Content Update 0.5.0 — Path of Exile 2: Return of the Ancients
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I love you.
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The ravenous swarm changes must be a joke, what use are faster spawning minions that still don't do damage? please make them scale like minions or let us scale their damage/ poison damage
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Hey what happened to buffing armour/es and armour/evasion? Mark specifically stated these sucked and led to players dying a lot more compared to other defenses but theres nothing here? Does GGG really want us to wait for templar and duelist to release just so they can buff it?
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i cbf caring about meta poe2 but wasn't the complaint about gem levels that it locked people out of having real meaningful choice in their weapon slots or something? does lowering the max from 7 to 5 even fix that or is everyone who cares still shoehorned into getting the maximum gem levels on their weapon?
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Interesting changes to melee skills...
Blood mage buff??? Shalupa still in coma, but we heard his heartbeat. My beloved Witchhunter tanking a nerf again :( Pretty happy with - to levels for skills, it was way too much, let's see if now is better, but probably will still need to lower them a bit (further). But Shalupa bro... he needs some love, GGG, he is literally almost dead, packed into a coffin and buried 6ft deep. Buff darkness, or the remnants further. At the eve of the end
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Changes to leech are awful. Hard cap. Fast hitting, low damage abilities won't get you anywhere with limited one stack. Must use something big hitting, aka slow. Leech resist still exists.
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mid
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Why did y'all significantly buff PF's kit for 0.4 only to strip it back down to doody garbage in 0.5? It wasn't even the most played class but poison was super fun and viable this league. Me big mad. :(
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" You mean whenever you copy-paste most broken build that meta has to offer. And you wonder why lol |
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