(3.2) [Lighty] 2H RT Cyclone: Dope for Beast League & Lab™
" Yeah, I already put Maim in the totem setup. Damage on full life isn't a small loss, is actually the greatest multiplier of damage, but is quite hard to get the bonus. Carnage heart actually was the best change that I made. I got all attributs, all res, But specially the 50% life leeched per second, just this was able to keep me alive for much more time. I was using a Daresso's salute. Actually i'm using the Verusso's mainly because it's damage boost with endurances and specially because the unique mod "can't be shocked when full endurances", that I found mortal in most of my maps. The def it provides also helps a lot because my main armour don't do it. You forgot to count my defense with the granite flask, wich boost my phys reduction to 62% *without endurance charges*, and it's up all the time it's needed (boos fights, reflect mobs) Maybe after, when I get an Starforge (+90 life) will be able to drop the actuall armor (+126 life) and change back for the insanely defensive Brass Dome (actually with 5300 armor) and not taking extra damage from crits is good. Actually I'm thinkink in get that one granife flask that gives % block chances to melee/spells damage (and not changing the actual chest armour) Actually I'm liking my DPS right now, is much MUCH more than some days ago, when I got here and asked if cyclone in 3.0 will be viable. I've spent some time re-learning some mechanics and everything, now I can say my char have some decent DPS. I need to focus on defense. |
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" I use an Quicksilver flask when spinning This allow your character to finish the cyclone cicle faster, enabling you to stop sooner. |
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Duplicated.
Last edited by Shiiro95#6139 on Aug 5, 2017, 1:32:59 PM
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glitched, ignore this post.
Last edited by SirBongHits#1773 on Aug 5, 2017, 1:36:00 PM
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Just stopping in to say I love you very homo like. Great guide, 10/10 effort.
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Hey guys, Crimson Dance is not worth to get?
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Any plan on making a passive tree guide for beginners? One that shows what you should do to lvl30, then to 50, etc. I have no idea what to do in that area.
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" Damage on Full Life is a small loss compared to Maim, is what I said. Full life is 49, while Maim is 30 +14% inc damage taken (effectively a more multiplier). That difference is fairly small. Veruso's damage boost is trivial if you only have 3 Endurance Charges (which I assume aren't even always up given that you're using War Cry/Leap Slam stun to maintain) - it's 18% increased physical, which is maybe 2% damage. The anti-shock is nice, though idk how often you're actually sitting on max endurance charges with Immortal Call (and I can only imagine that it's pretty god damn awful to continually stop spinning to War Cry or Leap Slam). I didn't forget to count granite; your Phys DR is still low, even 62% with it up is low. I'm sure your DPS is much higher! Definitely can't argue that, it's just the defenses which are abysmal. At this point you might as well drop the Templar Amplify area and just go Vaal Pact, though you'll still have to worry about the occasional one-shot. |
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Can we please have an update about dead links? Hard to use this guide without them ^^
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Can we get an updated default marauder passive skill tree? The current links dont work, they only link for the other classes :(
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