'Trading Orb': The One Currency to Fix Trade
" Even better, coz buyers would buy better items Not like current league where ppl are selling crap stuff for hundreds of divines. Auctioneer House - is a MUST!
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" Finally, Im glad you finally noticed one of the problems this will create - now, do you know why it will be bad for the game? Because it will be. Biggest compliments for my crafted items - "bs, they must have been RMT'ed"
I'm disabled, I have rare case of semperduravera, so I can write things that may look rude, but it is because of disability - I'm forced to tell truth using words you may not like. | |
" Are you sure you are answering to me? I said several times that I am for healthier market in POE And only automatic AH and more loot would be able to do that. And if some nolifer dislike that - there is always private leagues to their service, where they could disable any drop and play as is, lol Auctioneer House - is a MUST!
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" I pointed you in a direction of flaws in this idea, and I hope you will answer my original question I asked. Instant gratification is not a healthy market :) You definitely need to play d4, will be perfect for you. Biggest compliments for my crafted items - "bs, they must have been RMT'ed" I'm disabled, I have rare case of semperduravera, so I can write things that may look rude, but it is because of disability - I'm forced to tell truth using words you may not like. Last edited by Nomancs on May 29, 2024, 8:28:05 PM
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" As I said, I'm just waiting for sale, coz regular price is too much. Well, if GGG doesn't need casual's money, well, then... Auctioneer House - is a MUST!
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This game, along with every other game in the world, is broken. Fixing trade (this idea is terrible btw) is like putting a band-aid on a trauma patient riddled with cancer.
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" You are awesome, my man! This is bad, that is bad, everything is bad, but only me is fine :D Auctioneer House - is a MUST!
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" fine 'n dandy -> sour candy |
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I do not like this idea.
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" Well, what your are talking is a added value TAX. May it be better implemented in a smoother way, first, it doesnt need to be rare, just the cost to "WTS" a high objective value item (based on RNG rarity) generates a higher currency tax barrier. Gold aproach, the RL way trades started to be, is a good aproach. The TAX value can be tied to the tier rarity of mods, orbs or unique itself. Selling low-mid value items should be allowed. Taxing must be a low entry feature to allow all players to do trading, not only high-end scalpers. High grade items could have a exponentially increased tax in "gold coins/ngamakanui shells/trade tokens". This means trading at low lvl is simbolically cheap, but doing it on high end items requires a determined effort. You get trade rights strictly by PLAYING the game (raw drop or master mision completion as example) and are not trade-able to prevent station traders and bots. But all this suposes a BUILT IN trade system, that control and grab trade taxes. Last edited by Halugar on Jul 3, 2024, 10:50:52 PM
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