Just a reminder,Adding trade into SSF will be a solution

Is it just that there's people upset that other people playing in a coordinated group can farm more orbe divinos than they can solo? :'(

Like is the whole complaint over the fact that some people are trying to follow guides that suggest item's rare enough that these items easily become over-inflated to amounts that are out of reach for anything but the most dedicated players and it feels unfair?

There's so many layers to this problem that addressing it at the level of "get rid of group play" is so blunt it highlights an ignorance of every other game system that sits in between the player and their problem, many of which aspects are already mentioned to be addressed in the new patch (temple rework and overall balance changes, as an example).

What will never change is the fact that the most dedicated players will always be stronger than less dedicated players, and there's no way to change that without getting rid of the incentives for their to be dedicated players at all.

So unless you plan on being a dedicated player, don't hold your breath.
Who am I to say anything, I don't respect my time either.
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karsey#2995 wrote:
Is it just that there's people upset that other people playing in a coordinated group can farm more orbe divinos than they can solo? :'(

Like is the whole complaint over the fact that some people are trying to follow guides that suggest item's rare enough that these items easily become over-inflated to amounts that are out of reach for anything but the most dedicated players and it feels unfair?

There's so many layers to this problem that addressing it at the level of "get rid of group play" is so blunt it highlights an ignorance of every other game system that sits in between the player and their problem, many of which aspects are already mentioned to be addressed in the new patch (temple rework and overall balance changes, as an example).

What will never change is the fact that the most dedicated players will always be stronger than less dedicated players, and there's no way to change that without getting rid of the incentives for their to be dedicated players at all.

So unless you plan on being a dedicated player, don't hold your breath.


they also don't have any data to their arguments. it's just a thing they're blaming for stuff being expensive. At the end of 0.3 divs were 1900 ex. At the end of 0.4 divs are 100 ex. Apparently in both cases group play is at fault.

I'm assuming it's just easier to whine on the forum every day about this than it is to learn to craft some items or go farm some stuff that people pay for. Otherwise I don't understand the motivation here.

Me, a person who solely plays couch coop for like idk 10-15 hours a week can clear all content with pretty good gear - maybe 2 upgrade cycles below mirror tier. But the way prices work getting to mirror tier is such a minor upgrade over the imperfect gear i have it would just be pure vanity. Oh i can kill the boss in 15 seconds instead of 20 seconds. wow. that was worth it. So my point is this isn't actually a real problem. It's just an excuse.
You need not provide any data on this. Because it is as clear as the Sun rising on the East. It's basic knowledge.
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InvRnd#4436 wrote:
You need not provide any data on this. Because it is as clear as the Sun rising on the East. It's basic knowledge.


Sorry it's not clear to me at all that it's a problem so I'm afraid that this does require data. When you make arguments in life you need to convince people with data and facts. "Customers want xyz, here is the data to show it". "Here is the data to show we are missing $XX million in revenue, let's fix that". and so on. you don't just say "hey it's obvious we need to do this because i feel it in my bones" and people do it.

"
InvRnd#4436 wrote:
You need not provide any data on this. Because it is as clear as the Sun rising on the East. It's basic knowledge.


Soooo, if I got this right, you and some others here want to play trade without actually playing trade?
As if the prices won't skyrocket anyway and there will just be more complaints.

I mean, if I get I dunno, an amulet, crit chance/damage, spirit, + to skills, armour/es/ev and whatever else, and it took me let's say 3 days to farm the mats, to craft it, to ensure it's as close to perfect as it can be...
You think I'll give it away under 1000div for end game?

Instead of asking for trade in SSF, learn to farm better and work on crafting..

But that's just my take.
Last edited by UnskillableTV#2203 on May 19, 2026, 11:28:28 AM
Even not being on the side of OPs argument it seems pretty clear they're not asking to change SSF. They want a new league type, call it ST (Solo Trade) if it helps.

I think it would be funny if GGG made it, so that everyone could see how inflated that economy gets too. I wonder what they would decide to blame then.
"
Even not being on the side of OPs argument it seems pretty clear they're not asking to change SSF. They want a new league type, call it ST (Solo Trade) if it helps.

I think it would be funny if GGG made it, so that everyone could see how inflated that economy gets too. I wonder what they would decide to blame then.


That's great.
+ to solo trade, great idea!
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Bahoq89#9161 wrote:
+ to solo trade, great idea!


yeah! Solo Trade
ssf trade = good idea!

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