[outdated] Caustic Arrow Solo Map MFer (20/300+)
" He's playing in Standard. That's a legacy roll. " I don't mean this disparagingly at all, but that's a player skill thing. I run Blood Rage in literally every map unless it's Vuln or Reduced Recovery. Jul 27, 2011 - Sept 30, 2018.
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" You are correct indeed. Since my style of map clearing tends to be slower to get as many items as possible, I found Blood Rage to be dangerous with this style on T13+ maps so it's likely I haven't found a good strategy yet in dealing with Blood Rage and a slower paced clearing speed. |
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looking at this for hc so looking at the shadow leveling guide.. you say at this point you switch to ca.. at what point? you show passive trees before that up to lvl70. no ca until 70? also what do you mean by a (haku weapon?) sry im an off and on poe player always hc
Last edited by tony32p#5944 on Jun 22, 2016, 8:10:36 PM
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Hey guys, i guess i need some help, my kill speed and dmg is fine in my opinion.
without frenzy but with the golem i got 15,2k dot dps i've ofc all res 75 and got 5,1k life but i still get one shottet a.e. orchard map the boss just one shot me or those monsters that throw spikes at dying 1 spike= 30-40% of my life is gone .. i got 11,3k evasion with grace and without frenzy did u got the same problems? should i swap some of my gear?
Spoiler
i also tryd to get much life as i can ._. |
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That's passive point #70, not level 70.
Jul 27, 2011 - Sept 30, 2018.
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" After having tried it out a bit my feelings are now that I do not recommend this chest piece for CA. The dual curse is very nice but it's at the expense of the life and resists and/or increased AOE that you'd get with another chest. For pushing really high level content I'd go with dual-curse amulet and Lightning Coil (obviously sacrificing Magic Find). For min-maxing clear speed for optimal magic find I'd go with Carcass Jack. Full use of Cospri's Will means leveraging the "poison cursed enemies on hit" mechanic which CA isn't able to (effectively) do. Last edited by hankinsohl#1231 on Jun 22, 2016, 8:57:09 PM
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" The Orchard boss one-shots just about every build; the trick is to never get hit. Un-summon your golem, run circles around him, do not drop totem (this is to prevent the boss targetting your golem or your totem and then you circle right into where he's firing). Oh... and hug the walls when first entering to clear mobs in the boss room. If you stick closely to the walls you generally will not summon the boss and can kill of most or all of the adds which might otherwise interfere with circling. The run-circles technique works every time after you practice it a bit. As for other one-shot situations... you haven't posted flasks, so this is speculation. You want 3 Seething Hallowed Life Flasks. When your health rapidly dips, just spam those flasks and it's instantly back. You can survive just about anything that doesn't actually one-shot you (e.g. those porcupine spikes) this way. Last edited by hankinsohl#1231 on Jun 22, 2016, 9:23:32 PM
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" I personally argue for one Catalyzed flask and two Seethings. Reason being it's easy to be overzealous with your flask spam and end up with zero charges in panic situations. Having one duration flask allows you to recover over time rather than instantly, and allows you to rebuild your panic charges for when you need them. Once you adjust to it, you get pretty calm about using that non-panic flask, and it's great for the in-between moments of running maps, where there's no packs around and you still need to recover enough life to make the next engagement safely. This way, your refill your pool without burning panic charges. Remember, you get (812 * 3) * 2 = 4,872 life from two Seething flasks, which essentially the entirety of our life pool ~lvl 90 or so. To each their own, but that's the reasoning behind the Catalyzed Eternal for me. It puts me in the mindset of preserving charges on that third flask for when I have time to avoid using the instant flasks, so as to preserve those charges. If that makes sense. Jul 27, 2011 - Sept 30, 2018. Last edited by Serleth#4392 on Jun 23, 2016, 1:24:01 PM
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" My trick is to have my third staunching on a hotkey I seldom use. If I use up most flask charges on my main flasks, I make sure to fill up flask charges by attacking trash mobs and perhaps taking it a bit less aggressively until all is good again. You say TOE MAY TOE, I say TOE MAH TOE :-) |
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I'm loving the new sound and music background in the game now.
When the new sound system first came out it crashed often, leaving me completely without sound sometimes. But now that it's fixed, it's really nice. Good job GGG. |
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