(3.2) [Lighty] 2H RT Cyclone: Dope for Beast League & Lab™

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Shiiro95 wrote:
So, I got home and started to arrange my character. Did some changes, and got to this:
https://pastebin.com/Q8c06SY1

Equips:
Spoiler

Sorry for the Chance to Bleed on gloves, it was on other attept... I've replaced it for Maim

400k effective dps on bosses, 6500 life without kaom's. The DPS isn't counting with any difficult factor like the other pastebins, just standart ones (like leeching, charges...). Still have plenty room to upgrade.

AND! I did the same build with Starforge (700 dps), with all the same equips, just changing the axe nodes to sword nodes, changing the jewels to equivalent ones and applying the shock effect. Result:

https://pastebin.com/nMcfmmb4

Effective DPS on bosses using only trivial mechanics: 670k!, just switching nodes to sword, and grabbing an Starforge. Also, life boosted to 6900

Again, my gear actually isn't THAT good, is so many things that I could take to boost even more the life and damage

looks interesting could you take crimson dance and then you would get more bleeding dmg. Im guessing pob isnt calculating bleed properly since it simply halves the dmg using crimson dance.
"
Shiiro95 wrote:
So, I got home and started to arrange my character. Did some changes, and got to this:
https://pastebin.com/Q8c06SY1

Equips:
Spoiler

Sorry for the Chance to Bleed on gloves, it was on other attept... I've replaced it for Maim

400k effective dps on bosses, 6500 life without kaom's. The DPS isn't counting with any difficult factor like the other pastebins, just standart ones (like leeching, charges...). Still have plenty room to upgrade.

AND! I did the same build with Starforge (700 dps), with all the same equips, just changing the axe nodes to sword nodes, changing the jewels to equivalent ones and applying the shock effect. Result:

https://pastebin.com/nMcfmmb4

Effective DPS on bosses using only trivial mechanics: 670k!, just switching nodes to sword, and grabbing an Starforge. Also, life boosted to 6900

Again, my gear actually isn't THAT good, is so many things that I could take to boost even more the life and damage


Nice setup, though keep in mind that Witchfire Brew isn't up all the time, and the way Shock works, you'll certainly get a small effect out of it, but you'll never actually have it up at full effectiveness (which PoB considers it at when you check the box) vs high health bosses.

You're also very low on Physical Damage Reduction - only around 51%, while taking 10% more damage, and without Fortify, so squishy might be an understatement. Really need to find some way of shoring up those defenses.


Suggestions:
* Swap in Maim, either on your Cyclone in place of Damage on Full Life (small loss, but more consistent gain) or on your Totem in place of Faster Attacks (straight gain while the Totem is up).

* Try corrupting Curse on Hit Vuln. It won't be quite as strong as Witchfire, but it will be up a whole lot more, and then you can swap Witchfire for Lion's Roar, which will more than make up the damage (esp vs bosses, where the knockback can be ignored). Your Vuln will be slightly weaker, but up much more consistently.

* Drop Carnage Heart and Veruso's unless you plan to maximize Endurance Charges. The Heart isn't nearly as good as it seems, and Veruso's is fairly mediocre unless you invest in Endurance Charges (generally Juggernaut); in your build they're both easily outclassed by +life, +phys rares.
Last edited by Archimtiros on Aug 5, 2017, 5:18:47 AM
Daammn :( 502 bad gateway on passive trees :( May you fix this somehow Lighty?
Last edited by Yatori90 on Aug 5, 2017, 6:05:06 AM
Hey can you tell something about difference between Ascendancy Classes ?
May someone post here link to the old tree? I need to locate points, but cant enter any tree. still 502 bad gateway
Here is the screen capture I have of the Juggernaut Tree. I am not sure if its the most recent one or not though. I took it a couple days ago.





HeatenGod, thanks a lot man :) Im going to berserker, but tree is similiar. Finally I can continue building
can i ask why dont u scale bleed dmg in three ike blood letting when you are using chance to bleed gem?
Here is a link to the old skill tree for this build (Maurader):

https://www.pathofexile.com/passive-skill-tree/AAAABAEAAASzBS0FPAd1CZYJuwthDF8OPBNMFCAUcRfhGJEaOBynIVUm-CcgJy8s-zB3NZI5DjpSOuE8BTwtPfxAoEa3R35IeEnVTeNOMlBHU6VXVFhjWfNZ_l4TXz9hIWFSZFJlTWWnaGVo8nKpdO12rHh6eu97dHuMfNmCB4Nfg8yE2YTvhVKGYIdqiiKKs4zPkFWTqJd5ogCmV6knqZSsqq2NrlCvbLc-vJ-9Nr6nwGbApsGjxFjE9sVTxq7G2M9-02_Yvdlh2Xzawdwy3D3iYeRR6hjrCe8O707vfPAf8kXzb_Pd9kj3Mvjr_gr-jw==

When using cyclone, is there any way to enable it so that the skill stops as soon as I let go of the skill button? (that is I only want my character to spin while I hold the mouse button and stop as soon as I release it)
Last edited by Ridman on Aug 5, 2017, 1:16:39 PM

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