Content Update 0.5.0 — Path of Exile 2: Return of the Ancients
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15% less can be overcome easily, chill
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Please add "Duration" tag to "Ice Shards Crossbow Skill gem" to make it usable. thx!
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melee is waaaaaaayyyy behind projectiles, whhy you nerf melee? i really dont get it
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other nodes for martial artist? thats pretty wild they no nodes.
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i guess that people who complain that coc wasn't changed don't even have coc character to begin with...
go try playing coc bm/covenant without atziri gloves lol. or go try to sustain coc on full mana build (and now if i understand correctly, you cant regenerate mana with curse soulcore efficiently, using curse as coc trigger) typical reddit/forum babycries who complain without even trying to understand what has changed W patchnotes Last edited by SoColdO_O#1989 on May 21, 2026, 11:34:21 PM
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" my CoC build had like 100% mana to life cost conversion and it was pretty easy to sustain with life leech. I am not sure it is viable now with 40k cap leech |
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Why only Apollyon Cloak? I will use my entire Set and waiting till EA release for IT... That makes me so sad... :'(
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Thats Cool for minions
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" They buffed base armour and evasion values on items at lvl80+ by 15%. This means that death mail body armour: Patch 0.4 base armour 294 base evasion 268 with 110% armour/evasion, 138/126 flat, 43/39/42% hybrid, 20% quality, 2 g.irons armour 1641 evasion 1496 Sorcery ward gain would be (1641 + 1496)*0.65 = 2039.05 Patch 0.5 base armour 294*1.15 = 338 base evasion 268*1.15 = 308 with 110% armour/evasion, 138/126 flat, 43/39/42% hybrid, 20% quality, 2 g.irons armour 1794 evasion 1635 Sorcery ward gain would be (1794 + 1635)*0.5 = 1714.5 So, overall change is: (1 - 1714.5/2039.05)*100 = 15.92% nerf to sorcery ward |
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