[3.5] Lioneye's Glare Ele Conversion Raider (all content, videos up)

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1.Is it viable for 3.2? It certainly looks so and I would like to play it. I do hope it will get a 3.2 update.


I mean if anything they just really buffed Raider now with perm Onslaught and 25% chance to evade.

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3.Why point blank?


point blank is good vs bosses on barrage.

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So, for the movement skill what do we use?


Blink Arrow ;)

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Do you plan on updating the guide, once more infos on ascendancy changes and generel patch notes come out?


Yes!
My builds: https://www.pathofexile.com/forum/view-thread/2255805
Any opinion on the new Chase vs Veil for ascendancy? Would have to drop adrenaline for mapping for freeze immune (and still get shocked lul), but onslaught would speed you up more anyway.
Last edited by Netukka on Feb 25, 2018, 9:30:25 AM
I think I might give your build a try for a starter in 3.2 but i saw the new Deadeye rework and I just kinda like it, do you think it would still be viable with it (even if a bit les damage I think) considering the uniques used wouldn't change? I still lack some knowledge to guess such a thing^^.
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Llyiak wrote:
I think I might give your build a try for a starter in 3.2 but i saw the new Deadeye rework and I just kinda like it, do you think it would still be viable with it (even if a bit les damage I think) considering the uniques used wouldn't change? I still lack some knowledge to guess such a thing^^.


I don't like the rework. It again focuses on accuracy and far shot - 2 things you literally get for free just simply using Lioneye's Glare.

What I like is blink arrow cooldown reduced, that is an interesting way of dealing with a terrible move speed of Deadeye.

I think it will find a spot in those builds that stack evasion and accuracy. Raider and Pathfinder are still much better for ele builds.

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Any opinion on the new Chase vs Veil for ascendancy?


I'm going to go with Chase 25% more chance to evade attacks is no joke and onslaught vs bosses is very good.

My builds: https://www.pathofexile.com/forum/view-thread/2255805
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JessicaSc2 wrote:
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1.Is it viable for 3.2? It certainly looks so and I would like to play it. I do hope it will get a 3.2 update.


I mean if anything they just really buffed Raider now with perm Onslaught and 25% chance to evade


But isn't raider now by far the worst one to pick? Deadeye is so freaking insane and even trickster with insane amounts of attack speed and ofc the note everyone are flipping their desks for.

Tarke made good videos on both of these acendancy classes to explain the changes.

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JessicaSc2 wrote:
dealing with a terrible move speed of Deadeye.


please check the tarke's video about deadeye asap :D
Last edited by Sayonara on Feb 26, 2018, 5:59:01 PM
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Sayonara wrote:


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JessicaSc2 wrote:
dealing with a terrible move speed of Deadeye.


please check the tarke's video about deadeye asap :D


Was just about to say the same, to me deadeye seems pretty sweet, even for those who would liker to go MF. Plus you have a lot of phys to convert to ele if you want so.

Anyway i'm gonna give Deadeye a shot using your build as a base. :)
Jessica, do you stream? I'd be interested in seeing how you progress your char in the beginning of a league since I've never played a bow build.
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please check the tarke's video about deadeye asap :D


I did it and he skipped one little bit: to get 20% tailwind you need to attack 10 times in 4 seconds. So you need to basically have 2.5 attacks every second to keep it up (you need to stand in 1 place and attack). When the playstle is basically 1-2 attacks and move to another screen you wouldn't be even able to sustain half of it durinig the 4 seconds. Not to mention that you're losing it in 4 seconds when you hit nothing. Unless of course you want to stop and spam a skill into thin air.

So no Deadeye is not "much better" when 2 of Deadeye nodes like far shot & double accuracy you can get for free just by using Lioneye's Glare.
My builds: https://www.pathofexile.com/forum/view-thread/2255805
Last edited by JessicaSc2 on Feb 27, 2018, 6:10:39 AM
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JessicaSc2 wrote:
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please check the tarke's video about deadeye asap :D


I did it and he skipped one little bit: to get 20% tailwind you need to attack 10 times in 4 seconds. So you need to basically have 2.5 attacks every second to keep it up (you need to stand in 1 place and attack). When the playstle is basically 1-2 attacks and move to another screen you wouldn't be even able to sustain half of it durinig the 4 seconds. Not to mention that you're losing it in 4 seconds when you hit nothing. Unless of course you want to stop and spam a skill into thin air.

So no Deadeye is not "much better" when 2 of Deadeye nodes like far shot & double accuracy you can get for free just by using Lioneye's Glare.


why does it matter that you need to attack 10 times for 20%? He clearly showed that even with ONE ATTACK, aka the base 10%, it is faster? and most of the time you will have 5-8 stacks by just normaly mapping EASILY. 4 seconds is a long ass time. Even if you kill everything in one hit and run to another pack you easily have 4-6 stacks.


And what are your thoughts about trickster for this build?
Last edited by Sayonara on Feb 27, 2018, 6:21:13 AM
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why does it matter that you need to attack 10 times for 20%? He clearly showed that even with ONE ATTACK, aka the base 10%, it is faster?


no, it's actually slower if you pick Avatar of the chase

In his video his base without Asc was 212% MS. After he added base from taildwind he had 243%

When you pick Avatar of the chase you get +40% increased MS so 212%--> 252%

also that is assuming you're using queen of the forest and not something else. Like +1 darkray vectors give Raider 61% move speed alone for instance (9 charges * 7% move speed per charge).
My builds: https://www.pathofexile.com/forum/view-thread/2255805
Last edited by JessicaSc2 on Feb 27, 2018, 6:29:12 AM

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