3.14 KING OF ALL SUMMONERS. Zombies & Skeletons & Spectres on STEROIDS! | League-Start to End-Game
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Currently Im running double banner. Being able to get adrenalin Is quite big.
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The content is absolutely over-tuned, the forums and reddit are just full of everyone saying the same thing and then the usual 3 elitists telling them all to gitgud.
Im dealing with the nerfs by going high life and physical reduction but again, your spot on, the nerfs were entirely over done. Im pretty behind b/c I had to work 12hrs sat/sun and im not a quick player anyways, I stop and pick up everything b/c im just ocd. I still need a few things before I can safely say if my version is going to be full proof or not. I do have my final skill tree nailed down and will be using 2 passives on the large cluster group, rotten claws and vicious bite, but on an 8 passive jewel that only requires an additional 5 points spent. https://pastebin.com/6yqj3HCp Last edited by JCOH35#4078 on Mar 16, 2020, 10:20:57 PM
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" Yeah, the same "Elitists" that are probably doing their leveling in the 90s in pure breachstone rotations because red maps are too RIP'y especially if you are tempted by the delirium portal. As it stands, the risk/reward is all out of balance. I'll bet most people run past the portals after learning not to mess with them. Nothing like taking it up to reward level 5 and having it drop a chromatic or two when the risk of death is losing like 20 minutes playing time. Here is what I do currently, I initiate the portal and see what the reward is. If it's not currency, gems, or something else that could be potentially very rewarding, I immediately push the cancel button. Metamorphosis was A LOT less risk for much more reward. They really missed the mark on this one. Too much incoming damage and not enough risk vs reward for the portals to be worthwhile. That is, unless you are already 100, and don't give a crap about deaths. |
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Why do you guys use holy relic? is it that good?
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" Thanks for the video. It's just not realistic comparison because right now people are trying to figure out how to address the current league mechanics. You bring that build you have in the video right now into delirium and you would get absolutely shredded. It's not really a problem with the build but rather a compound problem as a result of super high damage in Delirium encounters, non-visible enemy on death mechanics, lack of visibility, and the over-zealous nerfing of this build and it's items. Peruse through some of the comments in the thread below. Note the almost unanimous tone of the people commenting. https://www.reddit.com/r/pathofexile/comments/fjw3mr/development_manifesto_delirium_improvements/ |
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The Delirium nonsense will be nerfed, im not too concerned with that, everyone honestly can see that its just 100% broken.
GGG themselves even flat out said they broke something with 3.10 and they dont even know what yet so we are playing on an alpha league. That being said I may just skip the delirium portals for a bit so I can level up and get my crab chest and start on my actual weapon. Id like to stop messing around and get to work b/c I do feel like this build will be pretty solid with the 213% increased life nodes I have and a shi* ton of defenses. Last edited by JCOH35#4078 on Mar 17, 2020, 2:02:31 AM
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" Yes, that's the point. I think everyone should be running with Vaal Molten Shell. It's a fantastic defence against all damage. |
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if we install Vaal MS then you should remove BoneB from the Assend, the skills have the same CD !? That means chose Misstres and commander, right?
Last edited by Beelzebob#7137 on Mar 17, 2020, 2:31:26 AM
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" Do you also recommend not using Bone Armor anymore then? |
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