Content Update 0.5.0 — Path of Exile 2: Return of the Ancients

The effectiveness nerf it is unwarranted. It was allready completely trash unless you got 1k of it. Inside maps tho the best you could get is 60 and it felt like you were wasting your time adding it... soo like what are we doing.
GGG you really hate Warriors that much ? nerfing boneshatter shield wall rolling slam ? buffing bows, twister staying the same ? still sane exiles ?
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Dante#7905 wrote:
Twister builds are the most broken yet only those don't get nerf... Interesting.


They got buffed with new ascendancy did you look that twister speed and number of them lol GGG just wanna appeal newbies because Twister are to go for nub family guys.
best
3.29 when
Where are the balance patch notes? Is it in a separate thread?
Can't seem to find anything that makes Chayula viable. Where are the changes for Smith of Kitava? What happened to the promised additional passives for Ignite Warrior builds?
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You no longer need to visit the Halani Gates in order to access Traitor's Passage if you have already freed Risu.

Thanks...
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Ayooooo???? What is this balance patch??? What are they did for last six months??? Barely anything has been addressed.0_0


some ppl are exited, some not so much.

Write down your points, and post it in the feedback section :)
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zorig#6062 wrote:
Wow, literally nothing for Warriors except nerfs on a few skills...you know, there is literally no one playing supercharged? And all you can think of is fixing a tooltip on it, brutal.

Exactly my thoughts. I remember Mark and Jonathan talking about additional ignite on the warrior passive tree. How come this is not on the patch notes?
It's always the same, whenever I find a build that I enjoy the most in terms of gameplay flow, it gets unplayable/destroyed with the next patch. I hate this nerf policy, it destroys the fun for so manny players!

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