[3.7] LL RF Scorching Ray Guardian | 19K ES | 52k Armour|1.5 mil dps| Uber Elder & HoGM DEATHLESS

been looking a tthis build for some times now and even tried to do a replica of the build in pastebin. where do u get the last 1 fire / light resi from so it be 82 ? created items out from urs but my pastebind gives me 81 80 81 resistance
Life is short. Do something about it!
"
LordDrikos wrote:
been looking a tthis build for some times now and even tried to do a replica of the build in pastebin. where do u get the last 1 fire / light resi from so it be 82 ? created items out from urs but my pastebind gives me 81 80 81 resistance


You took Unnatural Calm and Barbarism nodes ? They both give +1% max Lightning and Fire res.

Anyway, this build looks dope and thanks to LAGROSSESIMONE I'm going for it.
I have tried everything and my character still feels so squishy. I die to everything and my dps seems to be lacking. Is there anyway you can take a look to see where I have gone wrong? It would be much appreciated.

https://pastebin.com/MPBzswEw
"
Roldy93 wrote:
I have tried everything and my character still feels so squishy. I die to everything and my dps seems to be lacking. Is there anyway you can take a look to see where I have gone wrong? It would be much appreciated.

https://pastebin.com/MPBzswEw


In order ...

1. You are "low level". This build start to show is true potential at lvl 90-92 ;
2. The tree version you are using is completly outdated.
3. You have some flat fire dmg that fuck up all your EE setup ;
4. In terme of items :
- The belt choice is wrong. You need a shaped base with "16-20% Energy shield recovery rate" affixe on it. It's a must have ;
- Death Door is an outdated choice. Since we can have anti corrupted blood on jewel, we can simply manage anti-bleed with flask. So you should rely on a high ES paire of boots. Sin Trek is a good budget choice. Otherwise go for a rare paire ;
- Memory Vault should have 190+ mana / 150+ES at very least ;
- Shaper's Touch should have a +2 AOE or Aura corruption on it ;
- Get higher roll on Prism Guardian ;
- Rings should have at very least : 40+str / 40+intel / 40+ES / 40+mana
* 1 with as much dex as you need in your requirment ;
* 2 with a flat cold or light dmg to attack
- Bottle Faith is way too expensive for the benefit that it provide. Imo a magic Sulphure flask with an anti statut ailment and some duration or charge recovery rate should be way more flexible ;
5. Switch bandit reward for +2 skills ;
6. On the ground of your gems setups :
- You PoF is only lvl 20. You should have a lvl 21.
- Storm Brand provide more crit chance than Orb of storm. Both can be lvl 1 it's only a matter of procing EO and EE on boss ;
- With a flat cold or light dmg affixe on ring, you will be able to free 1 sock in your Shield Charge setup, and then make it a 3L setup. This alow you to swith your Orb of Storm or Storm Brand setup in a 4L. As a 4th link then you can add Arcane Surge support lvl 7 max.
- Your SR setup is bad. Switch Empower with Swift Afflication.
To make it clear ... If you want to know if it is worthy to play Empower you just have to do a quick comparaison. Empower make you basicaly play in a 5L setup but just change the final level of your gem. So check ou the base average dmg of your SR gems at the final lvl. Then compare it to the average dmg of your SR lvl without Empower. If the difference match or surpass the % provided by the normal 6th support gem, then use Empower, otherwise, don't do it.
Here, you need, at very least, a lvl 21 SR and an Empower 4.
- In SR, switch Controled Destruction for Infused Channeling.

For the tree, look at this pastebin : https://pastebin.com/7zJzsW9c
It's a fin example of an extremly ballanced character lvl 91, with super cheap stuff (no watcher eye, no shavronne, enlighten 2, lvl 18 gem, PoF 20, only perfect low roll uniques and items, etc.). So anyone who follow exactly this path can't end up with lower stat than this. If you don't get better stat than this then you do something wrong.
Last edited by LAGROSSESIMONE#3551 on Apr 10, 2019, 11:54:24 PM
Lagross you are amazing. Thank you so much, I will immediately work on making these cahges and will respond back!
Wanted to bring up some things for discussion.
1. Grace vs Determination
2. % Increased Attributes vs Chayula/Astramentis
3. Righteous Army/Spiritual Aid
4. Guatelizi's prefix on ring from temple


We scale off of Shaper's Touch, it makes strength an amazing stat for us, it always irked me that we don't take advantage of the increased evasion rating per intelligence on it. By trading determination out for grace, I lose 25k armor or so, but gain around 10k evasion, it seems like a good trade to me, thoughts?

At the start of the league Astramentis was out of my price range. I found that shaped amulets could roll % increased attributes and snagged one for cheap, however as it stands now I think increased attribute amulets are the endgame goal of this build. I am currently wearing a three rat talisman that I think is quite good, but a shaped amulet or a greatwolf talisman can roll insane. Any thoughts on % attributes?

I decided I wanted an elder belt with increased attributes rather than a shaper belt with recovery, however I wanted to see if there were any ways to offset the reduced regen I'd incur for my stat chasing. What stood out to me was Righteous Army and Spiritual Aid. I don't have them right now, but this cluster seems like a treasure, it all becomes % damage nodes and 1% regen and opens up some alternate (often cheap) affixes on gear/gems to become valuable to us. Why don't I see them in any builds? I figure they were changed recently, but even on poe ninja I don't see anyone going for them.

