[outdated] Caustic Arrow Solo Map MFer (20/300+)
" Have a few beers... or maybe a lot of beers. The math seems much better afterwards :-) ========== In all seriousness, sorry for cluttering the forums with incorrect information. In hindsight, I should have tested this on one of my CA characters in Standard and figured out on my own why I was at odds with the CA DPS calculator and tooltip DPS. I was aware that the CA DPS calulator was at odds with my own calculated DPS even though it seemed to confirm that Pierce was better than Empower 3. If I were more careful, I'd have tracked down the discrepancy between my own DPS calculations and that of the DPS calculator. I would have discovered that the calculator doesn't cap pierce chance prior to posting (I did discover this on my later on - but not before posting). And from there, I'd have discovered that I wasn't applying the +1 to gem levels to Empower in my calculations. Once I'd caught my error (not applying +1 gems to Empower), I'd have checked my own DPS calculations against that of the DPS calculator, and would have confirmed that they match. I would also have confirmed that my DPS calculations matched tooltip DPS, after accounting for the know omissions of tooltip DPS. I'd have spared the CA community a bunch of confusing and irrelevant discussion. ======= Mea Culpa. Last edited by hankinsohl on Jun 3, 2016, 7:51:51 AM
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Shoulda coulda woulda. Don't worry mate, have a beer :) Prep your wrists for 3 months of grinding :)
Shavronne wrapped Kaom's waist,
with her gilded purple boots. "You want my sockets?" | |
" I'll drink to that! :-) |
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Hey, I was wondering what on the skill tree is best to prioritize after switching to CA, around lvl 55+? This would be after having the duelist (dirty tech) and shadow DoT nodes (entropy), but not much else. Seems like one could go for frenzy charges, the piercing shots cluster, or the DoT nodes up right from Shadow start (growth and decay)
IGN: EchelonTL, neophyte
Guild: Team Liquid |
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" I think this will be based on personal preference and what gear you have access too. I tend to go for Growth and Decay -> Frenzy -> Piercing Shots (if you already have a Drillneck this could be switched) -> the last things I pick up are the Jewel Sockets. |
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Do we not consider using EK for leveling simply because the elemental spells scale better?
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Wiki shows that both new cold skills - Frostbolt and Vortex - are available for Scion directly.
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" For pack clearing, the skills are roughly equivalent, but where EK takes a big hit compared to the other skills is single target damage. That's why we don't use EK for levelling, however, you do still bring up a good point: I haven't levelled with EK since the addition of Controlled Destruction, so it might prove better now. " Player's discretion. I typically go for life first, then damage. If you go for damage, I personally opt for the increased damage on the tree before going for Frenzy charges, typically because I find I don't have the life regen at the time of the switch to worry about Blood Rage. It all depends how you do it though. If you beeline for all the regen stuff, frenzy charges ends up being a bit more beneficial to prioritize as a damage buff. It's kind of a "do it as you feel" thing, based on what your preference for leveling is and how squishy you think you are. Jul 27, 2011 - Sept 30, 2018.
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Am I delusional or there was movement speed enchantment for boots? Wiki doesn't show that :/
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Hey all,
Very excited to play this build in Prophecy. I had a question about Serleth's +3 bow crafting method. Why do we craft Elreon's multi mod twice? It says to craft multi mod before exalting for +1, but then to bench scour all the crafted mods only to multi mod again before getting the resistances. Why not just leave it on there? Bench scour cannot roll attack mods and whatever else you put on there then add the resistances? What am I missing? Also, what do people think about including an essence drain 3 or 4 link setup to add to single-target damage? I realize we have solid single target already, but since clouds don't stack and we are already scaling projectile/DOT/chaos damage would it make sense to throw that in there for tankier bosses? Just an idea I had, let me know how unnecessary it is :P Thanks for the wonderful guide and thread Serleth and all! |