0.11.0 Patch Notes

What about with the desync problem? I didn't read about it. Is it will be fixed?

(i think this is the biggest problem with this game)
meele dmge was never a problem.......
Im not a big fan of this patch but it's only becouse i can't see any numbers ill still test it out but with the reduced ES nodes im scared is it from 8 to 5 or even lower the damage reduction to enemies are not that great towards an ES build since we don't have armor but we just have to keep doing as we do now pop granite as soon as we face something we have a tiny chance of getting hit by and thats not a problem i do it right now but i would like to see numbers. I see the nerf to innerforce but i don't think it's so huge it will be wasted points maybe without the unique spirit shield but with it you get a 30% buff increase, the nerf to that shield probably comes next week ;P
So melee all around gets buffed you say.

In the end all I see is more buffs to marauder and duelist with a few minor buffs to melee shadows.


Aside from the questionable acrobatics the melee rangers seem to be ignored again even though they seem to have it the hardest.
nice patch, cant wait to play the anarchy league
Oh my god.

Tons of posts asking for the patch notes just to cry a fucking ocean.

If I were Chris, 0.12 patch notes would be an drawing of a giant middle finger.
Awesome changes, cannot wait for the new leagues and the patch. If you have the numbers finalized would it be possible to upload the updated passive tree on the website so some of us can have a headstart in planning out our builds? :)

Also holy fuck people cry a lot. You haven't even tried it and you've decided that your builds are ruined, really?
Except for the new leagues, this patch looks awful
IGN: Pockey
what's with the lack of details in patch notes. kinda strange for official notes imo.
Increased the physical damage mod on The Magnate unique belt. This item now generates with +25%-40% Physical Damage (up from +25%). Existing belts will be unchanged, but their values can be rerolled within the new range with a Divine Orb.


they do mean blessed orb here right?

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