[3.11] Divine Ire Hierophant (Self cast)
" taking out conc effect when not in POB won't show damage reduction because the tooltip DPS is for the tendrils. When you use Divine ire you get the little tendrils that go out and hit mobs, that is what you tooltip DPS is. I would suggest adding in Conc effect over crit because the dmg you lose is quite considerable. Try playing with POB if you want to see it for yourself. |
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" To clarify, the mobbing is fine as I one-shot basically anything that isn't a unique; it's only bosses that are super annoying as I can't really tank them. I've finished all 4 trials but I think the big reason my damage is so low is having to regret a bunch of my crit nodes to go for survivability. I tried doing one map without EB before I transitioned and I couldn't get used to not having EB as it's a huge QoL boost for Inquisitor, but I'll definitely try it out and update. | |
" Yep, that'll happen. I think I read somewhere that the chance is 1/500. It's not absolutely necessary to use though, so don't worry too much about not getting it early. Just keep going and be careful with corpses and porcupines! |
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" I agree that non-EB is better. I edited the guide far too knee-jerkily when I found that EB wasn't as bad as I thought, and missed a few things that made it worse such as lack of Arcane Surge. It was only a day or two where it portrayed EB as better than it was, but you might've caught it then. Regarding energy leech, I'm 99% sure it's deceptive on tooltip leech. I think it's counting both the damage bonuses, even though it's (almost) impossible to have both at the same time. I think you can maybe do it with soul tether, but even that would be difficult. In PoB, Conc Effect is clearly superior. Regarding the 3 reds: Don't use chromatics, use the jewellers trick. Get two sockets on it, use 25 chromatics to guarantee 2 red. Then use the crafting table to craft 3 sockets. If the socket is red, craft 4 sockets. If it isn't red, craft 2 sockets. These recipes do not change the colours of the existing sockets, so going back and forth between 2 and 3 sockets causes you to reroll the colour on that socket only. It's far easier to get a bunch of jewellers than rely on luck with chromatics. This gets really expensive on 5 or 6 sockets, but for 4 it's reasonable. |
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" Added fire is an acceptable replacement. We have explicit confirmation from GGG that conc effect should work on both parts of Divine Ire, but you are correct that the tooltip seems unaffected. That's always been unreliable though, and it is working in PoB. |
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" Crit is responsible for a heavy chunk of our damage. Without it, you're going to struggle a lot more. I'd also argue that EB is actually not very good for us, but might just be personal preference. |
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" Yeah, I went back for the crit nodes and now I'm performing comfortably. What's the next upgrade after a second Call of the Brotherhood though? | |
" A good weapon is your best bet. Of particular note are: Any weapon with the "Enemies explode" implicit from Synthesis. Certain information about chain reactions has led me to believe this might be superior to the shaped mace, though I'm not certain yet. A weapon with the Tacati's mod from the poison room in the temple. Having the poison room present will allow that mod to drop from the last boss too. The mod is spell damage + non-chaos as chaos damage. A shaped sceptre or mace. With the sceptre, you're looking for "Elemental as extra chaos" or "Phys as extra lightning" primarily, with other similar mods being less optimal. With the mace, enemies explode and phys as fire is what you're after. I'm leaning towards the sceptre in this case, due to some issues regarding the wording on the explosion mod. |
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Hi Lily,
I am playing your build on Softcore. However, I keep dying to some bosses, mainly because of Bleed but also other reasons I am not able to identify. Would you mind to look at build at tell me what I am doing wrong? https://pastebin.com/PmtjJSjg Last edited by homie1984 on Mar 24, 2019, 12:47:02 PM
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" These things are in no particular order: You don't use Mind over Matter. That's a solid 30% effective HP boost, using both build variants. Your HP is 4344 with 2413 ES. With a proper MoM setup you can hit 9k total effective health. You don't have the fourth ascendancy. It's a huge boost to our damage on bosses. It would also allow you to remove your Mark of Submission and use a rare with life in its place, or preferably 1-2 Call of the Brotherhood. Freeze and chill are both great defensive measures. You are not going to be able to face tank bosses. Keep on the move, use flame dash copiously. If you don't have EB, use Arcane Surge with Flame Dash. It's a large boost to your damage. The more damage you do, the less time you have to die. Regarding bleeds, that's just a matter of using your bleed removal flask. Last edited by Lilyliciously on Mar 24, 2019, 1:14:56 PM
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