m not sure what makes you so convinced that it would never change, but it’s not the first time your false expertise has led to wrong claims. From what we’ve seen in the past, good and long-anticipated changes eventually happen, which means the challenges will improve at some point. Even if you don’t like the idea, that won’t stop me from pushing this important topic forward, especially since multiple players are clearly eager for good changes. Now, to put the revenue situation in simple terms: better content means players have more fun, which makes them spend more money, and that brings in more revenue. Worse content means players get bored, spend less, and revenue drops. So yes, GGG benefits by adding more engaging content for players who actually spend money. Players who never spend anything aren’t going to make GGG lose revenue, and they probably won’t quit just because new fun content is added. " I mean, if you prefer playing for just a week, rushing through content outside your level range with carries, and then complaining that everything in the game is terrible, that’s your choice. But to be honest, I’d enjoy it while it lasts, because eventually GGG will implement meaningful improvements. They consistently push out updates that benefit the majority of their active player base, not just a small minority. But thanks for bringing traffic and attention to this important topic, as it will help GGG clearly see the stark contrast between the few who dislike the idea for pretty bad and obsolete reasons, and the many others who are fully anticipating meaningful changes. Hobby Gamer and Professional Software Engineer & Systems Architect from Tennessee “Two things are infinite: the universe and human stupidity; and I’m not sure about the universe“ - Albert Einstein Last edited by VoidWhisperer42#5989 on Jan 8, 2026, 11:14:04 PM
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