0.11.4 Patch Notes

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tmaciak wrote:
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sherkhan wrote:
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Chris wrote:
Version 0.11.4
Fixed a bug where auras would not update when you changed area with a different aura level and setup than that which you cast the aura with.


Does this affect the use of Malachai's / Covenant to put on auras?


This.

Can any dev explain what was exactly done to auras? Only +2 lvl exploit was fixed or maybe "blood magic uniques" and "replace RM gem" mechanics were also nerfed?

As patch is meant to be big, it would be worth to know, if it is worth to make hassle with downloading it... :D


http://www.pathofexile.com/forum/view-thread/500207

I asked exactly this and GGG replied, read for yourself. All those tricks are exploits in GGG's eyes, so if not fixed this patch, they will be fixed in the future. Now I know not to base my builds on this trick.
IGN: LessBow
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jsn006 wrote:
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Deize wrote:
If this happens in this patch. Bye bye GGG. Another failure company like Blizz.


lol quit already, cheater, and dont let the door hit you on the way out.



Again another ignorant post... It isn't cheating. It was doing what it was suppose to do for the longest time. This is how to prove it isn't cheating: it's basically been known that you can use bloodmagic uniques to cast auras since day one; unlike with the Alphas howl glitch which was fixed promptly and quickly. I don't know if anybody knew about this and kept it hush-hush for a long time but once they heard of it it is being patched quickly. These auras are essential to every build... Going low life-sporker will be damn near impossible. I won't be able to cast half as many auras as I already do.
IGN: UrName(Standard)

IGN: Mr_Freezy(Anarchy) or S_P_O_R_K_E_R (Anarchy, usually on this one now for farming)

or just add AMC93
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entropus wrote:

From what my life-based melee char using buddy tested, his char will have 5 auras instead of 7 without swapping the Covenant etc. That means a 15% DPS drop, and nothing more.

Couple of patches ago, while running a CI EK Witch, EK was nerfed by 15%. I didn't even feel it while running maps.

So, to be honest, if you want to QQ about auras, please do come up with hard statistics:
exactly which auras you run now, exactly which will you be able to run without swapping.
how much DPS you got with swapping, how much without it?
how much HP/ES?
how much armour/evasion?

It may turn out that the whole QQing is pointless and your char will lose like 10-20% of DPS and nothing more. Nil desperandum and carpe diem/noctem by playing PoE instead.


I'm sorry, I play EK and the nerf was completely noticeable by anyone who played it. Now EK will have to lose another aura that is REQUIRED. Can you give up determination? not in hardcore. How about vitality? Not without a Kaoms. Purity? Laughable. Hatred? Enjoy doing 3000dps max. Or what options, sure you can grab the reduced nodes, which people will be required to do, but that's another 3 passives down the drain in a spec that's already strapped for passives to survive.
Last edited by Slider13#1798 on Aug 16, 2013, 10:43:08 AM
Best. Patch. Ever.

'nuff said.
"Witty remark."

Talisman SC
IGN: HerbalD
I think this is a total non-discussion, just overachievers complaining that they will lose something they are not supposed to have.

Next :)
Last edited by Startkabels#3733 on Aug 16, 2013, 10:49:27 AM
I was hoping for some changes to help the life CI disparity. :(
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Startkabels wrote:
I think this is a total non-discussion, just overachievers complaining that they will lose something they are not supposed to have.

Next :)


If it doesn't affect your game play in the slightest, why would you care about it? Do you just enjoy seeing those who strive for success pulled down?
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jsn006 wrote:
It was doing what it was suppose to do for the longest time.


Err ... no it wasnt.

I too take off my clothes irl but people still dont see me naked. An absurd example but it gets my point across thoroughly.

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jsn006 wrote:
Going low life-sporker will be damn near impossible. I won't be able to cast half as many auras as I already do.


lol like you ever needed those auras hiding behind your totems. How would you know its impossible? Have you tried it?

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Slider13 wrote:
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Startkabels wrote:
I think this is a total non-discussion, just overachievers complaining that they will lose something they are not supposed to have.

Next :)


If it doesn't affect your game play in the slightest, why would you care about it? Do you just enjoy seeing those who strive for success pulled down?


Get over it. They fixed a glitch. The good players are already in the game seeing how to adapt and what to change, the bad ones are on this forum crying their eyes out till they cant cry anymore.

/thread
Last edited by jsn006#2582 on Aug 16, 2013, 10:57:51 AM
Great patch! You guys are really rolling through these bug fixes. Always impressed.
"Monsters other than Kraityn now have a cooldown on their Flicker Strike.
Freeze mine can now be supported by Cold Penetration."

Yay! I've been harping on that freeze mine change for ages :)

And flicker strike change will mean less instadeaths. Another :)
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