[3.17] Wallach's Hierophant Freezing Pulse Totems (No Further Updates)

"
chrischoi wrote:

Checking out your build.

If your ring curses Frostbite on hit, isn't it redundant to keep the skill gem?
Did something change?

R: Yes its redundant for maps. I'm too lazy to spam Frostbite on maps (and mobs die too quickly) so i use that ring to auto-curse enemies. For bosses i generally swap that ring for a Chaos Res one and selfcast Frostbite for the curse and the Arcane Surge buff.

TLDR: QoL

"
Does it utilize your gem and what level it is?
Is the ring lvl 1?

R: No, it doesn't utilize my lvl 24 gem, the ring uses a lvl 1 with 20% increased effect.

"
What triggers the hit? Didn't think Totems triggered it. Is it from Flame Dash? Frostbomb? Cold Snap? What skills are self-cast?


R: With that ring the curse on-hit is triggered by the attack of the totems.

My selfcast skills are the Totems (Freezing Pulse or Ice Spear), my Frostbite (helmet), Frostbomb (boots), Flame Dash(wand), Sniper Mark (wand), Phase Run (gloves), summon Lightning golem(wand) and Hatred.

The automatic skills are the Cold Snap and Steelskin (both with the magic of the CWDT gem) and the on-hit Frostbite (lvl 1 + 20%)

"
Reason for not leveling Arcane Surge, Phase Run, Sniper's Mark higher?
Mana cost for Arcane Surge?


R: I maintain Arcane Surge in that lvl for the cost to trigger the buff (345 Mana in my case so that are 3 selfcast Frostbite)

My Phase Run and Sniper's Mark are that lvl because i dont have enough Dex. I could change the gloves for a rare one with dex but i love the blight-plant buffs (the zoom zoom ones) and the extra annoint.


Yes, i prefer some QoL over full Min-Max
"

I'm not an expert, so correct me if I'm wrong.

10% Jewel.
60% Kikazaru Ring

= 70%.


I need to learn better to read...
(i was hoping to use a cluster jewel to socket it but i didnt have any success rolling it anyway (on SSF)

Spoiler
"
pipo2 wrote:
"
chrischoi wrote:

Checking out your build.

If your ring curses Frostbite on hit, isn't it redundant to keep the skill gem?
Did something change?

R: Yes its redundant for maps. I'm too lazy to spam Frostbite on maps (and mobs die too quickly) so i use that ring to auto-curse enemies. For bosses i generally swap that ring for a Chaos Res one and selfcast Frostbite for the curse and the Arcane Surge buff.

TLDR: QoL

"
Does it utilize your gem and what level it is?
Is the ring lvl 1?

R: No, it doesn't utilize my lvl 24 gem, the ring uses a lvl 1 with 20% increased effect.

"
What triggers the hit? Didn't think Totems triggered it. Is it from Flame Dash? Frostbomb? Cold Snap? What skills are self-cast?


R: With that ring the curse on-hit is triggered by the attack of the totems.

My selfcast skills are the Totems (Freezing Pulse or Ice Spear), my Frostbite (helmet), Frostbomb (boots), Flame Dash(wand), Sniper Mark (wand), Phase Run (gloves), summon Lightning golem(wand) and Hatred.

The automatic skills are the Cold Snap and Steelskin (both with the magic of the CWDT gem) and the on-hit Frostbite (lvl 1 + 20%)

"
Reason for not leveling Arcane Surge, Phase Run, Sniper's Mark higher?
Mana cost for Arcane Surge?


R: I maintain Arcane Surge in that lvl for the cost to trigger the buff (345 Mana in my case so that are 3 selfcast Frostbite)

My Phase Run and Sniper's Mark are that lvl because i dont have enough Dex. I could change the gloves for a rare one with dex but i love the blight-plant buffs (the zoom zoom ones) and the extra annoint.


Yes, i prefer some QoL over full Min-Max


I'm 100% QoL and convenience. Would prefer not to cast anything but force to cast Totems and Arcanist Brand.

How it sits currently.
https://pastebin.com/ypGgkVng

Gonna move a few gems around. Any input? I just don't feel like it's going as it should or I'm just really bad at this game. I really should play more and not spend so much time trading.

Also, how can you tell what your Brutal Restraint gives you? I tried hovering over the edge and all. I guess I'll have to recheck the nodes when I get home.
Last edited by chrischoi#5738 on Dec 14, 2021, 9:01:18 PM
Can someone please view my character Daryl_Ritual and see if i have done anything stupid please?
It is an old build and i seem to have 3 curses equipped. 2 in the helm and sniper's mark in boots.
So that straight away is stupid.
So drop ele weakness for snipers mark?
Thanks for any help.
"
chrischoi wrote:

Gonna move a few gems around. Any input? I just don't feel like it's going as it should or I'm just really bad at this game. I really should play more and not spend so much time trading.

