Performance is getting worse with every patch
" Watched you argue here, was expecting someone to address my post, but no they focused solely on you. Why are they arguing with you? If your voice is heard by GGG (it's not, the only thing someone from GGG said here is to remind to follow the "code of conduct" despite the discussion being civil), is - game will be better. Game will get fixed, multithreading will get fixed, shaders will get fixed etc, everyone will benefit. What the people that argue with you contribute? Nothing. They will not achieve anything if their voices are heard, they will not contribute anything to the betterment of the game, they are just arguing for the sake of arguing. What's worse they right here in the thread state that they have powerful PCs with high end gpus and cpus, yet the arguing continues. Just wanted to voice my support for you continuing to argue for optimization, despite the bizarre, pointless pushback. |
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" They’re not really arguing for optimization, they’re just claiming the game is unoptimized based on their experience of running it on decade old, low-end entry-level hardware. The issue is there’s no real proof for that claim, it’s mostly an assumption based on trying to run a modern, evolving live service game on hardware that’s well past its intended lifespan and was already pretty much landfiller-tier back when it released. Despite that, they’re still pushing the idea that the game itself is at fault, even though nothing solid supports that over the more grounded explanation of the hardware simply not being capable anymore. At that point it’s not really an argument, it’s steering the discussion toward a conclusion without evidence. The "bizarre" pushback is people pointing that out. It also seems like they’re not familiar with either hardware limitations or how performance scaling works in game development, so they’re treating a personal experience on severely outdated hardware as proof of a broader optimization issue when it isn’t. Flames and madness. I'm so glad I didn't miss the fun. Last edited by Pashid#4643 on Apr 19, 2026, 5:33:27 PM
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" Honestly man it's not worth it. They dont have an actual official tech support. They know their optimization has taken a hit since they had to split man power with two ongoing games. It's bound to happen but it's not acceptable to wait almost a year for no real fixes on optimization in general. But here we all are still playing it because gaming in general is on a really weird spot for quite a bit now. "Parade your victories, hide your defeats. Mortals are so insecure."
I don't answer pms I delete them. I don't argue with randoms on the internet it's pointless. |
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Same here in combat 30FPS with Ryzen 3600.
Endgame is not really playable and out of sync. |
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" They do have official tech support. The game hasn’t been a small garage project by Chris and the boys for a long time now, so having proper support channels is just standard at this point. That said, tech support is there for actual technical issues. The feedback forum isn’t really the place for diagnosing performance problems, even if people use it as a place to rant about how “unoptimized” the game is while it’s running perfectly fine for the majority and for anyone on reasonably modern hardware that isn’t entry-level junk from a decade ago. There’s a dedicated Technical Support section, and GGG literally asks for hardware specs, logs, and all that fun stuff so they can figure out if something is actually broken on their end. On the manpower point, adding more people doesn’t suddenly make optimization issues disappear or magically solve every single problem for every single player. It won’t turn a non-existent problem into a real one just so it can be “fixed,” and it definitely won’t solve cases where the issue comes down to hardware limitations. At best, it takes some pressure off internally so devs aren’t constantly rushing content out the door to keep everyone fed. It’s not like you just throw more bodies at the problem and it magically fixes itself. Even splitting teams between games wouldn’t really change much performance-wise. And this might be a bit of a wild concept, but if something hasn’t been “fixed” in a year, isn’t on any visible to-do list, or hasn’t been addressed directly, there’s a decent chance it’s either working as intended or not nearly as simple as people think. And, as controversial as it may sound, the devs generally do know what they’re doing. GGG has a pretty solid track record of addressing actual, widespread issues fairly quickly. It’s almost like there are competent people behind the scenes doing their jobs, people who are, in fact, paid to work on the game, not just running some kind of volunteer passion project where things get left broken for years for fun. There’s also the uncomfortable reality that live service games move forward, and hardware doesn’t always keep up. A lot of the complaints tend to come from older or lower-end systems starting to show their age. At that point, there’s only so much a developer can do. Optimization isn’t magic. If there’s something worth calling out, it’s that minimum requirements and basic troubleshooting could be clearer and more up to date. That would probably save a lot of people the trouble of writing support tickets just to get told to check the same few things. But beyond that, expecting massive performance "fixes" across the board without factoring in hardware limits is a bit optimistic. Hobby Gamer and Professional Software Engineer & Systems Architect from Tennessee
“Two things are infinite: the universe and human stupidity; and I’m not sure about the universe“ - Albert Einstein unofficial tech support — not affiliated with GGG |
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" All the pointless arguing and pushback against people with actual problems with the game's performance is actually most likely just 1 person which makes it even funnier. But yeah, thanks. I've found a way to hide any comment from any user I want, so my forum viewing experience is much better now. Its also pretty funny I need an entire browser add-on to use a basic feature like Ignore. Meanwhile technical support/bug reports are full of people having issues with the game every day, on all kinds of PCs. Both games are a mess and they just "don't have time" to fix the performance. It just sucks. Lifelong NEET, loud and proud about it.
