Enki's Arc Witch Memorial Page

This is the first time I invested so much time in PoE and I'm having a blast! I strictly followed the guide but I decided to get Pledge of hands instead of looking for wand godrolls.

My question is, I have 4 points that went to dual-wield talents, but they also increase CD recovery of mobility skills.
Are there any alternatives for staves?
Ideally both cast speed and the cd recovery part. Even if it's the form of jewels and not necessarily talent nodes.

Thanks in advance!
Last edited by davibe on Feb 1, 2021, 6:22:22 PM
"
xiyeareborn wrote:
Seriously, I tried both Arc and ball lightning, in the end I found that ball lightning was performed better on boss killing and survivability.


Could you theoretically switch out Arc for Ball Lightning, changing literally nothing else, and perform better?

Or have it be Arc for mapping and Ball for bossing?
Last edited by subliminaldelta on Feb 1, 2021, 6:50:38 PM
"
"
xiyeareborn wrote:
Seriously, I tried both Arc and ball lightning, in the end I found that ball lightning was performed better on boss killing and survivability.


Could you theoretically switch out Arc for Ball Lightning, changing literally nothing else, and perform better?

Or have it be Arc for mapping and Ball for bossing?


I test it with 2 different weapons, wand and the staff. I feel like arc is better on clear speed, but single target dps is a little bit lacking.
Maybe my wand is not mirror tier yet....

And another reason i prefer BL is because it can knockback most of the mob and kill them at offscreen. XD
How is everyone feeling about having Mindfulness on their small cluster or clusters? The mana regen has not been feeling great, the gloves with 30/30 make it feel a lot better but when you get unlucky and go dry there isn't anything they can do. I only had one cluster with Mindfulness and then tried it with a second, mana regen was still not great.

I am going back to one and will have Openness in the other for a mana pool boost. I am thinking about getting Openness for the other as well. My thinking is that the more times you can cast your spells within your mana pool the less likely you are to get unlucky with the 30/30 gloves and go dry.

Here is the difference according to POB

Two Mindfulness clusters: 10,557 total, 5,648 regen
One Mindfulness and one Openness: 10,879 total, 5,235 regen

With a pool of 10.5k it just doesn't seem as though 400 regen is going to make much of a difference.

One potential note, I am not sure POB is calculating mana regen correctly with Mindfulness, nothing changes when I mess with the "Are you stationary" tag. I did look within PoE with one Mindfulness on, no movement mana regen is 2270, moving it drops to 1960 for a 15% penalty.

Finally got a large cluster with Disorienting Display, hoping that will also up survivability.
Absolutely loving this build.

I do occasionally run into some stuff that just deletes me, but that usually is in T14+ juiced up maps, and tends to be where I either get stunned real hard or lag a bit and just get hit by everything. The clear speed is fantastic but bosses can be rough, I'm terrible at managing flasks for a lot of them.

If you're running into survivability issues generally, make sure you're using the granite flask basically always, get a Crown of the Inward Eye (if you already have cloak of defiance), and don't spam cast arc if you don't have really good regen. Unfortunately ritual can make it hard to use our ranged advantage pretty frequently but try to keep moving even during those.

I did try using Omeyocan unique boots and found that they helped with some tankiness before I tried the Crown, but the crown felt WAY better in terms of survivability. If you have insane resists on everything I guess you could try swinging both of them.

I'm hoping that upping getting my chaos resistance up higher and a bit more life, mana, and mana regen will help with some of the deaths I run into.

I'd love to see some alternative of this playstyle with more tankiness or a shield because the sigil of power, fast moving, one damage ability playstyle is really fun.

Also biggest tip I can give to anyone that I just realized I could do today.

Bind Arcane Cloak to Left Mouse Button
"
mawty wrote:
I'm hoping that upping getting my chaos resistance up higher and a bit more life, mana, and mana regen will help with some of the deaths I run into.

Also biggest tip I can give to anyone that I just realized I could do today.

Bind Arcane Cloak to Left Mouse Button


I don't think the chaos resistance is going to help you much. I am at -42 and I don't believe I ever die to chaos which is generally poison which I clear off with my life flask. I might be incorrect but I don't think you will often encounter so much chaos damage that it one shots you. I believe what does that are generally huge physical crits or elemental crits from bosses.

Personally I don't like the random use of arcane cloak as it drops my mana by 7k and regen can be an issue. I still cast it quite often as I have it almost part of my flask routine but I at least subconsciously know I am about to run out of mana.
"
BuckFutter9 wrote:
"
mawty wrote:
I'm hoping that upping getting my chaos resistance up higher and a bit more life, mana, and mana regen will help with some of the deaths I run into.

Also biggest tip I can give to anyone that I just realized I could do today.

Bind Arcane Cloak to Left Mouse Button


I don't think the chaos resistance is going to help you much. I am at -42 and I don't believe I ever die to chaos which is generally poison which I clear off with my life flask. I might be incorrect but I don't think you will often encounter so much chaos damage that it one shots you. I believe what does that are generally huge physical crits or elemental crits from bosses.

Personally I don't like the random use of arcane cloak as it drops my mana by 7k and regen can be an issue. I still cast it quite often as I have it almost part of my flask routine but I at least subconsciously know I am about to run out of mana.


I have had better survivability just recently and here is what I believe has made it possible.

Omeyocan boots providing dodge
10k+ mana pool
Disorienting Display from a cluster - blinds enemies often
More damage
Culling Strike from a cluster
Flask mods, Distilled Perfection and Special Reserve from a cluster

I had to drop a number of skill points to get all that done, currently level 94 and only have 2.5k health. I am dying less often than I was when I had 3.5k health, 70% of the way to 95. Future skill points will likely be going into health but for the ones I have this is what has worked best for survivability for me so far.

Damage is currently around 5.2m, had thought it was higher but I had my POB messed up and when I did a complete fresh import it came way down but it is still enough.
And watch out for maps with curses you think you will be able to keep cleared with your flasks combined with sextant mods on watchstones that give instant life or mana if that's where the curse immunity is coming from. Just absolutely wrecked my progress to 95 running a map I "had" to complete with elemental weakness on it. A couple of hours wasted because I got stubborn and didn't just let the map go after the first death.
Hello :) Can you guys suggest what should I go for now?









I have 4.1k life, 1k ES, 8k mana, capped ele res, -40% chaos res.

I was thinking about crafting new wand with Trigger a Socketed Spell and % chance to deal double damage while focused or going for 6lvl corrupted awakened supports for Arc. Is there anything else worth upgrading now?
a Ring for curse and cold snap as a triggered spell for frenzy charges is gooood for Rituals

Report Forum Post

Report Account:

Report Type

Additional Info