[3.9] Physical Conversion Bowyer | Wander [TS/LA/IS + Barrage] [KB + Power Siphon] [All Content]
" I just assumed you had conversion vinktar b/c most people have that one; before 3.8 it was the best but now yes flat attacks is best. Great, in that case your damage ceiling will be even higher. Get a pair of gloves with at least these 3 mods: intimidate on hit (forget the exact base name; u can check on poedb) 20-25% cold conversion (mastercraft) life some random damage mods (attack speed, and/or the hybrid crit + ele damage mastercraft). I think the perfect pair has intimidate, life, and attack speed roll. With multimod: hybrid crit + ele and %conversion mods; this pair will be extremely good but getting a 3-mod rare for multimodding might be challenging; I still can't imagine the cost to be that high; just the time required to alt regal. Being fully cold converted will definitely be better for DPS, and the flat light from vinktar will provide enough DPS (Along with the phys as extra light from Corpse Locket) to maintain max leech rate w/ vinktar. I think for sure one of your wands should be RGB. The other can be whatever. Tbh I don't think it's as important as before because rare gloves have 2 additional sockets compared to tombfists which was what this build used back when I mentioned RGB was mandatory. Those 2 extra sockets should definitely make it more flexible regardless which wand you use, but I think having cwdt - WoC in those 2 glove sockets will help w/ single target in more challenging fights. " haha because nobody plays wanders; they all play bows. Good thing now is that our BIS enchant is no longer shared with bow builds, so prices should be lower as well. Before 3.9, enchants were more expensive because 95% of other players buying those were bow players. Shaped opal is best Last edited by Enahkra on Dec 22, 2019, 4:18:39 PM
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got first blood thirst as GGG options available for 2nd are BBG GGB GGR
Any of those you think are useable or should I just get a custom one mirrored (and hopefully convince vic to 28% 3white it) |
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" What links for the GGG? I got Foe Bite in those colors and I use it for smoke mine - phase run - enhance but I like to see other setups. | |
" Still building up my character but the plan is something like that yeah Mainly just got GGG because it was only 225 ex Last edited by Mexiclapper on Dec 22, 2019, 6:34:10 PM
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Just got this helmet, have you tried using it with the build? I think a 6L for KB could be decent, granted this build has enough clear without it. The Harbinger it summons shocks enemies, was thinking maybe It's decent for applying shocks to bosses? | |
Spoiler
" Cool. Post a pob of your final setup when you're finished if you dont mind. I always like to find inspiration in magic find builds.
Spoiler
" I use myself for mapping because before, mapping on essentially a 3 link (KB-GMP-Pierce-IIQ) was not cutting it on awakening lvl 8. I need that extra oomph and with the extra kb explosion enchant, it melts mobs like butter. And since there's no iiq in temp, that's 7 link if you get the enchant Last edited by illmtk on Dec 22, 2019, 6:40:32 PM
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" Thanks for the reply! I understand i am a bit overcapped on resists but I find that there are situations (especially since im struggling with dps) where my flasks run out of charges. I usually use a precision watcher's eye with flask charge on crit but unfortunately i cant find one with hatred conversion + precision mod, and speccing into the pathfinder flask charge on crit is a big dps/QOL loss. I love pathfinder, she is my favourite ascendancy (just ahead of berserker and assassin) so i am totally ok with flask piano. In fact, I often prefer pathfinder because on other builds i get tired of running out of flasks and doing zdps without them 8^) . That said, i will look into getting better jewellery. I actually came here from the standard mirror guide but it said there that hes moved to this thread and that the standard thread was defunct; there hadnt been any comments on the build in a long while. With the multimodding nerf, selfcrafting good rings is a lot harder. Regarding jewels - arent abyss jewels with flat life and flat damage far better than regular rare jewels in both how much life and damage they provide? anyway, thanks again. gotta do what you gotta do
