(3.2) [Lighty] 2H RT Cyclone: Dope for Beast League & Lab™

Does Lightpoacher work well with this build?
How do people get 200k+ tooltip dps?

I have only 25k-30k unbuffed/buffed..
Leveling trees please?
Is champion beter than slayer in hc?


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Lighty
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Last edited by Lighty on Mar 2, 2018, 9:45:04 AM
@Lighty forgive me if you've said elsewhere, but what ascendancy (or even class) do you plan on running for league start? I'm new to cyclone, so I don't really know which seems strong for the build.

That aside, looks like great fun. I have every intention of trying it out! Thanks for the hard work.

e: quick question, your level trees have 2 passive points, where your bandits forum "tab" has a picture of Oak's reward. I assume we take Oak? I feel like I remember the tree planners not saving bandit choices.
Last edited by JuiceShow on Mar 2, 2018, 2:09:30 PM
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JuiceShow wrote:
@Lighty forgive me if you've said elsewhere, but what ascendancy (or even class) do you plan on running for league start? I'm new to cyclone, so I don't really know which seems strong for the build.

That aside, looks like great fun. I have every intention of trying it out! Thanks for the hard work.

e: quick question, your level trees have 2 passive points, where your bandits forum "tab" has a picture of Oak's reward. I assume we take Oak? I feel like I remember the tree planners not saving bandit choices.


* Slayer is still as strong as ever.
* Champion is more competitive than ever before, via its taunt line, though still kind of a niche choice.
* Juggernaut is even more tanky than before, and its crit line offers extremely competitive damage.
* Berserker offers the most raw damage, though the lack of survivability can make the late game difficult, even with Vaal Pact.
* Raider is still the best for raw speed.
* Ascendant has some unique build options, but I've not determined exactly how much better/worse they are yet.

As for absolute best, Slayer still wins for raw speed mapping/Izaro, while Juggernaut survivability will have an easier time pushing harder content and will catch up or even surpass in damage once fully invested in its crit line.

As for which bandit reward is best, it really depends on what you're building. Oak is the highest raw damage, but the damage reduction would be trivial as a Juggernaut. Kraityn attack/movespeed is the best for speed farming and only very slightly less damage than Oak. 2 skill points is probably the best if you have a well planned out tree and level target.

* For max level Crit Juggernaut, I'd probably take skill points (esp if you're planning on investing in good jewels).
* For RT Slayer, I'd probably stick with Oak.
* If all you care about is currency farming maps/labs and you're not trying or planning to do the hardest maps/Guardians/Shaper, you could consider Kraityn.
* If you're still not sure, just take Oak.
Last edited by Archimtiros on Mar 2, 2018, 9:24:42 PM
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Archimtiros wrote:

* Juggernaut is even more tanky than before, and its crit line offers extremely competitive damage.


Bro, got a link to crit Jugg please? Because it sounds tasty! ^_^
~ Comfortably Numb
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Archimtiros wrote:


As for absolute best, Slayer still wins for raw speed mapping/Izaro, while Juggernaut survivability will have an easier time pushing harder content and will catch up or even surpass in damage once fully invested in its crit line.



I'm curious though, in the guides' Jugg tree, he takes resolute technique, so he won't be able to crit.. unless I'm missing something?
Last edited by edgaard on Mar 3, 2018, 12:42:32 AM
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edgaard wrote:
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Archimtiros wrote:


As for absolute best, Slayer still wins for raw speed mapping/Izaro, while Juggernaut survivability will have an easier time pushing harder content and will catch up or even surpass in damage once fully invested in its crit line.



I'm curious though, in the guides' Jugg tree, he takes resolute technique, so he won't be able to crit.. unless I'm missing something?


Different build, using the Undeniable ascendancy node. I'd consider it a late game change, rather than something to build at the start. It adds a lot of potential power, but you need to give up survivability in order to get crit on the passive tree, and you'll need some late game gear to truly take advantage of it. Resolute Technique would be preferable until you're actually able to do uber labs in the first place.

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