Reave
" He has #1 dagger in SC? either way what ever league your in if you have one of the best if not the best daggers and your doing 30k dps your doing it wrong... Like really wrong... This is why reave sucks ass IGN: Blackroset Last edited by Dunnzo on Aug 22, 2013, 12:09:16 PM
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30k AoE DPS is far more than you'll ever need.
Sorry Exile, but your loot is in another dungeon!
IGN: Delirii | |
Is it just me or does the skill have a very low hit limit ? For the past 5 hours playing with reave, i constantly see targets getting hit (the particle effect is on them), the display a stun animation, yet no damage is dealt. Is this a bug, or intended? And no, it wasnt desync, for 2 reasons. I spammed /oos to check this, and if it was desync i thing no stun animation would play.
IGN KnivesOfEthereality
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" Interesting. Somehow defies the purpose though. It's not only about stats you know (for some of us), its also about how you char looks and feels. Last edited by dyneol on Aug 22, 2013, 12:48:16 PM
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" Exactly. I find it funny that people are using the best possible DPS gems even if it gimps utility (like Conc Effect) to achieve so much DPS that they overkill every monster tenfolds, and then they need to equip white daggers for reflect. It's ridiculous. | |
" Can't reproduce it. The character is a caster, so no damage, AS or dual-wield nodes or damage on gear to confuse the dps calculator. Bought a copper sword, a spiked club and a legion hammer, all white to make it simple, all have attack speed 1,3. Put copper sword in right hand, spiked club in left, it takes ten Reaves on average to kill a monkey in cruel. Swapped a spiked club with a legion hammer that has probably 4 times the damage of spiked club and even more than five times the damage of copper sword. Still around 10 reaves to kill a monkey. So everything is fine. Even DPS on the tooltip stayed the same. Must be your gear playing tricks on you. Wish the armchair developers would go back to developing armchairs.
◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► | |
" Realistic and sensible ? Sorry but lol ! Remove Multistrike. | |
" Yeah something's clearly off and even though I really like the skill it's pretty unplayable. Typically I will 1) Click a mob 2) My shadow will run up to him and start swinging 3) Nothing happens to the guy I clicked 4) 5-10 swings later after occationally hiting and killing most of the mobs around him 5) I reposition and click the mob again 6) Eventually everyone's dead And this is with 86% chance to hit at 33k dps. The same pack I would typically run up to and smack once or twice with double strike + melee splash at far lower dps. IGN Standard: HolyPatman
IGN Anarchy: UnholyPatman |
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Yeah, I have 95% chance to hit but very often I would spam reave and not hit mobs, usually few hits in a row would miss. I do have multistrike but it just feels it misses too much for some reason.
„I don't give a fuck if it was his tenth anniversary with his goddamn neckbeard...“
„If they think I'm going to let them sweep this pizza guy thing under the rug...“ No mod action. Business as usual. | |
Any plans on making so that your char won't move to attack a location when it's within range of Reave? I mean sure I can do that right now using shift, but it seems weird that you need to move right into melee range of the location just to hit it with a Stage 8 Reave.
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