[3.21] Cold Conversion Summoner | Build guides for all budgets | (Ghazzy Zoomancer)
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Possibly a stupid question... Is it possible to re-colour Skin of the lord/loyal? It says that you cannot change the sockets. But on my Skin of the Loyal I could simply change the colors with chromatics. Is that also possible with the Skin of the Lords?
If this is the case we only need to look at the right mod (EE) on it.
@Deadandlivin: Thank you very much for all your support. I´m not feeling as strong as I want to be with the build but think that with some more curency we are on a good way. We just need to find the right approach between damage and survivability.
I tried scourging a lord then using the chromatics but it didn't work unfortunately.
I played this build in standard pre patch and the damage comes from crafting our the helmet wand and shield. +2 wand, 7 link helmet, and a +2frenzy/+2power shield. Typically its going to cost 40-50ex to craft these but the damage is insane. Also 21/20 and awakened gems are important.
I'm at work so I can't test this but does molten shell work in our trigger wand?
Last edited by Doritheexplorer17 on Oct 29, 2021, 11:54:34 AM
I just realized lvl5 Awakened Cold penetration causes linked gems to apply Exposure (15%) which is stronger than Elemental Army.
If you can't afford a decent EE Skin this could actually be a very good option to get a decent exposure that saves a socket slot on the gear.
This will allow you to fit Determination in the build without having to sacrifice any links. If you already have Determination, the extra socket gives space for Vaal Molten Shell.
Possibly a stupid question... Is it possible to re-colour Skin of the lord/loyal? It says that you cannot change the sockets. But on my Skin of the Loyal I could simply change the colors with chromatics. Is that also possible with the Skin of the Lords?
If this is the case we only need to look at the right mod (EE) on it.
@Deadandlivin: Thank you very much for all your support. I´m not feeling as strong as I want to be with the build but think that with some more curency we are on a good way. We just need to find the right approach between damage and survivability.
I tried scourging a lord then using the chromatics but it didn't work unfortunately.
I played this build in standard pre patch and the damage comes from crafting our the helmet wand and shield. +2 wand, 7 link helmet, and a +2frenzy/+2power shield. Typically its going to cost 40-50ex to craft these but the damage is insane. Also 21/20 and awakened gems are important.
I'm at work so I can't test this but does molten shell work in our trigger wand?
I was simply using a normal Chromatic and it was working. Was really confused
how and why this was working :-)
I just realized lvl5 Awakened Cold penetration causes linked gems to apply Exposure (15%) which is stronger than Elemental Army.
If you can't afford a decent EE Skin this could actually be a very good option to get a decent exposure that saves a socket slot on the gear.
This will allow you to fit Determination in the build without having to sacrifice any links. If you already have Determination, the extra socket gives space for Vaal Molten Shell.
I must've missed this in the patch notes but can you only apply 1 source of exposure? So ele equilibrium/awakened cold pen/elemental army won't stack?
I wonder if it worth using Bubonic Trail boots on AG?
5% hp to AG, socket for some extra effect from abyss jewel and
the "Death walk" with "nerby corpses explode dealing 5% hp as dmg" can be decent buff for just 1c item
PoE nowadays looks more and more like a fork server with tons of custom weird experimental stuff rather than original game with carefully thought out balance brough live to players.
I wonder if it worth using Bubonic Trail boots on AG?
5% hp to AG, socket for some extra effect from abyss jewel and
the "Death walk" with "nerby corpses explode dealing 5% hp as dmg" can be decent buff for just 1c item
Doesn't work. AG can't use/trigger skills :(
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