3.14 KING OF ALL SUMMONERS. Zombies & Skeletons & Spectres on STEROIDS! | League-Start to End-Game

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vgtdnl wrote:
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AethGorr wrote:
Following this build right now, feels nice, but... Why do we use Cyclone? It's dps near to nothing. Only for stun immunity? To auto-trigger Offering?


yes, cyclone is a channeling skill so with cast while channeling you activate desecrate and the offering you want to use :) you can alternate offerings for speed clear or damage reduction :)

Ah, okay, thank you. I just thought there is some hidden mechanic cuz another necro-builder (whom i've followed another league) switched to cyclone too. Well, if Cyclone only for auto-trigger i might swap it to more suitable for me cuz i'm not too lazy to tap another 2 buttons and are to greedy to waste 2 gem slots (pure IMHO) :D
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AethGorr wrote:
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vgtdnl wrote:
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AethGorr wrote:
Following this build right now, feels nice, but... Why do we use Cyclone? It's dps near to nothing. Only for stun immunity? To auto-trigger Offering?


yes, cyclone is a channeling skill so with cast while channeling you activate desecrate and the offering you want to use :) you can alternate offerings for speed clear or damage reduction :)

Ah, okay, thank you. I just thought there is some hidden mechanic cuz another necro-builder (whom i've followed another league) switched to cyclone too. Well, if Cyclone only for auto-trigger i might swap it to more suitable for me cuz i'm not too lazy to tap another 2 buttons and are to greedy to waste 2 gem slots (pure IMHO) :D


Great :) let us know if you find something interesting
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tiwitoh wrote:
How can I see the resistances of my zombies?


Base resistance is 40% elemental and 20% chaos resistance.

By hovering over your zombie skill you can see what additional resistance they are getting.
So,I've got a question for everyone. I am Running maps, dps is fine for red maps, but my minions, more specifically golems and zombies are just getting rocked by delirium mobs in deeper depths. To be even more specific, It looks like they are getting annihilated by on death effects and all the countless explosions. Running with a 6link femus and Bone offering. Not sure what to do now to get the minions a little more tanker.
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Blacksheep2988 wrote:
So,I've got a question for everyone. I am Running maps, dps is fine for red maps, but my minions, more specifically golems and zombies are just getting rocked by delirium mobs in deeper depths. To be even more specific, It looks like they are getting annihilated by on death effects and all the countless explosions. Running with a 6link femus and Bone offering. Not sure what to do now to get the minions a little more tanker.


Read the FAQ in guide. It looks like you have no minion resistances allocated or any minion leech.
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brunowa wrote:
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destrock wrote:
Is this me or you are not following your own guide ? No shaper's touch ? No unique body armour ? Your gear on your last video give 366 strength do you have 1000 ?


Guide works fine. I'm just looking for some tweaks for improvements.

I'll post a 3.10 update in a couple of hours.


thank you for the hard work, glad you still got our backs. love this build. ill wait till you post before making any haphazard purchases :)
Really hate Maven as a boss and its mechanics! pls give us something cool like Elder/Shaper
*REMOVED

Question answered while i was posting
Last edited by Rorschach393#3546 on Mar 18, 2020, 7:01:25 AM
Ok guys, YES, YOU CAN farm T16s comfortably on a budget still.

Here is a vid of T16 Canyon with:

5L Femurs
No Awakened damage gems
4L Chest (+2 link)
No Watcher's Eye
No Lethal Pride or Elegant Hubris
No Animate Guardian
Empower level 3
No helmet enchant
Budget Gear


https://youtu.be/8g_DGSyN-o8

I even have Essence Glutton ascendancy specc'ed which does NOTHING for this setup (no ES). So that's a whole extra ascendancy you can take.

My recommendation is to start with this setup, farm end-game and make some $$$ to transition into a late-game setup.

About DELIRIUM MECHANICS:
YOU have to make the decision if you want to run a delirium or not in each map. That is the whole purpose of the risk/reward. GGG did make it very clear it is a high risk for high reward league. But yes, deliriums mechanics are way overtuned considering every build is struggling with it.

My recommendation would be to just level up and skip delirium until GGG nerfs it (which they will). This would get you farming all T16's etc and you'll then have bank to splash on things while everyone else is stuck for the time being trying to run deliriums :P

Once you start making $$$ you can then scale up significantly by getting all the end game gear.

POB: https://pastebin.com/Xx3EAYWC





I have added this as one of the setups in the guide.

Tomorrow I'll post an update on my recommended end-game setup.

Enjoy!
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Last edited by brunowa#6253 on Mar 18, 2020, 6:55:13 AM
Thanks Brunowa.

Yesh Delerium we must skip... Hard endgame maps just delete my zombies if Delerium is active and I don't think that taking some extra minion hp nodes will fix that.

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