[3.6] The Starlord | Ancestral Warchief + Starforge | All Maps & All Bosses

let see my character, name is xBishokuya .Any tips for it, I feel it is better than Facebreaker, but the damage is worse(maybe I need a legacy voidheart) but I'm on esscence league
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let see my character, name is xBishokuya .Any tips for it, I feel it is better than Facebreaker, but the damage is worse(maybe I need a legacy voidheart) but I'm on esscence league


your characters are hidden, go in ur privacy setting and open them for puplic
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open it :)
hiu, i would try a voidheart in your setup, the poison stacking is realy high with the fast attack speed ;)
My Builds & Hideouts: https://www.pathofexile.com/forum/view-thread/2083383
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Dunno about that. I swapped voidheart with mingsheart and added poison support gem instead. I kill bosses alot faster this way.

My build/gear on ESC: https://www.pathofexile.com/account/view-profile/ppsly/characters char name: Ppslyy
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ppsly wrote:
Dunno about that. I swapped voidheart with mingsheart and added poison support gem instead. I kill bosses alot faster this way.

My build/gear on ESC: https://www.pathofexile.com/account/view-profile/ppsly/characters char name: Ppslyy




This profile tab has been set to private or you the lack the permissions to view it.
My Builds & Hideouts: https://www.pathofexile.com/forum/view-thread/2083383
Hideout Community Discord: https://discord.gg/B2xQkmf
Youtube: https://www.youtube.com/user/Dralanorr
Twitch: https://www.twitch.tv/guggelhupf
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guggelhupf wrote:
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ppsly wrote:
Dunno about that. I swapped voidheart with mingsheart and added poison support gem instead. I kill bosses alot faster this way.

My build/gear on ESC: https://www.pathofexile.com/account/view-profile/ppsly/characters char name: Ppslyy




This profile tab has been set to private or you the lack the permissions to view it.


Sry about that, It's up now.
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ppsly wrote:
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guggelhupf wrote:
"
ppsly wrote:
Dunno about that. I swapped voidheart with mingsheart and added poison support gem instead. I kill bosses alot faster this way.

My build/gear on ESC: https://www.pathofexile.com/account/view-profile/ppsly/characters char name: Ppslyy




This profile tab has been set to private or you the lack the permissions to view it.


Sry about that, It's up now.

Some things I noticed:
1) You don't seem to have any chance to shock (no shock chance on boots/jewels). You're losing 50% of your damage against mobs that are subject to shock; you have Vaal Lightning Trap but the shock capability from this sword is better in that's it's always active.
2) You've gone Blood Magic - a matter of personal taste perhaps. But by doing so, you no longer run Temporal Chains losing the large defensive advantage this brings.
3) You're not using a warcry and are missing out from War Bringer's benefits (25% life/mana recovered each time you use a warcry). If you're dead set on using Blood Magic, I'd work in Enduring Cry or maybe Abyssal Cry into the gem setup.
4) It looks like your only bleed chance is 5% from Razor's Edge. You could bring this up to 55% using an Essence league Voidheart - I'm not sure if this is warranted though due to the fact that bleeds cannot stack and that we're doing more than 3 attacks/sec with each of our totems. You're probably losing 50% uptime on bleed as a first guess.

I'm not sure why you've gone Blood Magic. If it's because of mana regeneration problems, Rallying Cry fixes that. With War Bringer, Rallying Cry is up so often that mana is no issue at all.

The biggest things I'd consider changing with your gear is as follows, in order of importance:

1) Get shock chance on jewels and shock enchant on boots. This allows you to have shock always available. Guardians are long fights - your two uses of Vaal Lightning Trap will soon be expended against them and then you'll have quite a bit of the fight left without shock. Shaper is shock immune so it doesn't matter there.
2) Work some sort of warcry into your gems (Rallying Cry if dropping Blood Magic).
3) Strongly consider dropping Blood Magic, running dual curse Vul/Chains as an aura and use Rallying Cry for mana regen.
4) For map clearing I personally prefer Inc AOE over Conc Effect - I switch to Conc Effect for bosses; the massive AOE with this weapon is extremely nice for map clearing and you're doing more than enough damage against trash without Conc.

Prima facie, use of Blood Magic would seem to interfere somewhat with the benefits accured by full life from your amulet and from the Melee Damage on Full Life Gem. You likely have pretty high life regen though so maybe this isn't an actual issue. I'd try to check somehow if this might be a slight drawback though - again, due to high life regen maybe it's a total non-issue. Still though... on no regen maps I'd think that this is an issue and maybe a bit of an issue for 60% reduced regen maps.

I like that you're using Poison in your 6-link to work around the issue that legacy Voidheart isn't available. I'm using Cospri's Will but we'll have to see if I have enough life for T16+ content. If not I'll switch to Kaom's and recolor my sword to incorporate Poison.