Lastly I watched the only 3.6 guide on youtube about llrf and while I favored this guide's build over it, he brought up a ring mod I hadn't seen. Guatelizi's is a prefix from the incursion temple that on rings that adds flat ES and .4% ES regen per second. As I get better gear, I think a better rolled plain ring will outweigh it, but I think 2 Guatelizi rings would be a huge boon for people starting out to help with their regen or for people with excess currency to lock prefixes and try to craft a great ring. I haven't seen it mentioned anywhere else besides that youtube guide so thought I'd bring it up.

I'm using malevolence instead of determination, so you can probably use whatever you want if you're ok with loosing half your armor. ;)

The righteous army/spiritual is a solid point. A level 100 tree could look something like : http://poeurl.com/cmOK for instance. With my current stuff (13.5k es at 87), it would give me 335k shaper dps with a 6L RF.
Hi guys, i feel i am doing what is required but i need an expert to maybe tell me if i am doing something wrong or to give me some gearing advice.
I don't use flasks as much as i should because i am older and slow lol.
I feel my build is solid but once it starts to take damage there is no regen or leech to save me.
Any way to improve survivability would be greatly appreciated.
Obviously helm enchant would help but seriously after about 200 runs it is not happening but that would not solve my survive problems.
Thanks.
"
TheLostTraveler wrote:
Wanted to bring up some things for discussion.
1. Grace vs Determination
2. % Increased Attributes vs Chayula/Astramentis
3. Righteous Army/Spiritual Aid
4. Guatelizi's prefix on ring from temple


We scale off of Shaper's Touch, it makes strength an amazing stat for us, it always irked me that we don't take advantage of the increased evasion rating per intelligence on it. By trading determination out for grace, I lose 25k armor or so, but gain around 10k evasion, it seems like a good trade to me, thoughts?

At the start of the league Astramentis was out of my price range. I found that shaped amulets could roll % increased attributes and snagged one for cheap, however as it stands now I think increased attribute amulets are the endgame goal of this build. I am currently wearing a three rat talisman that I think is quite good, but a shaped amulet or a greatwolf talisman can roll insane. Any thoughts on % attributes?

I decided I wanted an elder belt with increased attributes rather than a shaper belt with recovery, however I wanted to see if there were any ways to offset the reduced regen I'd incur for my stat chasing. What stood out to me was Righteous Army and Spiritual Aid. I don't have them right now, but this cluster seems like a treasure, it all becomes % damage nodes and 1% regen and opens up some alternate (often cheap) affixes on gear/gems to become valuable to us. Why don't I see them in any builds? I figure they were changed recently, but even on poe ninja I don't see anyone going for them.

Lastly I watched the only 3.6 guide on youtube about llrf and while I favored this guide's build over it, he brought up a ring mod I hadn't seen. Guatelizi's is a prefix from the incursion temple that on rings that adds flat ES and .4% ES regen per second. As I get better gear, I think a better rolled plain ring will outweigh it, but I think 2 Guatelizi rings would be a huge boon for people starting out to help with their regen or for people with excess currency to lock prefixes and try to craft a great ring. I haven't seen it mentioned anywhere else besides that youtube guide so thought I'd bring it up.


1. The buffs provided by Grace are mostly unconsistant in fight.
There is only 2 switchs possible for Determination if you don't feel the need of geting more armor :
- Vaal Haste, if you have enought dps, and want to make te character a more clear speed version (good for maping) ;
- Malevolence, if you want more dps (if you already feel confortable with your tankiness).

2. The situation is quite simple :
- starter/budget tier = Astramantis. It's a realy ballanced and afordable amu ;
- Mid tier/chaos res needed : Presence of Chayula. Provide a good ES boost (a bit better than Astra), and a solide Chaos res. Anti stun is good but it's not as needed as for other classe, thanks to our ascendency.
- Top tier : Talisman with %inc attribute. No discution here. And on top of this, Eyes of the Greatwolf is totaly unbeatable. Top combinaison would be : %inc attribute / %Life regen or %Global defence. %inc mana will be excellent for build that focus on mana. The only problem here is the rarity and price of those stupide things. But if you can get one for yourself, you won't come back to Chayula or anything else.

3. The problem here is that we don't have so much free skill points. And to get thems it will cost you 5 skill points for 69% inc dmg, and 1% life regen. The only area where we could consider to respect in order to get those nodes are the node that leads to Warrior's Blood. It's hard to anwser you because it's totaly depend on your level of stuff. I don't doubt that an extremly well geared can drop Warrior's Blood. But it's more or less a question of taste here. A well geared RF will drop %armor nodes for the str nodes that leads to Warrior's Blood. So droping all of this means, losing a lot of defensive stats (ES and regen). I don't know if this worth it. On top of this, +69% dmg & 1% life regen should be almost equal to a top tier jewel fossil crafted. And in the tree mostly chosen, an extra jewel should only cost 3 skill points. So personnaly I still sceptical about this solution.

4. Incursion affixe are absolutly gorgeous on the paper. But considering the chance ratio of founding one with correct stats is like droping a mirror.
This solution isn't consistent enought in my eye to build any kind of strategy in terme of gearing.
If you found one with excellent stats, go for it (vaal it if the base is awfull), but I would not expect to see one with ok stats even on trading.
Hi!I want to respec to this build from 90 lvl summoner guardian. Can you suggest the necessary minimum to start playing this build?


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