[3.13]🏹 Poison Barrage-VF / Scourge Arrow / TR PF | Bottled Fortify | The Tankiest Ranger + High DPS

"
Kessos wrote:
"
Does scourge arrow calculate crit once per cast like ball lightning, or once per pod? Basically wondering whether tailwind boots or hunter belt are worthwhile.


I just made a pair of Tailwind boots and while I haven't tried a boss yet, with 10.7% base crit(tooltip crit) I have 99% uptime of Tailwind during mapping. On average with Coralito we need to attack 5 times in 4 seconds which is very easy also taking Blast Rain into account.

Edit: First enchant lul


Small note, mirage archer doesn't proc tailwind so blast rain shouldn't be considered as part of procing tailwind since we use it around once every 8 seconds. Even with just scourge arrow tailwind is maintained quite well though. Bossing you may have some lapses if your crit is very low.
"
aurican65 wrote:
"
Kessos wrote:
"
Does scourge arrow calculate crit once per cast like ball lightning, or once per pod? Basically wondering whether tailwind boots or hunter belt are worthwhile.


I just made a pair of Tailwind boots and while I haven't tried a boss yet, with 10.7% base crit(tooltip crit) I have 99% uptime of Tailwind during mapping. On average with Coralito we need to attack 5 times in 4 seconds which is very easy also taking Blast Rain into account.

Edit: First enchant lul


Small note, mirage archer doesn't proc tailwind so blast rain shouldn't be considered as part of procing tailwind since we use it around once every 8 seconds. Even with just scourge arrow tailwind is maintained quite well though. Bossing you may have some lapses if your crit is very low.


Ah! My bad, but that's good to know!
But yeah, Tailwind has a good enough uptime that I definitely think it's worth it.
As has been noted already, Harvest crafting is so good

Managed to get t1 life and removable mods on a hunter amulet with essences of horror, and removed and added chaos until I got t1 DoT multi, and augmented chaos for the +1 chaos skill gems. Could technically remove and add cold until I get a better cold res, as well as divine the chaos DoT multi, but the rest of my gear is trash and needs more work.


Went back to fossil crafting to create the above. Used some of the garden mods to remove and add attack, but unfortunately didn't hit the additional arrow suffix and ran out of mods. Will continue to attempt the fossil crafting
"
2_Dee wrote:


Went back to fossil crafting to create the above. Used some of the garden mods to remove and add attack, but unfortunately didn't hit the additional arrow suffix and ran out of mods. Will continue to attempt the fossil crafting


Are you going for a lot of movement speed? Usually the base of choice is a thicket bow for the faster attack speed.
"
aurican65 wrote:
"
2_Dee wrote:


Went back to fossil crafting to create the above. Used some of the garden mods to remove and add attack, but unfortunately didn't hit the additional arrow suffix and ran out of mods. Will continue to attempt the fossil crafting


Are you going for a lot of movement speed? Usually the base of choice is a thicket bow for the faster attack speed.

The bow you crafted in its current form is a good one. But if I have a choice, I would sell it and use a Thicket base for the fastest APS. Maraketh base is just too slow APS-wise.

This the base I'm working on. Only able to play 2-3h/day lately, I'm not expecting to finish it any time soon. But I hope that this would give you an idea.
Poison Scourge Arrow/Toxic Rain + Blast Rain PF| Bottled Fortify:
https://www.pathofexile.com/forum/view-thread/2851574
--
Last edited by WolfieNa on Jul 6, 2020, 11:57:57 AM
"
WolfieNa wrote:
"
aurican65 wrote:
"
2_Dee wrote:


Went back to fossil crafting to create the above. Used some of the garden mods to remove and add attack, but unfortunately didn't hit the additional arrow suffix and ran out of mods. Will continue to attempt the fossil crafting


Are you going for a lot of movement speed? Usually the base of choice is a thicket bow for the faster attack speed.

The bow you crafted in its current form is a good one. But if I have a choice, I would sell it and use a Thicket base for the fastest APS. Maraketh base is just too slow APS-wise.

This the base I'm working on. Only able to play 2-3h/day lately, I'm not expecting to finish it any time soon. But I hope that this would give you an idea.


Thank you for the advice and I 100% concede that the thicket bow is better for pure dps. At this point damage isn't really an issue and I am just finding areas where I can put some preferred additional stats (movement in this case) without sacrificing too much dmg.
So my concerns about not having resists on armor seem to be working by stacking the resists on jewels. The enduring composure on chest is huge by getting that second fettle node. Between that and my belt I'm already up 6,500 life and haven't gone past constitution nor maximized my gear for life. Saw it mentioned earlier but I'm getting a ton of utility from the belt slot with a Stygian, the belt is giving me tons of life, haven't done full catalyst yet plus phasing on the belt jewel feels good with attack speed. My attack speed is through the roof and it's almost auto melting bosses at least on maps.



Going for endurance charge, poison, tailwind boots craft some time today already have the gear just stocking up the last few crafts I can harvest. Ran through a bunch on armor and bow. Also dying for a speed craft on my bow. I'm with Wolfie on the No Witnesses, with the Wind Dancer and the phasing I have I feel tankier than last league, especially at this point. Enduring cry is so good too.
IGN: Bonered
Last edited by Ghostboner on Jul 6, 2020, 12:46:02 PM
"
2_Dee wrote:

Thank you for the advice and I 100% concede that the thicket bow is better for pure dps. At this point damage isn't really an issue and I am just finding areas where I can put some preferred additional stats (movement in this case) without sacrificing too much dmg.


That makes sense. However, I think you would need to sacrifice a huge chunk of DPS with that. Having a T1 increased APS on a Thicket bow would give you ~1M more DPS than doing the same on a slow Maraketh bow due to the difference in base APS. This was from my quick check PoB-crafting T1 APS on your current Thicket bow vs. on a Maraketh bow with the same stats; other stats were based on your profile.

Btw, if you look for where to squeeze stat juice, I guess the life leech from chaos damage on your amulet is a good candidate.

Poison Scourge Arrow/Toxic Rain + Blast Rain PF| Bottled Fortify:
https://www.pathofexile.com/forum/view-thread/2851574
--
Oh, Ghostboner is here.

"
Ghostboner wrote:
I feel tankier than last league, especially at this point. Enduring cry is so good too.

Yeah, that's true. A bit tankier and more DPS thanks to crazy combinations of the influenced mods the sacred garden has brought forth this league.

Also can't complain with 5x endurance charges and ~5sec Enduring cry that adds 15% physical damage reduction, alone from the warcry itself. This is the setup I've been playing with for the past few days:

Enduring Cry - Increase Duration - Second Wind - Dash

(ignore the mediocre helm)

Poison Scourge Arrow/Toxic Rain + Blast Rain PF| Bottled Fortify:
https://www.pathofexile.com/forum/view-thread/2851574
--

Report Forum Post

Report Account:

Report Type

Additional Info