[3.27] The Warbringer Slaming Serker [League Starter | Cheap | Smash the Atlas]

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zbyst wrote:
Im stuck.. https://pobb.in/C0Zd_tP1-v3y
The Searing Exarch, The Eater of Worlds (3rd try) done; still dying in yellow t16 maps i dont know how to make dps working to clear maps faster - any clue ?


for those boss fights; they are much more about avoiding dmg/player skill then build


for t16s, it appears you are not using ANY auras/reservation

things like determination/blood and sanc/arctic armor will help with defense

while pride, herald of purity, blood and sand etc will give you dmg to kill rares faster
been doing some ssf grinding since next league is july

ground slam of earthshaking still very nice/comfy

also trying generals cry + bladestorm for clear/boss, based on Captain lances guide/build

https://pobb.in/aSV3A34NvmnP
Last edited by frawrst#6156 on Jun 11, 2024, 6:28:21 PM
awaiting patch notes but looks like all melee got giga buffed this league
I have to assume they are changing Tidebreaker because of the Endurance charge buff? I still think we are going to crush this league. Losing AS on Rage is going to hurt, that is going to be our stat to pump haaaaard now.
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OUAriakas wrote:
I have to assume they are changing Tidebreaker because of the Endurance charge buff? I still think we are going to crush this league. Losing AS on Rage is going to hurt, that is going to be our stat to pump haaaaard now.


they havent mentioned tidebreaker changes: it gives this build 24% ele DR (with 6) which seems very very nice

once we have patch notes ill do a quick run down

seems like a melee league for sure
LOL

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Ground Slam of Earthshaking: Now has a Mana cost of 8 at gem level 1, scaling up to 14 at gem level 20 (previously 8 at all gem levels). Now has 241% Effectiveness of Base and Added Damage at gem level 1 (previously 210%), scaling up to 688% at gem level 20 (previously 340%).



688% dmg LOL



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Vaal Ground Slam: Now has 218% Effectiveness of Base and Added Damage at gem level 1 (previously 190%), scaling up to 522% at gem level 20 (previously 375%).



seems like we are doubling or tripling dmg lol
Last edited by frawrst#6156 on Jul 18, 2024, 6:33:16 PM
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frawrst wrote:
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OUAriakas wrote:
I have to assume they are changing Tidebreaker because of the Endurance charge buff? I still think we are going to crush this league. Losing AS on Rage is going to hurt, that is going to be our stat to pump haaaaard now.


they havent mentioned tidebreaker changes: it gives this build 24% ele DR (with 6) which seems very very nice

once we have patch notes ill do a quick run down

seems like a melee league for sure


Ok, so we still get some Attack Speed via Crave the Slaughter...but does Warbringer suck now?

The Berserker's War Bringer Ascendancy Passive Skill no longer provides any of its old properties. It now causes Warcries to Exert twice as many Attacks.

Looks like no change for Tidebreaker in the notes!!

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frawrst wrote:
LOL

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Ground Slam of Earthshaking: Now has a Mana cost of 8 at gem level 1, scaling up to 14 at gem level 20 (previously 8 at all gem levels). Now has 241% Effectiveness of Base and Added Damage at gem level 1 (previously 210%), scaling up to 688% at gem level 20 (previously 340%).



688% dmg LOL


Plus 20% MORE for 20 quality weapon ;)
Last edited by OUAriakas#0636 on Jul 18, 2024, 6:33:23 PM
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OUAriakas wrote:
"
frawrst wrote:
"
OUAriakas wrote:
I have to assume they are changing Tidebreaker because of the Endurance charge buff? I still think we are going to crush this league. Losing AS on Rage is going to hurt, that is going to be our stat to pump haaaaard now.


they havent mentioned tidebreaker changes: it gives this build 24% ele DR (with 6) which seems very very nice

once we have patch notes ill do a quick run down

seems like a melee league for sure


Ok, so we still get some Attack Speed via Crave the Slaughter...but does Warbringer suck now?

The Berserker's War Bringer Ascendancy Passive Skill no longer provides any of its old properties. It now causes Warcries to Exert twice as many Attacks.

Looks like no change for Tidebreaker in the notes!!




warbringer is still better then the crit node or defy pain probably, makes it less maintenance to rotate warcries for piano players
new flesh and stone looks nuts

looks like overall a big buff for build, we lose totem buffs but move back to full warcry piano

enduring + rallying + intimdating + seismic (it has giga aoe again)

go aspect first, then rage nodes. probably get warbringer as last node (or maybe try defy pain if you dont need double exerts)

once PoB updates ill work on a tree/lvling, probably go hard on the rage nodes to start with and see how they play out

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