1.0.0 Release Patch Notes
" public trading tabs aren't part of the release but yes, that's probably how it will work. hopefully they have added the option to deactivate it before they implement it. age and treachery will triumph over youth and skill!
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" How about "good for the game as a whole" solution? and that one is: what is unbalanced must be balanced. and that means no legacy items. yea, you know, the first priority is that the game needs to be good (equitable, balanced, fair) so we can play it. This is "the best way to go" not that amateurish legacy thing that ggg did (legacy = we balance the game by letting the unbalances in the game :0 ) " Why do you think ggg keeps reffering to "end-game maps" when they talk about maps? Maybe because maps are ... end-game? ;) Last edited by mobutu#5362 on Oct 22, 2013, 6:49:10 PM
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" ugh please... i'll give you a specific example how does nerfing cleave to oblivion affect any of the other balance changes they've made? Answer: it doesn't. It's just a pointless nerf, nothing else in DW got buffed to compensate for it which makes DWing almost absolutely pointless since the only thing it had going for it was the dps with survivability being already low. And yes i'm qqing coz i'm a phys cleave duelist, still doesn't make me wrong, I like DW and I would like to have a viable build for it. ign: ecogen Last edited by ecogen#5029 on Oct 22, 2013, 6:58:35 PM
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" learn to spell dude And its not my endgame or your endgame, its THE endgame. Maps are the endgame. " this!!!! there are smart players out there! " dude just stop it, your reasoning is asinine as fek they could have introduced the good things only, fixed map drop rates, adjusted mf and exp PROPERLY, nerfed the right uniques to be nerfed and made it retroactive (no legacies), buffed the auras that needed buffing like vitality and haste, and left the reserves the same or adjusted slightly, buffed the right skills, balanced the life and es and armor properly, left cleave the FUCK alone and buffed dual wield and added more dual wield skills, buffed evasion cuz its utter shit, left unarmed builds alone cuz nothing is op about fbreaker, etc Just get out of docks and lunaris runs and try maps pls, ty This patch is bs nerf nerf nerf and goodbye solo play and path of legacy items trashcan league. Shows these clown devs are the same as the ones of d3, THEY DONT PLAY THEIR OWN GAME. Simple example: add mana shield keystone --> GG but now auras cost like mad so it will be useless anyway. And we need as much auras as possible because without them, you dont have enough of everything, unless you spend $$$ on rmt sites or play literally 24/7 (and forced into shitty group play i must say) or spend all your points on mana reserve reduction and resist nodes and path of life nodes and goodbye dps unless you got a 6 link. SAME OLD Last edited by mvm199#0755 on Oct 22, 2013, 6:53:56 PM
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" I don't think I have ever read anything that is so clueless as what you just posted. Sporkers took a serious hit and people shouldn't deny it. Sure there may be a build which makes them viable but they will never again be as overpowered as they once were. Fight censorship
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GGG you should make a poll about every group of changes and send a mail about it (probably without it the people who was very disappointed won't notice)
Yoou have done a good work until now, please don't make PoE a game with 5 builds (3 of them Scion CI) |
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Why are you ruining the permanent leagues? I want to play on them, I hate "ladder resets", I want to be able to play my characters indefinitely. But legacy Uniques will ruin everything.
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Hey, small question. Say in my haste to delete all my existing characters for a blank slate upon release that I didn't consider what it would do in regards to the Scion unlocking. If I passed normal, but don't have the characters, will I be able to create a Scion immediately or will I have to play through real quick?
Last edited by Eksy#7770 on Oct 22, 2013, 6:52:51 PM
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I was thinking of starting again, but really, the changes to uniques drained that pretty darn quickly. It made the uniques I'd always wanted (Kaom, Shavronne, Thunderfist, etc) crappier, while still leaving the overpowered ones in the game, making those even more unaffordable. I've got no interest in trying to get a watered-down version of something that has a superior version still in-game. If I ever got one, my reaction would be 'great, that would have been awesome before the nerf' instead of 'finally, thank God'.
I didn't think it was possible to totally ruin the pleasure of trying to get uniques, but that certainly does it. |
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" wir können uns auch gern in deutsch weiter unterhalten, wenn dein intellekt und deine fremdsprachenkenntnisse reichen. " your definition. mine is different. for me the game ends with the regular content, which was by killing piety, now dominus in mercyless. the path further down is just mindless grinding with always repeating content. but as you have a problem accepting other people's point of view i will end the discussion here. age and treachery will triumph over youth and skill!
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