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" Yeah don't get a custom one mirrored lol; in that case you're better off mirroring jewels (sorta kidding). With the upcoming overhaul to wanding, and the new higher tier attack speed roll, it's only a matter of time before crafter(s) make a new wand that'll beat out Blood Thirst. It's possible to do it now but it's just the incentive isn't there yet; a wand that can beat Blood Thirst will probably cost 20k+ exalts to craft, and so you'd need ~90-100 copies to "break even". Given how few people play wanders nowadays (prob 10:1 ratio of mirrored bow to wand), there's no way a crafter will ever recoup those costs even if some people do mirror 2x for the dual wield setup. Since you aren't using tombfists, you can put all your auras/heralds into the glove slot. So Herald of Purity - Enlighten 4 - Hatred - HoI. This means your wands actually can be any color now, just depending on what QOL links you'd use. I think for sure, you'd want a Vaal skill and Flame Dash, and perhaps a portal gem. I think Flame Dash is pretty much mandatory so you can jump platforms. Aside from those 3 gems, you can go with pretty much anything else depending on your preferences. Cwdt - steelskin, or cwdt curse - WoC, smoke mine- phase run setup is good too etc. Idk what other options aside from those tbh. So just tailor your wand colors to what utility setups you think you'll have. Helm can cover KB, Chest covers Barrage/Power Siphon, Gloves cover Aura/herald. I think you'll have 2 sockets in your boots for probably vaal skill - incr duration if you want. The rest is just option links. " I've used it in the past; I guess my main concern is the high mana cost from using a 6L KB. This build is heavily cold-focused, so there aren't that many good lightning damage scalers, making that Innervate link super mana cost heavy while being probably only ~1/2 a gem link. I think using that setup it might be necessary to replace WED with Inspiration. On the other hand, an essence of horror on helm guarantees a 30% more damage multiplier which doesnt come with the mana drawbacks, altho yeah it'll be much harder to craft a good helm. As for the shock, i'm not too sure how good it is b/c it didn't seem too consistent when I last used it. And I'm not too sure what %shock it applies. As illmtk mentioned below, I think it's a solid option for regular clearing. Depending on how well-geared you are you could probably run it on a KB enchant for most content and swap to a PS enchant helm for bossing situations. Last edited by Enahkra on Dec 22, 2019, 7:18:42 PM
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" Hi, I haven't had time to look over your POB setup yet, but I plan on doing it later tonight and will offer my suggestions then. Yeah I kinda stopped updating the mirrored version b/c so few ppl have the resources to make the build that it's easier for those rare individuals (like Mexiclapper and illmtk) to just comment on this thread. Some things I wanted to add in the meantime aside from what illmtk already mentioned. Judging from your gear, I think there's massive room for improvement to damage, and won't cost you that much relatively speaking. Even if you got a mirrored wand, the DPS it gave probably wouldn't be enough to overcome the issues you're facing right now. Abyss jewels since they were nerfed are actually worse for damage now b/c harder to roll, and the flat life roll sucks compared to regular jewels. The best DPS jewels are now regular ones, not abyss. I go over the mods in detail on my guide; you can check there for trade links. I'm not sure if you saw my response to you earlier, it was compiled into a single post addressing multiple ppl, but I added more info there as well. Another thing to note, the Precision flask charge on crit mod is extremely misleading because there is a "cap" for how many charges you can gain per second. It's actually 1 per second spread across all your flasks, so in reality that mod doesn't really help you for sustain. The more important thing is getting enough damage to reduce the time per encounter. Last edited by Enahkra on Dec 22, 2019, 7:32:21 PM
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Have you done much playing with the new Thread of Hope Jewel? I have a "Very Large Radius" one I placed on the bottom of the tree next to golem's blood. I was able to get Hematophagy and Retaliation. The extra leech feels pretty nice actually and Retaliation is just attack speed and some damage. I'm sure theres tons of awesome tricks for this jewel but i'm not much of a theory crafter!
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