Shipment is a joke for casual players

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Nomancs wrote:
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jeppejack wrote:

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Sydneydonza wrote:

Every thread I read on feedback that guy a few posts above "Nomancs" is in it, telling people they're bad players and they should be getting tons more gold, tons of items, tons of everything.

these players have many 100s, get to 40 challenges fast and overall have no jobs, careers or real life in general

Since you call me out by name, I will answer. Do you really think that people who are better than you by far in a video game, can't have work nor "life" and must be playing more than you?
I think it is reversed actually, as people who get 40, and many 100s usually tend to be organized in life. Those who struggle, usually have bad organization skills and I would expect they struggle in real life. If someone comes to forum because he died in videogame or can't get items other do and that upset him so much to whine in public instead of learning and improving, speaks volumes about his personality.



"organized"... "struggle" those sig lines...

I think most people play games for fun.
"only 10% of players care about melee" - Aesop's Fox if he was a GGG dev
"when you die in this game, typically you're getting one shot, you're dieing in one frame; almost always" -Ben_
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jeppejack wrote:
There is a handfull of people on here, who talk down to anyone making good suggestions for the games overall longevity and player retention, these players have many 100s, get to 40 challenges fast and overall have no jobs, careers or real life in general, they live, ooze and breathe the game and wonder why no one agrees with them but the same 3-4 dudes with 30k posts.


How is this post any better?

This game has no problem with "longevity" or "player retention". It has been one of the most popular ARPGs in the history of ARPGs, only beaten by giant developers. And this league in particular is one of the leagues with the best retention in the history of the game.

I have a 8-15 job, a family, friends I like to hang with and other obligations to take care of. Yet, I have no problems progressing my wealth in PoE each league. Are there very dedicated people without (regular) jobs that can play PoE all day, every day? Sure. But what do you say to all those people that do 2747 times better than you, but at the same time have a job, friends, family, 16 cats and a few dogs, as well as 27 kids?



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It all comes down to how you define the word "casual". If "casual" means only able to play the game for less than 5 hours a week? Fine, I'll agree, the game is probably not made for you. But if "casual" means a couple of hours a day? Well, that should be enough time to progress. And if "casual" means a player that refuses to learn the game, strats and mechanics because "I'm only a casual", well...

We all get it; PoE will always be a game that requires some time investment. PoE 2 will probably not be any different. But sometimes it seems like some players are using the word "casual" as an excuse, and every time a "casual player" shows any sign of actually "winning" the game, the answer is always "he's not casual", at least not casual enough to count.
Sometimes, just sometimes, you should really consider adapting to the world, instead of demanding that the world adapts to you.
Last edited by Phrazz on Sep 1, 2024, 5:31:16 PM
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Pashid wrote:
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alhazred70 wrote:
You don't need to repeat yourself a 7th or whatever time.


You're using a public forum so expect other players to correct you especially if you spread false information around without any proper ingame experience as backup from your side.
You've been proven wrong so many times with all the claims you've picked up from some streamer cause they are either just telling you something wrong to make content or their words got picked up in the wrong context and are based around their personal needs and not the overall performance, and it's not any different with the random claim that huge shipping ain't worth it. Spreading wrong information around is just not cool as it causes nothing good but confusion on the more inexperienced players who actually come to the forum to gather proper helpful information and something like "huge shipping ain't worth it" shouldn't be just thrown into the room especially after intense data gathering and testing of many others with widely positive outcomes.

So expect that more experienced players are going to take those bait claims with a grain of salt especially after certain statements or streamer got proven wrong for the 7th or whatever time.

Just as another case example, do you recall the big debate about the melee changes being bad cause one streamer threw something obscure and misleading into the room? 1 month later and lot's of people are playing or still play melee with a blast and without any problems whatsoever despite the big big concerns of someone with lacking knowledge spreading false information about the entire archetype lol.


Proven wrong about what exactly? Anyone can just make up stories where they won an unspecified argument its how cognitive dissonance works.

"spreading false information"

I conversationally related what two very different streamers had to say about the subject being discussed. And the two of you have done nothing but make up stories as a proxy way to skirt the TOS and direct weak ad homs at me. Fortunately its really obvious what you're both doing I'm pretty clearly not the only one noticing.

By all means please tell us why Baylormage and Ben are both wrong and therefore it was wrong of me to relate what they said?

Or keep on with your obviously bad faith characterizations where you pretend I'm repeating false information from some un specified unknown streamers, instead. Why not its the only straws you both seem to be able to grasp.

BTW in the aforementioned "melee debate" I quoted Ben and several other streamers who were all mostly very positive about the changes (as I was and still am). You're trying to put me on the negative side because you think I'm on some opposing team that I am "always" on and "always" the opposite of your "team".

