[3.10] Ice Golem Golemancer Build -DELIRIUM-BALANCED- ALL CONTENT -Everything Dies-Huge Damage
And if i have 2 green sockets in Skin of Loyal, the second green should be faster attacks or hypothermia is also good? I see some1 using hypothermia in this case
Last edited by MACRO505 on Sep 13, 2019, 11:52:00 AM
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So... if we already have so much about people using carrion golem claiming that their damage on par with ice golems... is anyone tried the build without primordial chain amulet?
Reworked "raise spectre" let us to bring carnage and host chieftains that will provide unlimited frenzy and power charges, basically replacing "Necromantic aegis + victario charity shield", and adding 3 minions to the pool. Animated guardian with kingmaker and victario flight, that grant perma fortify, and move speed, and adding 1 minion to the pool. Zombies that can act as meat shield, and basically cost only 1 gem, add 7 minions to the pool without any additional support. Making our carrion golems easily deal 80% MORE damage due to number of minions, and by being in the 2h mace have much better stats than in body armour. The bad thing about it is only 6 golems, instead of 10, so we probably need to cut out lighning as support, but considering moving golems into +3 weapon with maim and getting rid of "less damage" on primordial chain, our damage should still be about 30% higher, even after cutting lightning as support (lowering primordial harmony gain from 80% to 60% as result). Ah, and forgot to tell that 30% higher calculation was done on ice golem as example, so if we are talking about carrion colem, we should additionally count 80% MORE that we are getting from minions. Looks really promising if you ask me :) As i see that, we can put carrion golems into 2h mace. Spectres, zombies and AG linked with minion life, empower, and meat shield into 6link armour. And helmet is our usual for support golems, maybe even add feeding frenzy there, because we freed 1 slot there, and can not bothering with linking it to carrion golems. It's all theorycraft, but definitely worth checking out. Last edited by Med1umentor on Sep 13, 2019, 2:29:48 PM
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Wont work. You need AG in helmet +2 at least best would be +3 with minion life support. Also you dont have resistance on minions unlike necro so they would drop like flies on shaper/elder. So you would have to take minion resistance on tree(less harmonys) and use elemental army on zombie/spectre. With only 6 golems you would have to drop also stone or chaos one. And dont foget when you would get all thoe gem sockets in your gear?
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Is 2HMace setup + protective gear better than Clayshaper + Victario + Rare body armor?
I see the difficult is similar to each other. EDIT: I forgot +1 golem, the armor is still the best. Last edited by cutiechuchu on Sep 13, 2019, 6:48:36 PM
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Hello guys !
For anyone wondering about how the build works, its works still very well ! I didn't bother adding the news gems and such, and I adapted the build a little bit to get some nods there and there. I was able to clear UberElder for my 1st time and almost cleared HOGM with a subpar gear (no Empower anywhere yet). Here's my POB https://pastebin.com/6ZLDyf3S IceGolem is still a lot of fun, although a bit on the squishy side :D. It also clears well blight with enough DPS, and melee splash. | |
" I looked at your build. So, last page I posted a couple varaints I think are very optimal. I applied them to your pastebin. this gives you acro and phase acro, more life with the cost of 10k damage. You had 123k this is 113k. https://pastebin.com/dFhC0ayc this variant leads ultimately leads to high life with slightly less possible dps. (it's the last one on my post) just a suggestion Pacific (GMT -8) Time Last edited by Madcow1120 on Sep 13, 2019, 8:32:03 PM
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" Well, not need to be so dismissive. It looks like you don't checked the difference between armor and 2h mace, that +1 golem is really minor thing. Lets leave alone build without primordial chain for a moment, and just check 2h mace. I put it into previous PoB, that absurd armor with maim and +1 support which is pretty much mirror worthy will get you 691k with all charges max and 10 golems total. Which makes DPS around 691k*7=4,837m And 2h mace (that quite easily obtainable, will cost around 15 exalts or so) will get you 816k per golem without charges, and 9 golems total. Which makes DPS around 816k*6=4,896m. Considering the cost and the ease of hitting good armor without "maim + lvl support" on it, Relatively speaking, 2h mace infinitely better, unless you have absurd ammount of money for maim+support chest. |
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" While i agree with that, we can still have +1 support on armor, instead of + minion. And elemental army instead of meat shield, we have enough links there. The more serious problem that i see is that they don't have absurd regeneration that our golems have. Need to tinker with it more. And no, i don't think that i have to drop support golem with 6 minions, 4+2 will still be better, unless we get rid of harmonies entirely. Last edited by Med1umentor on Sep 13, 2019, 10:00:51 PM
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" I don't know what mace you are talking about, but I put the +1 and maim 20 on market and it gives me 700k dps shaper, up from 640k dps, for a cost of 1 golem and charges. EDIT: I forgot to turn off frenzy/power charge, now I have 467k*6 with 2H Mace, and 553*7 with armor. Last edited by cutiechuchu on Sep 14, 2019, 1:51:07 AM
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Is good for build?
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