1.0.0 Release Patch Notes
" It seems to work for me. Auras were NEVER intended to be a must have all thing. They have been BUFFED because of the increased cost (except purity) You also have NO IDEA about the Mana Reserved Nodes that are in the tree. Beta Member Since 0.9.0 | Current Character : ExExCorpse
Creator of Prismatic Rings AND Unique Thief's Torment Prismatic Ring ---------------------------------------------------------------------------------- The Guide to Loot Filters - Here |
|
"Considering that my Duelist build isn't your typical Duelist, I can afford to give up an extra 100 HP just to maintain Grace. I cannot, however, afford to give up Blood Magic. At all. My build is completely non-viable without it. Pre-patch, I run Grace and Anger, though I'd happily give up Anger because as I said previously, it's barely a solid enough DPS boost to warrant its long-term use. If I had the intelligence for it and could manage it, I'd get much more benefit running Hatred, even if it is only level 1. However, for my Duelist build, defense is a lot more important than damage. | |
So many people crying cus they will have to wait for someone to make a new build for them to copy :(
Last edited by Wiseblood73#6013 on Oct 23, 2013, 12:45:47 AM
|
|
" Hahaha 11/10 Beta Member Since 0.9.0 | Current Character : ExExCorpse
Creator of Prismatic Rings AND Unique Thief's Torment Prismatic Ring ---------------------------------------------------------------------------------- The Guide to Loot Filters - Here |
|
Well, whether the majority of people like the official launch patch or not shall be see. If most people while playing the game feel that GGG did a good job and find the game enjoyable to play, then GGG will have the player base to show for it.
Unless GGG isn't in this to make money(which is highly doubtful), then they will do the best they can to make this game fun & enjoyable to as many as possible. Unless of course they plan on catering to the more niche hardcore gamer market. GGG wanted to create an action RPG with hack & slash play style, yet keep it challenging by not having RMAH or having the game pay 2 win. In that aspect they have succeeded in many ways. Aside from that, if the only other goal is to cater to mostly hardcore gamers that prefer group play, then by design the game is really good. If that isn't the case, I see a lot of patches and changes being made to keep a sizable player base after the hyper is over. I think it really depends on which the way the company decides to go financially, more money by the way of micro transactions from the greater masses or less money from the more niche hardcore gamer crowd. End of story really. For people like me, I'll play the new character till 65 or so and that's it. I probably wont bother with any more micro transactions at this point because I don't really see the point since I won't really be able to enjoy much if any actual end game content with the current trade and crafting system. But IMO no point and bitching and moaning about the patch, just find another game that YOU ENJOY playing, that is the point after all. More than enough games available to choose from. Whether is D3 or WOW or whatever it is you like. Play a game and have fun doing it and if it's no longer enjoyable to you then, play something else. |
|
" I like this idea. |
|
" NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO I have used only two aural Determination and Hatred! Now I can use only one! Many thanks GGG, WELL DONE, KEEP GOING IN THAT WAY! Last edited by DDWannabe#4138 on Oct 23, 2013, 12:56:07 AM
|
|
" If you actually read his post instead of making condescending self-congratulatory shitposts you'd know he was talking about Blood Magic reducing 60% auras to 15-20% will be possible and efficient for mana, but to run even a single aura on life will be enormously expensive for very little benefit we do know what the passive nodes are like, there's 4-10% reduced reservation nodes in a few clusters on the tree and a BM-unique notable for 30% less reservation and auras with BM still suck the good news is that Chris said he intended for BM to be more powerful, so even if it doesn't look that way now it might be soon IGN: Torrenz
Nemesis Shop: view-thread/634031 |
|
" Yea, people keep saying that but have no idea what it took to really run all the auras. Auras might not have been designed to be have 5 of them running at the same time but when you make it ridiculously hard to simply run defensive auras, it defeats the purpose. Like I said before, a BM Build simply running two auras gets a huge penalty to survivability for using....auras designed for survivability. You're right, I don't know how much they've been buffed by or what kind of nodes are on the tree, however, grinding 60+ Levels just to have a decent amount of survivability from the passive tree doesn't leave much room to waste points to run a few essential auras. Even from a summoner point of view, this change makes no sense. " You're right, defensive auras are a lot more important than offensive ones. Even if you wanted to run defensive auras, you're greatly hindered. You'd be lucky to run 1 aura without a ridiculous life reservation later down the road. Wanted to add in Determination or Purity? Not anymore. " So many people with nothing to say spamming the thread with no feedback or information. |
|
FYI small typos:
1) coverted instead of converted. " 2) Office instead of Officer " Last edited by AceViper#2377 on Oct 23, 2013, 1:11:25 AM
|
|