Shipment is a joke for casual players

"
Sydneydonza wrote:


It's an impossible balance I guess, can't make it easier to get things or some people would hate it, it can ruin games but can't leave it impossible for a big majority to never get a taste of some features. Some people have the time and others don't *shrug*

Anyways thats enough forums for the month, seeya lol



agreed. hence why i say theres a divide between players. theres many divisions in between the divisions too.

anyway seeya!
[Removed by Support]
OP the big huge shipment thing is arguably not worth doing, lots of players even blasters are just sending a couple k of each crop to riven with a couple k dust and farming solid currency.

Was just listening to Baylormage and Catmaster's podcast at work, he's one of the most "elitist" blasters in the streaming community (and also unrelated: a guy who thinks every word he utters is of the utmost marvelous hilarity) and even he is just sending like 1000-2000 of each crop and some 4 digit dust and enjoying the orbs that come back.

We're in what week 3-4 and I'm a slow af player I focus purely on what I find fun and refuse to turn this game into a job and I am enjoying the hell out of this league. It might be my all time favorite league at this rate but:

But my town isn't maxed out, I've not sent a ship even in the 6 digits let alone 7 and yet I am apparently using the same strats as a SC trade blaster guy. I really like this mechanic and think its actually shockingly well tuned for a league. When it goes core it will need to be tuned as an optional mechanic (so like Delve and Heist) or it'll fast become a pain point for people who don't want to feel forced into releveling their town. I love it, I don't know what to tell you. Except I guess it feels like the OP's problems are mostly that age old thief named comparison.
"only 10% of players care about melee" - Aesop's Fox if he was a GGG dev
"when you die in this game, typically you're getting one shot, you're dieing in one frame; almost always" -Ben_
Last edited by alhazred70 on Aug 27, 2024, 10:49:59 PM
"
Saltychipmunk wrote:
"
xxanderr wrote:
Excuse me, but what did you expect from a 5mil shipment? A mirror shard? Do the 50 mil shipments and hope for the best. Also, get yourself lvl 10 sailors - it's not that hard.


I think its not really fair to say that to anyone.

Actually getting your town to a point where you can fill it with level 10s let alone have the disposable gold to roll for t10s is already the mark of someone who is absurdly hardcore.

So at best you are preaching to a quire.

At worst you are talking down to someone who very clearly lacks the resources you do.

its like saying "just get a million dollars and you will be fine" to a person dying of starvation in Ethiopia.

This is not an elitist response. I am a casual player and I consider these things to be very simple - you want something in game, you set your goals and work towards its completion.

If you're just running maps with 0 scarabs and 3-5 mods and afterwards you go to forums to complain about how hard it is for you to gather resources for a large shipment and that you don't have lvl 10 sailors to even make this kind of shipment, then you are either too lazy to google some gold making strategies or too greedy to invest in your maps and don't understand that in this game more investment means more return.

Somehow I and many other players were able to level our Kingsmarch to max level and as for sailors - at this point I even have to skip some of lvl 10s cuz now I'm looking for those, who is asking for less money per hour. Same goes for oteher types of workers (except for lvl 10 mappers - they are way too rare).

TLDR: if you're lazy and cannot google shit - don't expect that game will simply throw a mirror at you.

"
Saltychipmunk wrote:

its like saying "just get a million dollars and you will be fine" to a person dying of starvation in Ethiopia.


What it realy should sound like is "If you're saying -"I want a million dollars", you then don't reject a job offerring that pays exactly that amount".
Last edited by xxanderr on Aug 28, 2024, 12:44:08 PM
"
alhazred70 wrote:
OP the big huge shipment thing is arguably not worth doing, lots of players even blasters are just sending a couple k of each crop to riven with a couple k dust and farming solid currency.


50 mio def worth it. There is a chance it's not, but if you win big it's 80-150 divs worth of goods ez.

Other than that you can just farm stacked decks until you have a lot of ressources and were able to reroll for high lvl sailors. I farmed 400 decks since yesterday morning just by clicking. It is so easy and you just need one sailor per ship, low level...

So far in 9 days i got 2 mirror shards from my big all in and The Immortal from stacked decks i farmed while waiting. Every player that can go online a few times a day and has time for ~8-12 maps per day is able to do that. If you feel to much gold pressure just skip the mappers and optimized your HO downtime. You want to be in maps not in HO.

The league mechanic is very rewarding. It is just not the same dopamine rush as if you would get a loot explosion in maps.
Last edited by Strickl3r on Aug 28, 2024, 3:12:27 AM
"
Felix44 wrote:
"
Lyutsifer665 wrote:
"
Nomancs wrote:


not true..you need a power rune to unlock one of the benches..and lest be real, casual players or even regular playtime players will never see one of those unless they buy one.


You don't need a power rune for a lvl 10 tavern which is what you need to get lvl 10 sailors.

Runecrafting has nothing to do with shipments.

Gold is very easy to farm. 20k per map which is what you get on average WITHOUT specifically farming for gold is more than enough to sustain your town AND buy rerolls (I got all my lvl X sailors from normal rerolls not the expensive ones although many argue the expensive ones are overall better idk). If you maximize your gold farm you get even more. For example (just one off the top of my head) - farm synth maps. They're easy, cheap, you can self farm them if you don't have enough currency to buy them, and they give generous amounts of gold. You can even make some profit from the random mods or running the Maven invites. There are TENS of such examples - all you need to do is put in some effort and look it up.

Point is, if you're a player who only plays 1hr a day, has 0 knowledge about the game and can't be bothered to read the UI, you shouldn't expect to progress much. There's nothing elitist about saying that POE does not (and should not) cater to this kind of player.

