all good but wher is note about fix out of sync?
|
Posted bytonyxxl#7809on Mar 4, 2014, 4:21:57 AM
|
Thank you for the patch notes. A lot of things need to be tested here and see how the game feels after 1.1.0.
Don't fool yourself exile... your end is just around the corner!
|
Posted byMihalis#6880on Mar 4, 2014, 4:22:16 AM
|
"
Redblade wrote:
"
nikals wrote:
All Support Gems now support values up to level 30.
What does this mean?
I'll take a stab and say corruption can increase support gem levels hence the need for higher max levels.
Oh, obviously! Thanks =)
Pants of Textile
|
Posted bynikals#4625on Mar 4, 2014, 4:22:24 AM
|
Does anyone know what happends, if a divine orb is used on a rare with iiq?
Will it be rolled correctly in its (legacy) tier or will the iiq suffix vanish?
IGN ................... MikeManning
Alt Art Stuff ....... view-thread/1401085
Shop ................. view-thread/536289
Boost-Service .... view-thread/543033
Gilde ................. view-thread/817890
|
Posted bypasta777#4918on Mar 4, 2014, 4:22:43 AM
|
"
Pivovar wrote:
Ha, I was right, no fix to desync. Weird no one mentioned it yet, guess i'm the only one that cares about smooth gameplay?
As for the nerfs, ggg doesn't want you guys to have it easy killing stuff and they want you to take your time killing stuff, like really take a lot of your time to kill stuff. Because if you kill too fast you might get bored too fast, i guess they haven't considered the downside that if you kill too slow you'll get bored even faster (guess if someone does kill to slowly it's their build that sucks and it falls under ggg's design which is: "it's ok for some builds to suck" , but isn't the % of builds that suck too high?)
Maybe i over-exaggerated a bit but some build did get nerefed hard either by damage or cast/attack times and will fall under the over-exxagerated part.
I get what they want to do with their game, keep it old school and hardcore, but things don't work that way. They're bussiness making profit from microtransactinos but the sooner they realise that dissatisfied players won't buy them the beter.
So what do devs of games atleast in arpgs need to get in their head? It's quite simple really, reward player for their time, by not giving them crap, no upgrades, useless legendaries that don't even have any build enabling capabilities in a decent ammount of time. Decent being like 4 hours not 100-500 hours. That's the thing d3 got right with loot 2.0 imo, even though legendaries are now boa they atleast drop very frequently and the rare items that drop are usually usable aswell.
Just as in business time=money it goes aswell for players that they won't spend a lot of time on a game if they don't get enough fun out of it.
That's my take on it, you can either agree or disagree, but i'm sure all of you will partially agree.
than plz go back to d3 if u wana disabled tradeing :/ (no offence)
-~Shop for the price awarded player~- view-thread/375747
|
Posted bytrashs1#3679on Mar 4, 2014, 4:22:53 AM
|
"
Lordemore wrote:
Who wants to play on Standard League anyway? It's your fault that you support Standard league
Who wants? Probably people that play on a, lets assume, average daily basis of 2...3 hours, and will need much more than 4 month to be able to reach an area level of 70+?! These players 'need' to continue in 'legacy' - this doesnt exclude to also experience the new leagues, but why to be forced to throw away half-done chars after they ended?
invited by timer @ 10.12.2011
--
deutsche Community: www.exiled.eu & ts.exiled.eu
|
Posted byMr_Cee#0334on Mar 4, 2014, 4:23:18 AM
|
Tears are delish. Cry for days that the notes aren't out and then cry about the changes in the notes.
Everything looks good to me, my body is ready for March 5.
|
Posted byrandomalias#0131on Mar 4, 2014, 4:23:32 AM
|
"
Sovyn wrote:
Thank you for appropriately reducing the effectiveness of the overpowered shield uniques and leaving block as it is for those who choose to invest in it.
+1
3.3 RF Trickster SSF HC guide :
https://www.pathofexile.com/forum/view-thread/2147256
|
Posted byRusherboy#5889on Mar 4, 2014, 4:24:26 AM
|
"
Chris wrote:
Fixed a problem that could cause crashes on certain Creative sound hardware.
Awesome! So no more -softwareaudio, I wonder if it is going to improve performance in cluttered combat by removing some load on the CPU.
"
Chris wrote:
Please note that we'll be updating the above notes over the next couple of days as development continues.
We're incredibly excited about Sacrifice of the Vaal and are really looking forward to you playing it later this week.
Hmm... that's suspicious...
Shavronne wrapped Kaom's waist,
with her gilded purple boots.
"You want my sockets?"
|
Posted byJadran#7994on Mar 4, 2014, 4:28:14 AM
|
"
The way leech applies to the player has changed. If you leech additional life while currently leeching, it no longer queues after the current leech. Technically, where multiple leeches are stacked, the largest one is used.
Can we please get some clarification on this Chris? I'd very much appreciate some explanation, or at least insight into this change.
If a player say, uses Firestorm will the leech from only one single falling fireball apply at a time? And then when that leech is done, the leech from one other single fireball will apply?
If so this seems like a pretty significant nerf to an fast hitting/multi target hitting ability.
|
Posted byIhmoen#7920on Mar 4, 2014, 4:29:13 AM
|