3.14 KING OF ALL SUMMONERS. Zombies & Skeletons & Spectres on STEROIDS! | League-Start to End-Game

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Nchi wrote:


Its either use aggressive or find something to cast with, switching off cyclone to trigger wand is very noticeable since you cant move your minions around anymore. Need to find something to use here, any suggestions? no more cyclone, was thinking of finding +1 curse and using that maybe need to check mana costs


Can you elaborate on this? Why cant we move our minions around? Do you mean via convocation? To do AFK blights and general mapping it is sometimes better just to move your FF into zombie link. I don't like it but we still have enough DPS. Seems unfair we have to socket a gem that should be the default behavior for minion AI.
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Akisailent wrote:

If you have hard time with delirium/uber elder/sirius 8 even if you have hh (you have plenty of currency) means that you dont really understand the build or dont want to spend much currency into it. With my build or loratiel you can easily farm all content deathless. We have very pricy builds but again, to me its seems you have plenty of currency

The main problem was simulacrum/delirium in t14+ map.
by the time I redid my necromancer I had already invested in it ~80ex.
Invest more???? mirror or 2
Spirit offering nerf was critical for this build, second in importance was Feeding Frenzy nerf.
in the current state, the build requires too much investment to maintain average damage / survival compared to others.
Last edited by mangalower on Apr 4, 2020, 5:05:56 PM
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Elorathiel wrote:

Zombie necromancer is no longer a cheap, beginner set up. In the current league, you have to invest significant currency to get the build up and running. Clusters have added complexity, diversity, and power to all builds but the rarest of combos cost a great deal of currency.


Welps, essentially this.

After preemptively posting my criticism, I went through the forum to learn how to improve my build because I am getting somewhat destroyed in game. I am a complete beginner at this game so I followed this guide as a template. I don't know any other builds.

To start off, I do want to thank @brunowa for this extremely helpful starter guide. I do think you should state everything was tested on standard league as you wrote end-game (but not which end-game).

What I found:
Delirium brought new changes with nerfs and clusters so gotta make self-changes here and there yourself to break into deeper maps. The build is simply gonna cost more. I'm not sure how much but people are giving some pretty high estimates of exalted (subjective since I don't even know how people are getting so many ex???)

look towards @Akisailent and @Elorathiel for a costly but possible end-game setup. and @Adriano447

expect to invest into the build
Last edited by Animaura on Apr 4, 2020, 4:35:29 PM
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Elorathiel wrote:
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Nchi wrote:


Its either use aggressive or find something to cast with, switching off cyclone to trigger wand is very noticeable since you cant move your minions around anymore. Need to find something to use here, any suggestions? no more cyclone, was thinking of finding +1 curse and using that maybe need to check mana costs


Can you elaborate on this? Why cant we move our minions around? Do you mean via convocation? To do AFK blights and general mapping it is sometimes better just to move your FF into zombie link. I don't like it but we still have enough DPS. Seems unfair we have to socket a gem that should be the default behavior for minion AI.


if you equip most any spell, cyclone for example, minions will run to where your mouse is when you cast if they are on default behavior. I don't have any spells socketed that work, barely any room even for one, I'm sure there is something stupid like a jewel that gives an ability maybe?
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Nchi wrote:


if you equip most any spell, cyclone for example, minions will run to where your mouse is when you cast if they are on default behavior. I don't have any spells socketed that work, barely any room even for one, I'm sure there is something stupid like a jewel that gives an ability maybe?


Thank you for the clarification. Yeah, I don't think I have any room to manually cast anything. Could pull feeding frenzy out of golem link I suppose for a loss in DPS and manually cast something to direct their flow. I abuse the hell out of convocation and my own movement to direct mine. Not the best way, but it's often how I get by.
for those with end game gear, ive been testing and experiencing with feeding frenzy on main link and dropping minion speed/awakened minion dmg whichever you use.

if you do use minion speed the loss isnt a big deal around 200k dps per zombie.
if you do use awakened minion damage its 800k dps per zombie(woah)

anyhow i can still kill a8 conquerors within 2 seconds with FF.

mapping feels much much better, ill give it some more testing especially on 100% delirium and simulacrum.

i'll keep everyone posted.
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adriano447 wrote:
for those with end game gear, ive been testing and experiencing with feeding frenzy on main link and dropping minion speed/awakened minion dmg whichever you use.

if you do use minion speed the loss isnt a big deal around 200k dps per zombie.
if you do use awakened minion damage its 800k dps per zombie(woah)

anyhow i can still kill a8 conquerors within 2 seconds with FF.

mapping feels much much better, ill give it some more testing especially on 100% delirium and simulacrum.

i'll keep everyone posted.


any idea on a manual cast gem or other way to get a cast ability, not sure if you read up on my recent question
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Nchi wrote:
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Elorathiel wrote:
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Nchi wrote:


Its either use aggressive or find something to cast with, switching off cyclone to trigger wand is very noticeable since you cant move your minions around anymore. Need to find something to use here, any suggestions? no more cyclone, was thinking of finding +1 curse and using that maybe need to check mana costs


Can you elaborate on this? Why cant we move our minions around? Do you mean via convocation? To do AFK blights and general mapping it is sometimes better just to move your FF into zombie link. I don't like it but we still have enough DPS. Seems unfair we have to socket a gem that should be the default behavior for minion AI.


if you equip most any spell, cyclone for example, minions will run to where your mouse is when you cast if they are on default behavior. I don't have any spells socketed that work, barely any room even for one, I'm sure there is something stupid like a jewel that gives an ability maybe?

i manually cast desecrate to move my minions. it has no cd so i just spam it to move them around
Last edited by damoose222 on Apr 4, 2020, 5:09:39 PM
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damoose222 wrote:

i manually cast desecrate to move my minions. it has no cd so i just spam it to move them around


Exactly! just knew it was easier than I was giving it
Last edited by Nchi on Apr 4, 2020, 5:17:56 PM
I'm sorry for the newbie answer. First time playing summoner and I'm liking it even though I'm struggling a bit to progress with gear and have died a few times, especially when I tried Atziri.
Anyway, I'm using the Budget version and trying to follow the gear and gems: why do we use Blood Magic linked to Raise Spectre/Animate Guardian/Meat Shield?
Thanks in advance.

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