I tried the Arcanist brand type before and didnt like it because i find it slow because there is a small delay between the brand getting attached and the cast of the abilities of the brand. I prefer selfcast Frostbomb and Frostbite (for bosses) because i can throw them from a relative safe distance and they can cover a lot of the screen. Im not a fan of Vaal RF, too many buttons to press and we already are very squishy, i dont like to lower my current HP for more DPS.

For the Freezing Pulse gems, replace Critical Strike for Critical Damage.
I would recommend you to replace the Clear Mind jewel for a First Snow one so that you have 2 of those. More projectiles flying in the screen can catch more mobs.

Equip: replace your wands with better ones and for a more expensive upgrade you can search for a +2 projectiles corrupt Soul Mantle

"

Also, how can you tell what your Brutal Restraint gives you? I tried hovering over the edge and all. I guess I'll have to recheck the nodes when I get home.


R: The bonus appears inside the text of the nodes affected by the gem. The PoB only recognize the stats of the small nodes becuase they are static. For the notables you have to put them in the Custom Modifiers section(Configration) in PoB (write them down exactly as they appears) so you can better PoB your character
"
EDMOSES wrote:
Can someone please view my character Daryl_Ritual and see if i have done anything stupid please?
It is an old build and i seem to have 3 curses equipped. 2 in the helm and sniper's mark in boots.
So that straight away is stupid.
So drop ele weakness for snipers mark?
Thanks for any help.


GGG hit with the bat the Awakened Hextech Support removing the "Supported Skills can apply an additional Curse" in Expedition League

Yes, i would drop Ele Weakness in favor of Sniper's Mark
Thanks for that
Last edited by EDMOSES#3434 on Dec 15, 2021, 8:08:05 PM
Seems Sniper's mark isn't being activated by Hextouch and is not being "greyed" out so can be manually cast even though linked with Hextouch.
Curse/hex versus Curse/mark maybe?

Since i'm in SFF i don't have a cluster jewel for cold damage yet but i have one for spell damage (large) and crit (medium). Any recommendations what best to roll on them, i now have:

on the spell damage: (5 points)
Ancestral Inspiration
(cold res, elem res, mana on minors)

and on the crit: (3 points)
Eye of the Storm
Quick getaway
(crit chance + crit multi on the minor)


i feel the crit one is ok and hard to improve but i thank i can improve the spell damage one but was wondering if you people have recomendation on what to aim for (Ancestral inspriration is nice but i think i should just get Arcane surge from a curse/debuf)
So, although stupidly expensive, it is possible to bring back the sort-of former glory to this build.

Uul-Netol's Vow Unset Amulet is quite beneficial for our build and when combined with +1 skill wands it can add up to around 40-50% raw tooltip DPS.


So what I did here was put the Empower Level 4 into my chest, making it Level 5 which gives +4 levels to Freezing Pulse which is already Level 23 thanks to the +1 soul mantle, +1 Awakened Cold Damage gem and the gem being level 21 corrupted.
The multi-totems was then put into the amulet.
In reality I would put the Crit-multi gem in the amulet and keep the multi-totem in the chest however it would require vast sums of chrome or tainted chrome orbs and could brick my character if unsuccessful.

Before I had the amulet I had Pandemoneous and my tooltip DPS was around 216k (only Hatred, no golem or totem buffs). With the amulet I now have 289k which is around 35% raw increase.
Pandemoneous only gave around 6k tooltip DPS when removing it.

The hope is to be able to upgrade my wands to have +1 gem mods but there are so few available and to be fair none equal or greater than my wands in terms of the cast speed, crit mod and spell/cold damage mods. However if willing to loose some Spell damage or crit chance then there would be benefits. Not sure how much damage boost a +1 mod gives in contrast to less crit chance & spell damage.

Anyone who has done that comparison, if you could share the findings that would really help.

A double mod Watcher's Eye, by adding the 15% damage pen would be a 0 tooltip increase but the effectiveness of the damage dealt would be greater.

3 mod large cluster jewel can be used however there is strength issue I need to resolve so having that 4th mod to provide strength would be beneficial as it frees up a mod on the boots.

Overall the only issue now is survivability which is a common issue for this build. Tight spaces and over-populated areas is near impossible to survive I have found however killing enemies seems to no longer be an issue.

Only content not completed this league is the Ravaged Blighted Maps, Flawless Breachstones and the Uber Timeless Emblems (i.e. the Scourge Uber content) as I can not for the life of me obtain them and I wish not to buy them due to the stupid cost and high possibility of not being able to complete them.

Considering it took me nearly 2 months to get the Uul-Netol's Vow Unset Amulet farming Elder, Shaper, Uber Elder & Sirus, doubt I will be able to get anything more expensive than that again. Bear in mind I would only play a few hours per day on average 4 days/week.

Lastly I do not believe Mageblood belt will help at all, the low life status is very good for survivability and really having ignite immunity, crit flask and movement speed flask are the only ones beneficial and considering how quickly we kill things, flasks are up nearly 100% of the time anyway.

Anyone else found any other new items which may enhance this build?
Last edited by Mentalmike#4738 on Dec 17, 2021, 7:42:31 AM

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