3.9.2 Patch Notes

The buffs to everything this league have shown the real problem of this game. A lot of attacks aren't telegraphed at all, if you see a monster pack somewhere on top of your screen, you will most likely receive damage from that pack no matter what you do. On higher tier maps, if you get crit, or/and if you dont stack on chaos res, you might very well die.
The game doesn't take skill, a lot of damage can't be avoided, you can only react to damage and press your flasks or use your def skills.
If you're melee and fighting the metamorph, all you can do is pray you don't get oneshot by the meta, or by the minions it revives every 25%, while you can't see what the fuck is happening around you because everything is so damn black.

No matter what the fuck you patch, this issue will stay up until 2.0, there's no going back from this power creep where builds can life on hit from 1% to 100 in a matter of .2 sec on single target and where 7k ehp is literally nothing.
Awesome!
"Re-straightened the curved paths on the world map."
That's a shame :c it was a small, but really nice visual feature.
Finally!
"
alexlucas wrote:
The buffs to everything this league have shown the real problem of this game. A lot of attacks aren't telegraphed at all, if you see a monster pack somewhere on top of your screen, you will most likely receive damage from that pack no matter what you do. On higher tier maps, if you get crit, or/and if you dont stack on chaos res, you might very well die.
The game doesn't take skill, a lot of damage can't be avoided, you can only react to damage and press your flasks or use your def skills.
If you're melee and fighting the metamorph, all you can do is pray you don't get oneshot by the meta, or by the minions it revives every 25%, while you can't see what the fuck is happening around you because everything is so damn black.

No matter what the fuck you patch, this issue will stay up until 2.0, there's no going back from this power creep where builds can life on hit from 1% to 100 in a matter of .2 sec on single target and where 7k ehp is literally nothing.
Thanks for the update. Can we expect some fixes to the convert map feature any time in the next two weeks?
Poison Scourge Arrow/Toxic Rain + Blast Rain PF| Bottled Fortify:
https://www.pathofexile.com/forum/view-thread/2851574
--
"Fixed DirectX 11 implementation that would use too much memory. Affecting mainly Windows 7 users, and Windows 10 users with old GPUs."

NOW I CAN PLAY HAPPY !!! THANKS FOR THE WORK
interesting comments of the few i have read sounds like life on hit/leech league again lol

"
Fixed DirectX 11 implementation that would use too much memory. Affecting mainly Windows 7 users, and Windows 10 users with old GPUs


so what does this even mean, old can be considered 6 months old. what is classified as old GPUs lol
https://www.twitch.tv/bigbubbajukes
interesting comments of the few i have read sounds like life on hit/leech league again lol

"
Fixed DirectX 11 implementation that would use too much memory. Affecting mainly Windows 7 users, and Windows 10 users with old GPUs


so what does this even mean, old can be considered 6 months old. what is classified as old GPUs lol

wow my post just duplicated itself
https://www.twitch.tv/bigbubbajukes
Last edited by xBoneshocKx on Jan 9, 2020, 4:16:40 PM
Some good fixes here, thank you.

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