[3.21] Cold Conversion Summoner | Build guides for all budgets | (Ghazzy Zoomancer)

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Deadandlivin, what are you using for Chest on AG? Even in Medium Budget, must we use Ambu's Charge?


There are alot of options.

Ambu's good low budget

Gravebind gloves+ Inpulsa = mobs go BOOM

Sacrificial garb = defence option for you and AG

Crafted rare(max life as max energy shield) + Mask of the Stitched Demon = nearly immortal AG

Gruthkul Pelt = good defence option for AG too
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Marcus_Filth wrote:
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Deadandlivin, what are you using for Chest on AG? Even in Medium Budget, must we use Ambu's Charge?


There are alot of options.

Ambu's good low budget

Gravebind gloves+ Inpulsa = mobs go BOOM

Sacrificial garb = defence option for you and AG

Crafted rare(max life as max energy shield) + Mask of the Stitched Demon = nearly immortal AG

Gruthkul Pelt = good defence option for AG too

Garb of the Ephemeral, not Sacrificial Garb.
Hello, I have a question about predator gem. Is it a must have on the build? I saw you did'nt use this gem in your character so im curious about it.
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eartheth wrote:
Hello, I have a question about predator gem. Is it a must have on the build? I saw you did'nt use this gem in your character so im curious about it.


It's optional, however very useful unless you deal high enough damage to disintegrate bosses in a couple of seconds.
Hi there, maybe a stupid Question here but I couldn't find an answer to this while reading the last 10 pages. My question is: How do we get block on our own character? Since we use Necro Aegis the block chance on the shield goes to our minions. Or am I missing something? I am sitting on 12% Block Chance on Attack Damage and this is very low.
Last edited by matizzle_dizzle on Oct 29, 2021, 4:18:24 AM
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Hi there, maybe a stupid Question here but I couldn't find an answer to this while reading the last 10 pages. My question is: How do we get block on our own character? Since we use Necro Aegis the block chance on the shield goes to our minions. Or am I missing something? I am sitting on 12% Block Chance on Attack Damage and this is very low.


Get Rumi's Concoction and Divergent Bone Offering(With 20% offering mastery) and you will be capped on attack block and at ~60% spell block cap. You can get Mystic Bulwark aswell in the tree for spell block cap.
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i have a question: i should use Artless Assassin spectres until i can get Syndicate Operative ones? Maybe noobie one, i just thought it more Golems and less spectres XD
And sorry for previous one, didnt saw spoilers with gem links in lvling part


Use Syndicate Operatives. Artless Assassin's are for League start when SOs aren't floating around due to how hard they are to get.

This is predominantly a Golem build, the spectres are mainly there for support in clearspeed. Carrion Golems will still do majority of your damage on single target. We use Golems in helm because helms will allow you to make 7-link and upwards 10-link minion helms which are way stronger than 6-link chests.
Spoiler

So don't get confused because the Golems are in a 4-link and not the body.

They are still the main damage dealers.
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Yashal wrote:
Deadandlivin, what are you using for Chest on AG? Even in Medium Budget, must we use Ambu's Charge?


I'm currently running Inpulsa + the new gloves for explodey. Amazing for the new league mechanic.

That means I'm not running EW corrupted gloves though so single target is worse.
If I wasn't running the explode setup I would either run:

1. Gruthkuls for 5% regen (https://www.poewiki.net/wiki/Gruthkul%27s_Pelt)
Lower budget version and costs ~10 chaos.
2. Dopplegangers Guise (https://www.poewiki.net/wiki/Doppelg%C3%A4nger_Guise)
This is the best high budget body armour for survival for him.
Since AGs can't trigger spells the chest will cause him to always be "sane".
This gives him a passive 10% hp regen and 25% reduced damage taken from phys and Chaos.
This is a higher budget option however which costs 50 chaos.

A third option is to run a Garb of the Ephemeral for reduced crit chance from enemies. It's decent but I think I actually prefer Doppleganger the most. 10% regen is hard to compete with.
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Deadandlivin wrote:
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Maaster wrote:
May be a nooby question, but I dont really get the trigger setup.
We are supposed to use a skill (like phase run?) to trigger BV, then run into packs to curse them via Curse on hit.
But the Trigger has a 8sec cooldown and BV duration is 4sec? How does that add up in the end?


In the past we used Increased Duration linked to BV and Flesh Offering to make the duration exceed the CD on the trigger.

Now it looks like we have to use Lifetap though.
However, a solution is to get increased duration from our skill tree.
We get 20% from Enduring Bond and 40% from Mistress of Sacrifice.

I'm currently experimenting with running Potency of Will aswell for an additional 45% increased duration and 10% more duration from the mastery.
Mainly doing this to have perma uptime on Phase Run and getting my Offering to 20 sec so I don't have to recast it so much. Also feels good with Storm Brand and Molten Shell. My Molten Shell absorbs 5600 dmg and lasts 8 sec right now which is insane.


Oh I see, I will actually link it to Inc Duration then, since I have a free slot (due to me taking a Spiteful Presence small jewel cluster. Probably not the best solution efficiency wise but I really dislike lifetap).
Thanks! (Also to the others that answered me :) )
So I tried this build two leagues ago and majorly failed, but that was my first league and I didn't know what I was doing nearly as much as I do now.

That said, my AG died 3 times in Ultimatum, and now I lost him to sirus just two days ago.

I plan to de-summon him for sirus from now on, but are there other bosses I need to fear? Do the maven beams destroy him?

Also, any specific content? I know he can die in HOTGM, and I know deep-delving is off limits. Anything else?

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