Found a way to hide any comment on the forums, my experience with using them is instantly 1000x better lemao |
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" You know what they said: if they start talking too much about your setup they should back it up with their wallet if they just have the buzzwords for solutions rather than actual fixes. This works best on the internet specially if people is from the US or gets paid in usd they think everyone in the world gets paid in usd and the same amount. The internet is flat too. GG. GG no re. "Parade your victories, hide your defeats. Mortals are so insecure."
I don't answer pms I delete them. I don't argue with randoms on the internet it's pointless. |
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" You’re not wrong to a degree, in the sense that they don’t really “have time” to “fix” performance in the way people usually mean it. It’s less that there’s some specific issue sitting there waiting to be “fixed,” and more that there isn’t much interest in deliberately constraining a live service game to weaker hardware anymore. The goal is to keep things evolving and modern, not to stay anchored to the limits of 2014 tech. In that context, what gets called a “performance issue” is often just hardware not keeping up with increasing demands, rather than something fundamentally broken in the code that can simply be “fixed” away. It’s not really a matter of the devs being unable or unwilling to “fix” it, but that there isn’t necessarily anything to “fix” in the first place without scaling the entire experience down. PoE has, over the years, received a large number of overhauls and system improvements, which naturally raised its baseline requirements along the way. That’s just the tradeoff of ongoing development: more complexity, more effects, more systems, and a higher hardware floor as a result. PoE2 starts from a different ceiling entirely, designed with modern entry level hardware in mind, not something built around constraints from 10 years ago. It’s a reset in expectations rather than an extension of the old baseline. So naturally, a PC that simply isn’t built for that kind of workload and lacks the overhead will run into issues. At that point, it’s less about something needing to be “fixed,” and more about the hardware no longer matching what the game is designed to run on. The only real “fix” in those cases is either letting go of older hardware, or in the rarer situations where someone does have capable hardware and still runs into problems, addressing things on their end, driver issues, corrupted files, misconfigured settings from random tweaking, or whatever else has gone sideways in the setup. " It doesn’t really matter where someone lives, whether it’s the States, Australia, Japan, or Mexico, since the USD has effectively become the default reference currency for many many years now. It’s the shared baseline people tend to use internationally, not a statement about where someone is from or what they assume about anyone’s income. Which is also why it’s not surprising that GGG prices things in USD instead of their local NZD. It’s simply the more universally readable option, and it avoids everyone having to constantly convert from something that would otherwise be immediately translated into a familiar reference anyway. So if the assumption is that using USD implies ignorance of other currencies or some belief in uniform earnings, then the “world is flat” framing kind of writes itself. Not because it reflects reality, but because it only works if you ignore how widely USD is already used as the default shorthand in global communication. And at the end of the day, that still doesn’t change the core point. If someone is running into performance issues because their hardware is old or underpowered, that’s still on them to deal with. Neither developers nor random strangers are under any obligation to resolve that out of charity, regardless of how the expectation is framed. Hobby Gamer and Professional Software Engineer & Systems Architect from Tennessee
“Two things are infinite: the universe and human stupidity; and I’m not sure about the universe“ - Albert Einstein unofficial tech support — not affiliated with GGG |
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" Yeah, currency exchange rates are a factor for everyone. That and like, if everyone had the chance they would already have bought a good PC lmao Even if I did have one, there's the infamous Deadlock Detected error people are getting with newer GPUs, and constant crashes and other stuff happening to people with setups that should run the game with no problems. Game's coding and optimization is just beyond cooked. Lifelong NEET, loud and proud about it.
Found a way to hide any comment on the forums, my experience with using them is instantly 1000x better lemao |
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"Realistically, if you have the time to send 3000+ posts in an online forum, you have the time to pursue a basic career path that allows you to finance your hobbies. This is true for anyone out there, unless you're severely injured or otherwise disabled. |
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