How Secrets of the Atlas Launch Went

your servers are ‌unacceptable‌. Constant disconnects, unbearable lag, and endless login queues make Path of Exile ‌unplayable‌. We pay for tabs, support your game, and get ‌broken gameplay‌ in return.

‌Enough excuses.‌ Either fix this NOW or stop pretending to care about players.
gc with your trash rollbacks
I've played PoE since Synthesis and this has been the worst lauch server-wise ever. It's a complete shit show lads... please fix asap!
This is the worst league launch i have ever seen in poe, ggg u used to care about your player base i am disappointed, fix your damn servers
Im just quitting league.

I mean the launch was terrible - killed all desire to play.

But lags/DC/Rollbacks still regular ones on EU, instead of 1DC every 5 min - it just happens 2-3 times/hour still.

Mercenary mechanic is super unbalanced as for me.

They either 1-shotting me, if not i can somehow kill them.
After GFL videos where dudes with 15-17k ES getting 1shotted by t16 mercs - just don't wanna play current league.

Syndicate changes are trash - veiles orbs costs nothing now, safehouses drops mostly 1-2c trash, with some exception like Paradoxicas, and rare Div.cards.

Steam numbers of players show all the situation, the mark already around ~ 100k players less than in a week since launch with 180k.

Played total like ~50 hours and already tired of this DC/lags/rollbacks.

In Settlers i have like ~800 hours total playtime meanwhile.

Think about it GGG.

Last edited by FreshMeat93#0508 on Jun 19, 2025, 10:32:56 AM
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So now the problem with the disconnects is gone since the last patch


No, it isn't
come on fix the servers, the dc and rollbacks make it such a pain to play this game, super disappointing launch. If you still want to keep the player base, you need to fix it fast, if not people will just quit.
another dc with rollback, map gone, juice gone, scarabs gone. its almost a week its terrible
Been playing for about 7-10 years. I've had performance issues before with league launches on lower-end computers. This current PC is one I've put together with very nice specs and I've been happily playing poe1 on max graphics with no problem for about 2-3 years on (some server/stability issues but nothing to write home about). This patch, 3.26 has been the single worst patch for both networking issues and PC performance issues. I have much more graphic intensive games that don't even take up nearly as much CPU/memory now. POE1 after 3.26 seems to sit at 35-40% when not moving and jump to 70-90% when mapping in CPU usage. Memory I have a ton of on this PC but it still uses a lot more memory than I would expect. I am currently playing on bottom end graphics and no sounds and the game will still stutter and freeze (not respond in task manager) randomly.
--I've increased nvidia shader cache
--I've tried both vulkan and direct x (no change)
--I've lowered all the graphics/enabled dynamic culling/removed filtered items
--I've updated nvidia graphics drivers, sound drivers to their current release
--I've increased page memory

PC specs:
processor: ryzen 7 3700x 8 core 3600mhz (16 logical processors)
GPU:Nvidia rtx4090
memory: 48g ram
os: x64 windows 10
isp: spectrum 1g/1g

Please for the love of god look at w.e was changed in the patch and fix it, there's no way that this game should be taxing my computer like this. You talked about eu ddos but didn't seem to mention anything about this issue.
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This is the worst decision a manager can make. When you release a patch it is NEVER on a weekend (If you are unable to fix over weekend like in this case).

All content patches are done on weekends.

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