Nice choice of amulets: Daresso's Salute synergizes well with this build.

Some bosses (Chimera and Hydra for example) are poison immune. For these poison immune bosses I'd have a leveled green gem to swap in for poison (Culling Strike comes to mind as a good possibility).

Last edited by hankinsohl on Oct 1, 2016, 3:36:54 PM
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hankinsohl wrote:

Some things I noticed:
1) You don't seem to have any chance to shock (no shock chance on boots/jewels). You're losing 50% of your damage against mobs that are subject to shock; you have Vaal Lightning Trap but the shock capability from this sword is better in that's it's always active.
2) You've gone Blood Magic - a matter of personal taste perhaps. But by doing so, you no longer run Temporal Chains losing the large defensive advantage this brings.
3) You're not using a warcry and are missing out from War Bringer's benefits (25% life/mana recovered each time you use a warcry). If you're dead set on using Blood Magic, I'd work in Enduring Cry or maybe Abyssal Cry into the gem setup.
4) It looks like your only bleed chance is 5% from Razor's Edge. You could bring this up to 55% using an Essence league Voidheart - I'm not sure if this is warranted though due to the fact that bleeds cannot stack and that we're doing more than 3 attacks/sec with each of our totems. You're probably losing 50% uptime on bleed as a first guess.

I'm not sure why you've gone Blood Magic. If it's because of mana regeneration problems, Rallying Cry fixes that. With War Bringer, Rallying Cry is up so often that mana is no issue at all.

The biggest things I'd consider changing with your gear is as follows, in order of importance:

1) Get shock chance on jewels and shock enchant on boots. This allows you to have shock always available. Guardians are long fights - your two uses of Vaal Lightning Trap will soon be expended against them and then you'll have quite a bit of the fight left without shock. Shaper is shock immune so it doesn't matter there.
2) Work some sort of warcry into your gems (Rallying Cry if dropping Blood Magic).
3) Strongly consider dropping Blood Magic, running dual curse Vul/Chains as an aura and use Rallying Cry for mana regen.
4) For map clearing I personally prefer Inc AOE over Conc Effect - I switch to Conc Effect for bosses; the massive AOE with this weapon is extremely nice for map clearing and you're doing more than enough damage against trash without Conc.

Prima facie, use of Blood Magic would seem to interfere somewhat with the benefits accured by full life from your amulet and from the Melee Damage on Full Life Gem. You likely have pretty high life regen though so maybe this isn't an actual issue. I'd try to check somehow if this might be a slight drawback though - again, due to high life regen maybe it's a total non-issue. Still though... on no regen maps I'd think that this is an issue and maybe a bit of an issue for 60% reduced regen maps.

I like that you're using Poison in your 6-link to work around the issue that legacy Voidheart isn't available. I'm using Cospri's Will but we'll have to see if I have enough life for T16+ content. If not I'll switch to Kaom's and recolor my sword to incorporate Poison.

Nice choice of amulets: Daresso's Salute synergizes well with this build.

Some bosses (Chimera and Hydra for example) are poison immune. For these poison immune bosses I'd have a leveled green gem to swap in for poison (Culling Strike comes to mind as a good possibility).



Hey hankinsohl, thank you for your reply.

1. I never thought about shock tbh. I never imagined that the shock on the sword could be that low I had to obtain more shock chance. It's definitely worth looking up.

2. I run blood magic becaus of the life boost. It's either blood magic with 8k hp or blasphemy with vuln/chains, as you mentioned. And you can also run a blood magic map without any problem. I spam enduring cry all the time so my hp is full so there is no problem with blood magic / dmg on full life.

3. I think you missed out that I am using a warcry. You can find my enduring cry on my gloves.

4. I'm not that familiar with bleeding. But as you mentioned I have no idea how good it is in this build if it doesn't stack.
>> 3. I think you missed out that I am using a warcry. You can find my enduring cry on my gloves.
Ah, I missed that.

RE Shock:
Yeah, the sword of course has zero intrinsic chance to shock so you need to augment that (the sword bonus is that the physical damage it does counts towards shock but you need shock chance in the first place - either crit (not applicable to us due to resolute technique), or straight shock chance from gems (Innervate), jewels or enchants or shock nodes on the tree (looks to far away to use).

Originally I was going triple curse using Conductivity - but it turns out that Conductivity's shock chance only applies to lightning-based damage; we're shocking with physical damage so no shock chance benefit there.

But even with only 15% shock chance from 5 jewels, I notice that quite a few mobs are shocked.

>> 4. I'm not that familiar with bleeding. But as you mentioned I have no idea how good it is in this build if it doesn't stack.
I think that Ming's Heart will work out better even for moving mobs.

Hopefully I'll hit 90 tomorrow at which point I try this build out against the Guardians/Shaper.
Last edited by hankinsohl on Oct 1, 2016, 7:32:12 PM

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