[3.10] Ice Golem Golemancer Build -DELIRIUM-BALANCED- ALL CONTENT -Everything Dies-Huge Damage

I don’t know if u guys know about this but as a way of temporary fixing the problem with primordial might. U need to equip feeding frenzy on your ice golem link then unequip it and still have aggressive golem if u have primodial might on your tree
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f33der91 wrote:
I don’t know if u guys know about this but as a way of temporary fixing the problem with primordial might. U need to equip feeding frenzy on your ice golem link then unequip it and still have aggressive golem if u have primodial might on your tree


I forgot to mention that you need to do this for every time you load into new area though
I'm confused about something. Some of you are speaking of having 5x carrion golem but the gem states maximum 1 golem. What am I missing?

Also picked up the ammy last night and switched to ice golems, holy moly what a difference. I don't even have all my harmonies yet and still have some terrible gear lol. Great build. Blights are pretty easy now.
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ThorTheGray wrote:
I'm confused about something. Some of you are speaking of having 5x carrion golem but the gem states maximum 1 golem. What am I missing?

Also picked up the ammy last night and switched to ice golems, holy moly what a difference. I don't even have all my harmonies yet and still have some terrible gear lol. Great build. Blights are pretty easy now.

That's the wording problem, for some reason GGG didn't like previous wording of "you can have up to 1 active golem at the time" and turned it into "maximum 1 golem".
It was strange at the start of the league, because we thought it was something unique to carrion golem, but apparently wordings on all other golems were updated too, we just didn't know about it at that time.
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Med1umentor wrote:
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ThorTheGray wrote:
I'm confused about something. Some of you are speaking of having 5x carrion golem but the gem states maximum 1 golem. What am I missing?

Also picked up the ammy last night and switched to ice golems, holy moly what a difference. I don't even have all my harmonies yet and still have some terrible gear lol. Great build. Blights are pretty easy now.

That's the wording problem, for some reason GGG didn't like previous wording of "you can have up to 1 active golem at the time" and turned it into "maximum 1 golem".
It was strange at the start of the league, because we thought it was something unique to carrion golem, but apparently wordings on all other golems were updated too, we just didn't know about it at that time.


Damn, guess I'm trying out carrion golem tonight then!
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ThorTheGray wrote:
I'm confused about something. Some of you are speaking of having 5x carrion golem but the gem states maximum 1 golem. What am I missing?

Also picked up the ammy last night and switched to ice golems, holy moly what a difference. I don't even have all my harmonies yet and still have some terrible gear lol. Great build. Blights are pretty easy now.


Not sure with blight, I can do uber elder but still struggle with Blight in high tier maps, and failed sometimes with Blight maps
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ThorTheGray wrote:
I'm confused about something. Some of you are speaking of having 5x carrion golem but the gem states maximum 1 golem. What am I missing?

Also picked up the ammy last night and switched to ice golems, holy moly what a difference. I don't even have all my harmonies yet and still have some terrible gear lol. Great build. Blights are pretty easy now.


Not sure with blight, I can do uber elder but still struggle with Blight in high tier maps, and failed sometimes with Blight maps


I ran an outdoor blight map before I got some additional gear and it was just dumb. I run a 2080ti and my machine was chugging due to the insane amount of mobs that eventually spawn. I hear indoor blight maps are way better.
I got 4 trees for you here. 1 tree is the one I posted earlier that is basically the op's with some slight rework for 3.8. The rest are much larger repaths.

All of these use the exact same gear and items and represent the build maxed out.

Previously posted tree
Spoiler
https://pastebin.com/fR1UKmgv


This time I grabbed us acro and phase acro. SAME DAMAGE!! which is around 690k per golem

a tiny less life/mana Same high DPS
life 142% (other tree 147)
mana 130% (other tree 161)

https://pastebin.com/p1xAN6zB


Less Damage 616k, More Life 179k

if you want to drop some DPS (1 jewel and a few nodes) for more life then this gets you to 179% life, acro, phase acro, damage per golem about 616k, 130 mana

https://pastebin.com/VHwT59dG


finally,
a little more life 159% and more mana 163%, less damage 616k per golem
https://pastebin.com/S3kcddYB


Personally, the last tree may be what I shoot for. Keep in mind you can path through either Reflexes OR Foresight to cross over. I will likely cross at foresight then respec through reflexes later.
Pacific (GMT -8) Time
Last edited by Madcow1120 on Sep 12, 2019, 6:29:37 PM
Guys, I have question: what is better Corrupted Skin of the loyal +1 gems or rare chest with +1 sup gems and +1 maim?
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MACRO505 wrote:
Guys, I have question: what is better Corrupted Skin of the loyal +1 gems or rare chest with +1 sup gems and +1 maim?

If we are talking about survivability, rare chest will be better, because it have life on it.
In terms of damage - corrupted skin of the loyal would be better, due to synergy with empower. We will get +4 ice golem level, instead of +1, and that difference is about 34% MORE damage. While lvl 1 maim is only about 26% MORE damage.

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