1.0.0 Release Patch Notes
" Thought resplendent was just the ilevel 75 item mod. Could be wrong, but the wording makes it seem like you can still get incandescent and below (ilvl 69 107-135) Last edited by sharkh20#2500 on Oct 23, 2013, 2:49:10 AM
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hey ho, let`s go!
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- 9:42!!!
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" this +1 If you're leaving PoE, chances are I'll rezz you as my minion! MWHAHAHAH
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wow so many posts already.
Guild support and making linking a 5 socket item easier TURNS ME ON |
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So does cast on melee kill have to be linked with the skill you are killing with? Or it just works whenever you melee kill something regardless what you kill with. Im guessing the ladder... like cast on damage taken i guess.
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" I like it as well. I do have a Kaoms but think making them untradable would be less impactful on the economy. Plus, they would eventually fade out of the game asthose people stop playing. |
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does anyone have at least picture of "new tree"? I mean the current one which alpha tester have...
Unfortunately I cant check youtube etc:-( So just a picture will be great. |
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great job GGG :))
Last edited by Alykk#5384 on Oct 23, 2013, 3:55:44 AM
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Don't mind balancing. It's gonna be fun putting new builds together. My main beef is the fact that apparantly all items that were deemed overpowered are not changed retroactively. That is a really bad decision imo. I mean, we were playing Beta afterall. There is no reason to leave overpowered items in game at all!
Hejren / Triceps / Regnbuen / Sarinti / Striglen / Mareridt / Spoegelset / Doktoren / Dobbelganger / Skjoldtrold / Forkynderen
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