Path of Exile 2: Upcoming Changes and Improvements

"Since launch we’ve unfortunately had to nerf a few skills that were far too overpowered. How do we define overpowered? Basically it's a situation in which a certain skill is so powerful that players feel no other method of playing the game is viable."

"It is now more difficult to chain-freeze enemies by reducing the amount of Freeze Buildup applied after a Freeze has been applied."

Just remove cold spells from sorc at this point ? We get it lol
Overall I am quite satisfied. I am online every day, I am sure that errors and missing things will be balanced.

I think it's pretty balanced in terms of difficulty.

It is not right to compare with D4, why are you comparing it with a mobile phone game? :-)

just kidding..

I finished D4'3 seasons, it was pretty boring (other than the main story)
"
bak301#7665 wrote:
Please fix Blood Mage BIG BUG : Gore Spike 1% crit per 40hp DOESN'T WORK !!!


Please, leech is now functioning perfectly and my Blood Magic Blood Mage is working as intended, but PLEASE, fix Gore Spike. I have 1900HP at level 74 and would LOVE to have that juicy crit bonus to help clear stronger maps!

All in all, the game is AMAZING! Keep the good work and I can't wait to see what you have waiting for us in the future!

Again, THANKS FOR EVERYTHING! PoE 2 is already a success and is all thanks to your hard work! Keep it up!
"Purple Explosives created by the Volatile Plants Modifier on Rare Monsters now deal significantly less Damage."

Died 3 times in a row on this (Casted on rare monster death) yesterday and today Always one shot. This skill is inescapable. it is almost invisible under spells, burning ground etc. Even if you react the leap radius is isn't enough.

You are removed the reflect in POE2! I'm clearly believe you'll able to remove after death explosions before POE3!
plis nerf white monsters and apply visual distinction on rare monsters
:D
Console loot filter please!
Amazing, good stuff , great job bla bla

Minions stuck indoors, no problemm
Convocation , why?
Ancient Aegis , who needs this?
Eldritch Battery + increased maximum energy shield does nothing ?
Crazy long and boring map layouts, with wery small passeges
optimal for minion builds.
Ritual placement on the map is sometimes wonderful.Fun!
Poe 2 has no problems , the only problem is the Arsoninst.Too cheap on
spirit cost.
Change this too something like that: "you can have only one minion" or
"Arsonist reserves all your Spirit"

have a nice day.

Thank you!! finally respec cost reduce and trial nerfs. 2 not fun game mechanics at all and felt like chores, not hard but just chores.. Love these changes
for (your Trial of the Sekhemas)

(when in close range you’ll take 35% less Honour Damage)

sure is better of nothing

but personally how i see it , is caster and range are most of the time out of danger at range ,they are in a way at 100% less Honour Damage because they avoid danger zone again fighting monster ,

vs melee just take honour damage at a slower paste , this dont change the honor system is still bad for real melee character is just less punishing ,

i will be honest here no good or bad feeling for me is only number
and calculation

too have put this system in place worry me, for how you think and are aware for melee ,also fixing melee is not to give them +200% area effect and turn them in mini range aoe caster , melee suppose to have the best single target killing and leech in the game this is the trade off to be in front line

good patch thank you for your hard work
play my first rpg on the intellivision :)
Chris Wilson"I want to make sure that melee classes are as good as they can be"
Last edited by charley222#3935 on Dec 17, 2024, 8:48:57 AM
You are awesome!

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