Kay's Summoner Memorial Page | New Guide is linked inside!
For leveling - i don't know if you use this trick but Reverberation Rod/Amplification Rod is relatively cheap and good 5l at the start of league - it can carry into yellow maps easily. I personally prefer it over tabula.
Flame Sentinels are available in Act 3 and have good clear speed/survivability ratio. Feeding Frenzy skeletons with Burning Legion are fast to cast and do excellent aoe damage & rush directly to mobs | |
Hi when i should change to RS Specters?
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Had a great time before with this build before the changes to max spectres. It was a really good and strong league starter.
My question is about the +1 spectre chest. OFC it's a lot more damage, but the endgame (at least shaper + a8) content can still be done without it with no pain? Since it's mine drop can't count with it into the starting days. | |
Kay when you are done updating the guide(which is awesome btw ty for everything)it would be nice to have some more info on crafting gg items if someone wants to league start and end with this build(and spend some hundred of exolts)
Having a mirror tier section would be nice to just have a goal | |
" " Add a line that states that you can craft the rings if there are no sapphire rings for sale already. For Act 2 i would recommend going to chamber of sins ASAP and switch to Infernal Skitterbots as soon as lvl 16. For Act 3 add the Pro Tip - +1 minion helmet craft For Act 4: Gem setup is unclear and has a lot of socket pressure. I would assume you use BBBR RSR+Minion DMG+Melee Phys+Zombie BBBB Spectres with dmg links BBB Inferanl Skitterbots BBR HFT(?) BBB Curse on hit setup. any more links beside wands and 2x4Ls is huge pressure, stand-alone gems like stone golem, convocation, flame dash also take space, and they are important. For extra damage, using Combustion on spectres and self-cast ele weakness will be more than enough. IMHO: The final lvling setup should be something like: 4L Spectres and 4L helper minion (or as you suggest, Zombies and SRS with 2 dmg supports in a 4L) 3L Infernal Skitterbots 3L WoC+Curse If possible, 2L HFT+Phantasms for extra meatshields Stand-Alone gems: Flame Dash, Convocation, Stone Golem, HFT*(if not already in a 2L). I also use smoke mine, but its not must-have. | |
Big Thx to Kayella keeping this Thread here so much alive!-)
Cannot imagine how much work is in it but i guess its much more as i think of. Take my Energy!!! Trading DpS with Monsters for Loot will ever best Ratio!-)
Sitting in Town, flipping Items until all Gear is biS, and get fastly bored from running Maps instead of grinding Upgrades is no Resolution! |
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Do we runt Fire eater until maps? Or do we go slave drivers in act 5? Or do we wait until att act 8 and swap to solar guards?
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In the leveling guide you suggest: Summon Skitterbots + Infernal Legion + Minion Damage
However, Minion Damage doesn't help at all, and in fact it just hurts because it makes the mana reserved multiplier go up. Skitterbots don't do any damage themselves, it's only the infernal legion part that gives them damage, so minion damage doesn't help. You can even check the tooltip, you will see that their damage from infernal legion doesn't go up when you add Minion Damage. | |
" IL on skitterbots gets the Minion damage bonus, even stuff like burning damage support works | |
" You can do the same with all minions and check tooltip. Minion burn DMG will not change the Tooltip (checked for Skellies and SRS) I suppose it is because it states *base burning damage* so it literary take the dmg from the gem to the tooltip with no accounting for more and increased dmg |