I don't play 24/7, I don't play efficiently (never grind unless it's fun) and I do just fine. I've made money from every single league mechanic with every kind of investment from 1 alch to 5 div per map. There are people who get magebloods in 2 days - that's 48 hours of game time max. So it's got nothing to do with having a job or family (which most POE players do have) - it's about the effort you're willing to put into those few hours of playtime.


The comment about power rune is because some1 mentioned how easy it is to get a full level town.

20K per t17 or 20k per juiced (rolled and scarabbed map)

If you alch and go t16 which already is not something every player achieves u get 5-7k like another person already stated in this thread. So please provide exact details how op can achieve a steady 20k per map to easily get a shitload of few million gold to get a couple of lvl 10's, which is also based on luck, I rolled my 10's when I just wanted a low lvl sailer to accompany my crews as it seems those always leave or stay in some harbor.

I run around 115 rarity (should be 145 when I recolor) and get between 9-15k per t16 alch and go, not paying attention to pack size and not running pack size/magic size related scarabs.

I have an absolutely blast this league, but people claiming gold farm is easy this league are leaving out way to many details, if it's so easy explain to people how they should do it,(we won't because it will make their precious tactic expensive)

Yes I can farm 50k at minimum per map on t16 if use certain scarabs, and tree, and more if I roll the maps or do the same but on t17's but it requires a very specific play style and investment, which is not for every player. And even then u need to hit those lvl 10's
Last edited by Shadeless01 on Aug 28, 2024, 9:32:45 AM
Precisous tactic? You can use random stuff like domination scarabs 3 times to get to 20k. ~50k per map means heavily jucied, means usually the map takes a significant time longer to run.

20k per map doing boss maps is possible and they are very fast. Kill the Boss for Maven Inv as Bonus income just use scarabs 1-3 chaos worth, like 4 extra rare packs, domination and sth like that. The gold per hour is very good, 1 map takes 2-4 minutes with uber strict loot filter even though the map is filled with extra monsters. You'll earn just as much as the t16 hyper juicer who needs 7-8 minutes for their maps. Yes somebody will claim they need 30 seconds per map earning 50k gold, congratz, but that is not my experience with heavily juiced maps lol.

Last edited by Strickl3r on Aug 28, 2024, 9:48:14 AM
Yeah Strickl3r that is what I have been doing for gold farm as well. Maven + map mod effect, pack size, IIR from atlas tree and extra packs from boxes and shrines. Works like a charm
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
"
Shadeless01 wrote:
The comment about power rune is because some1 mentioned how easy it is to get a full level town.

20K per t17 or 20k per juiced (rolled and scarabbed map)

If you alch and go t16 which already is not something every player achieves u get 5-7k like another person already stated in this thread. So please provide exact details how op can achieve a steady 20k per map to easily get a shitload of few million gold to get a couple of lvl 10's, which is also based on luck, I rolled my 10's when I just wanted a low lvl sailer to accompany my crews as it seems those always leave or stay in some harbor.

I run around 115 rarity (should be 145 when I recolor) and get between 9-15k per t16 alch and go, not paying attention to pack size and not running pack size/magic size related scarabs.

I have an absolutely blast this league, but people claiming gold farm is easy this league are leaving out way to many details, if it's so easy explain to people how they should do it,(we won't because it will make their precious tactic expensive)

Yes I can farm 50k at minimum per map on t16 if use certain scarabs, and tree, and more if I roll the maps or do the same but on t17's but it requires a very specific play style and investment, which is not for every player. And even then u need to hit those lvl 10's


I assume by full level town they meant the tavern, as upgrading runecrafting has 0 relevance for this discussion.

Nobody is leaving anything out lol - every league, same conspiracies. There is no "secret" method - it's everywhere on forums, reddit, youtube, if only you can be bothered to search for it. I gave one such example. There are many others but basically it's all about packsize\having as many monsters as possible. More monsters = more gold. Obvious and easy.

I said nothing about T17 farming - obviously you'll get way more by doing that. And no you don't get 20k from T17 lol, it's 50-100k for T17 (50k is absolute minimum if you don't juice at all). This doesn't mean you can't sustain gold by running only T16 - 15-20k is the average for a T16 map with cheap scarabs (domination, lineage, exiles, abyss, whatever adds extra mobs).

Get an atlas for gold farming (again, if you look it up you'll find 10 different threads in 2 mins that share how this is done) and use cheap scarabs that add packs if you don't wanna run any specific league content. And yes 15k per map is more than enough, if you don't take more than 5 mins to run a map (which you shouldn't, especially if you're only farming for gold).
"
alhazred70 wrote:
OP the big huge shipment thing is arguably not worth doing, lots of players even blasters are just sending a couple k of each crop to riven with a couple k dust and farming solid currency.


It's worth doing if you just want to do big shippings ever so often instead of small shippings across the day.
You still get a good amount of currency out of the large packages but you wouldn't really know as you don't even interact enough with it to have the experience.

Just another take of spreading false informations because you've heard something of your favorite streamer spreading their personal opinion and you believe 100% in what they say right away. Lol
Flames and madness. I'm so glad I didn't miss the fun.
I found shipping to be worthless personally and just stopped doing it, especially after the buff/nerf/adjustment.

I can see how much I get v how much I put in and how much time it takes to micromanage.

It just doesn't have that wow factor and feels like a half-assed implementation of a decent idea.

Like if I am to believe the datamines, GGG decided that ports have specific rewards for various metals, but they decided not to tell us. Not cool. and on top of that we have to deal with risk when instead they could have not have any risk and just make higher tier sailors sail faster.

Why should a potentially weeks or two weeks of grind be destroyed because of a sub10% risk, who knows?

Report Forum Post

Report Account:

Report Type

Additional Info