1.0.1 Patch Notes

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Jayserix wrote:
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leto2626 wrote:
Funny that so many people are raging about the cwdt nerf before they ever tried how it works after the patch. Saying it's completely useless is yes, retarded. How hard is it to be creative? I guess way too hard for most of you build copying idiots. Yes they should never have made this gem so powerful, I hope they learned from this mistake and test it more before releasing it. But that aside a nerf was absolutely needed, it really makes no sense that with a simple 4 link you almost became immortal as melee, open your god damn eyes and stop thinking about me me me my build me me now I have to think again nooo me me me.


Immortal ? Are you saying that a curse + molten shell (1k armor @lvl20 and enduring cry 4-5 charges makes you immortal ?

Joke of the day !


Dude plays in standard. He does not have any characters above 64. He clearly has the right to call others "build copying idiots".
Hardcore, Hungary
A nerf was expected ? Yes.
A nerf to the ground was expected too ?
"Zazan":
*Cast On Damage Taken: The level requirement of gems augmented by Cast on Damage Taken may not exceed the level requirement of the Cast on Damage Taken gem.
*Fixed a bug where people logged in to play
As many people said, it made the game more dynamic and enjoyable.
What can never be lent or earned?
Somewhat, that devours everyone and everything:
A tree that rush. A bird that sings. It eat bones and smite the hardest stones.
Masticate every sword. Shatters every shrine. It defeat mighty kings and carry mountains on lightly wings.
What am i?
Seriously? Now all my GWDT gems are useless until leveled to lvl 18????
This is the stupidest thing about the whole change IMO.
Last edited by ciryous#1654 on Nov 12, 2013, 11:06:26 AM
2-3 more nerfs like this and playerbase will go back to beta levels, sad.

GGG usually makes the right decisions for things like these, however, this time I think you need to think twice.

It's pretty unsettling as a new player to see that a game that is out of beta is still prone to such changes.

Also thank you for making the new awesome builds that used codt into nothing overnight, personnaly my main nemesis character won't even function with this patch, I'll just have to reroll i guess ...
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Wittgenstein wrote:
A CoDT nerf should have been expected, it became much to prevalent and had little to no downside. Still, the way it was nerfed was a bit to harsh, a better route would have been to say that the CoDT gem had to be within X levels of all gems it was attached to. I think 3-4 would have been nice.


It will not improve situation, as this game is by design usable only at low level in most use cases. It is forced by steeply damage which have to be taken progression.

In most used use case, it means for defensive skills, we want it to proc as often as possible, so we need to keep it at level 1. Even so, it procs on well build character too rarely...
Anticipation slowly dissipates...
so, that's it concerning unique item levels? shav and kaom's can drop everywhere, but voltaxic stays 78? rathpith stays 74?
just doesn't seem right to me.
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VxGoDxV wrote:
Rather than blaming the devs we should think of a better solution to suggest them.

Here are my personal suggestions to CoDT:

1) Insteads of casting after x Damage taken, it should have a cooldown, which should be high at level 1 but lower at higher levels. When there is no cooldown it will always procs on damage taken.

OR

2) If you have a level 10 CoDT and level 18 Molten Shell. It should cast a level 10 Molten Shell when procs, insteads of completely preventing it from casting at all.

OR

3) Insteads of Casting all linked skills at once, it should only cast one per procs, random or not.

More might coming later.


This. There was no need to nerf this gem to the ground.

What a waste.
To all complaining about ggg taking fun out of the game: how long youve been playing? Don't you realise ggg don't want you to have fun, they want you to WORK hard for everything. You want to have fun in video game? That's preposterous.

As for cwdt nerf: another one bites the dust.
If there was an option to create poll on the forum mine would be: what's getting nerfed next?
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stevebrule wrote:
2-3 more nerfs like this and playerbase will go back to beta levels, sad.

GGG usually makes the right decisions for things like these, however, this time I think you need to think twice.

It's pretty unsettling as a new player to see that a game that is out of beta is still prone to such changes.

Also thank you for making the new awesome builds that used codt into nothing overnight, personnaly my main nemesis character won't even function with this patch, I'll just have to reroll i guess ...


You built a toon around a broken orb and now you are upset? LOL

GGG fixes most OP mistakes fairly quickly. Anyone remember the LS projectile fix? Same thing in that player base was crying. Don't build toons around broken mechanics!
Crafting doesn't exist in POE. Gambling does...and the house always wins.

Velocireptile - I LOL'ed. Which made me fart. I wish the office were empty right now :(

Hardlicker - I had to push the dog out of the way so I could get to the sexy quilt.

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