[3.7] Oro's Flicker Berserker | 3M DPS | Teleport Through Maps In Seconds
You're good, as soon as you have that setup, you're at about 70k DPS.
I checked quickly your build in Path of Building. |
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" I had the same question. Force of Nature is INCREASED damage, i.e. +40% of your base Elemental Overload is MORE damage, i.e. *40% of your total Here is how it was explained to me: " Hope that helps explain why! Last edited by Ruwed#0180 on Mar 25, 2018, 5:13:11 PM
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So, an ex worth of Chromatic Orbs, later, I got the proper colors on my shroud, but I just realized that the shade form physical immunity buff has a 45s cooldown. So instead I put Molten Strike in the shroud to use it on tough mobs and bosses, along with a 6L ancestral warchief on weapon swap:
SkyDotNET and others who are testing Abyss setups, what do you think? I wonder if I could find a better weapon dedicated to the totem, unfortunately Ngamahu's Flame won't proc molten burst on a totem, only on your own melee skills. I still want better jewels (but Watcher's Eye with double Anger bonus seem to be extremely expensive) and maybe a Taming, otherwise, short of a headhunter, I think I'm 95% geared. Last edited by Ohtee#6453 on Mar 26, 2018, 9:46:53 AM
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I noticed you have the deceiver belt was a recommended item, I'm fairly new to POE and some of the game mechanics are still over my head, but wouldn't Doryani's invitation heavy belt be better, or on par? I'm not quite familiar with intimdate buff though, is it multiplicative , and doryani's additive?
thanks for the amazing guide, first time trying flickerstrike, just got my character to level 67 and almost got the gear for him ^^ blew my bank on it, hopefully turns out^^ | |
I have a question with a longwinded thought pattern
Using a quicksilver flask and no leap slam is such a pain. So... Firstly, is Unwavering stance required? Right now I am using a Kaom's heart and roots. I could replace the Kaom's heart with a Belly but then I lose roughly overall 600hp (with increased % max hp). I'd lose the increased % fire damage from the Kaom. AND the evasion of the Belly would be wasted be on Cannot evade Enemy attacks So in my head I decided I couldn't drop the Kaom's heart. Moving onto the Kaom's Roots. If I lose the Kaom's roots I would be giving up About base 80-100hp (depending on what pair of high hp boots I can get) 3 Skills points to get to Unwavering stance Unless I don't actually need to get Unwavering stance So conclusion. Do I actually need Unwavering stance? Thanks in advance Last edited by Qiiox#7223 on Mar 26, 2018, 11:39:04 AM
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For now I use Kaom's Roots + Iron Reflexes. As long as you use Iron Reflexes with Unwavering Stance you're good, your choice really. You need to balance life+armour.
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Would someone please give me some advice? I've put a lot of currency into this character so far, and I'm just not seeing the returns that I expected when it comes to map clearing. As soon as i get to t9+ i start dying a lot. Especially during team play, i just get slaughtered (mostly 1 hit) on bosses. I think that I MUST be missing something, because my ability to survive is just plain terrible. I find myself running out of mana a lot with only 122 mana pool, then I have to wait a second for my regen to kick in to continue flickering away. I'd like to get good running t12-16 maps like my last build (spectre). Thanks for any input, it's MUCH appreciated!
https://pastebin.com/1Hj4h5Ak Last edited by tabnstab#3557 on Mar 27, 2018, 4:12:35 PM
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" To help with your mana, I'd suggest two things for now. 1) refund the one armor node and three resist nodes to the left of Warrior's Blood. Connect the tree with the two strength nodes below Warrior's Blood and use the two leftover points to get Revelry. That gives you 33 more unreserved mana and approximately 27% more mana leech/gain. 2) Get a level 3 Enlighten gem for your Flammability/Anger setup. That will give you another 25 unreserved mana. In POB that makes you go from 122 unreserved mana + 129.4 Leech/On Hit up to 180 unreserved mana + 180.3 Leech/On Hit rate. I'm not sure what to say about the survivability, but the mana problems might be contributing to that since you would stop leeching/moving/etc when you run out? |
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" My main problem is getting all the way through a t9+ map, then being 1 shot by the boss and losing all the exp i gained.. makes leveling painful >.< |
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Path of building shows that my flicker strike has higher dps than molten strike ? Any ideas how to repair that? :d
Last edited by Aciuffka#4795 on Mar 28, 2018, 12:20:37 PM
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