I can tell you why you're doing this: you're fabricating my stance on things to be the opposite of your stance. This makes it easier to make believe that you won an argument. Its a typical thing people do when trying to ad hom instead of discuss in good faith.
"only 10% of players care about melee" - Aesop's Fox if he was a GGG dev
"when you die in this game, typically you're getting one shot, you're dieing in one frame; almost always" -Ben_
Last edited by alhazred70 on Sep 1, 2024, 5:59:15 PM
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alhazred70 wrote:

I think most people play games for fun.

Most, yes. Some it seems play what they hate. But most play for fun and apply their personality traits.
Biggest compliments for my crafted items - "bs, they must have been RMT'ed"

I'm disabled, I have rare case of semperduravera, so I can write things that may look rude, but it is because of disability - I'm forced to tell truth using words you may not like.
Last edited by Nomancs on Sep 2, 2024, 4:58:48 AM
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alhazred70 wrote:

Proven wrong about what exactly?
"spreading false information"

A quick google research alone will give you a well data collected list about all level of investments in terms of shipping and the results done by many players.
That alone proves your "big huge shipment thing is arguably not worth doing" claim wrong as players are printing mirror shards like crazy along with 5-6 div per ship.

You can even go check the crashing price of shards and the mirror as a result of the strategy being profitable. I doubt you even reached the point of the game to go into the deep investment shipping but yet you somehow make false claims and suggestions based on a random statement with little to no side context.

So who's the one making up stories here? Obviously not the players engaging and playing the league mechanic while also data collecting values along the way.

I mean sure it's prob not worth for your streamer to send out big loads as they might get more out of spamming multiple small loads as they do play more than the average player, which is not really surprising giving that they do make a living out of playing the game.
They also wouldn't have the resources to send out big ships all day long 24/7 but you prob didn't considered that as a reason for their statement.

But you do you and believe in what you want, at least the streamer do a great job in entertaining the less active playing players to let them see what endgame looks like in some way but most certainly not the most clear and educative ways.
Flames and madness. I'm so glad I didn't miss the fun.
Last edited by Pashid on Sep 2, 2024, 6:26:31 AM
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Nomancs wrote:
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jeppejack wrote:

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Sydneydonza wrote:

Every thread I read on feedback that guy a few posts above "Nomancs" is in it, telling people they're bad players and they should be getting tons more gold, tons of items, tons of everything.

these players have many 100s, get to 40 challenges fast and overall have no jobs, careers or real life in general

Since you call me out by name, I will answer. Do you really think that people who are better than you by far in a video game, can't have work nor "life" and must be playing more than you?
I think it is reversed actually, as people who get 40, and many 100s usually tend to be organized in life. Those who struggle, usually have bad organization skills and I would expect they struggle in real life. If someone comes to forum because he died in videogame or can't get items other do and that upset him so much to whine in public instead of learning and improving, speaks volumes about his personality.


The fact that you say this, when all you actually do is attack and tell people to get good, speaks volumes about how much a lie it is to say you are organized and have a real life. Getting level 100 and 40 challenges within the first weeks of a league is extremely telling of a time investment and it isnt even debatable. It isnt something you do on 2 hours a day.
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jeppejack wrote:
The fact that you say this, when all you actually do is attack and tell people to get good, speaks volumes about how much a lie it is to say you are organized and have a real life. Getting level 100 and 40 challenges within the first weeks of a league is extremely telling of a time investment and it isnt even debatable. It isnt something you do on 2 hours a day.


Nomancs must have struck a nerve there if you necro the thread after 2 weeks. Even if we were to say your accusation that he only tells people to "git gud" was true, I find it far more toxic to claim someone has no job, career or real life. Really not a good look mate.

To circle back to what this thread was actually about before y'all started hijacking the thread to badmouth elite players: OP was upset because they sent a big shipment which, apparently, had a risk of being lost. OP lost the gamble on a negative outcome, and was upset enough to write a thread about it.

That's it. That's the thread.

Even if you only play super casually because you have 2 jobs, 3 wives and 10 kids you are able to send ships to Riben Fell with 5 verisium bars on it and steadily produce scarabs and runes that way. Only 1 low level sailor required per ship. You can't engage less with a mechanic and get more out of it if you tried.
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
Wow this thread really took a turn.

I wouldn't mind then rebalancing it adjusting the loot table, or risk system. But it feels like they are keeping the mechanic at a 5/10.

I honestly do not enjoy all or nothing mechanics. Especially when the reward is hidden.

It is a stressor that doesn't feel fun for me.
Did you even read my comment? It's not an all or nothing mechanic at all you can literally send low amounts of bars and get returns... it's free money basically lol.
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
just fill the quota and may be add some dust, but not overfill the shipment ....


The league mechanic is more like a business sim, hire people as casual so that no work no pay, calcuating wage verse productively , opportunity cost etc

So that when overfill the shipping with "max" value and then also max the risk, it is by design there is a risk that you got no loot.
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