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Visual Clarity of skills is already WORSE than poe1

This game is a chaotic skill spam mess and zero visual clarity is the icing on the cake.

I really can't see this game ever being amazing to play past campaign and its all focused on how willing the player is in committing themselves to being an obsessed gear/trade junkie.

The only gameplay fundamental to End Game is during your skill spams, just be focused enough on certain enemy abilities to not get caught and die, that's literally it.
Is this where everyone abusing curse + simultaneously using 3 cast-on spirit gems are congregating & not mentioning to nerf their build?

POE1 is much worse, unless you are lvl 95+ abusing the curse + cast on comet.
Pay more attention to defense in your build, and you'll be able to enjoy the beauty of the game even in the most visually chaotic situations.
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Selous#4040 wrote:
Pay more attention to defense in your build, and you'll be able to enjoy the beauty of the game even in the most visually chaotic situations.


Some of the Unique items that enable the exploits might be trading off defense for offence.
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Selous#4040 wrote:
Pay more attention to defense in your build, and you'll be able to enjoy the beauty of the game even in the most visually chaotic situations.


Some of the Unique items that enable the exploits might be trading off defense for offence.


Of course — it's easier and cooler to build a glass cannon and then complain on the forum, instead of actually protecting your character from ground effects and random explosions.
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Selous#4040 wrote:

Of course — it's easier and cooler to build a glass cannon and then complain on the forum, instead of actually protecting your character from ground effects and random explosions.


glass cannon is an understatement xD
more like glass Aura that kills everything in your presence.
It doesn't stop them from reaching high levels and farming temple like opportunistic criminals,
that's why its trending
Last edited by TwitchGLHFsport#2155 on Mar 11, 2026, 12:28:48 AM
and then they have the nerve to come to the forums and ask for more power creep.
while bumping each others posts like it's a scamming operation.
GGG is pretty much cooked if they don't play their own game.
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Selous#4040 wrote:

Of course — it's easier and cooler to build a glass cannon and then complain on the forum, instead of actually protecting your character from ground effects and random explosions.


glass cannon is an understatement xD
more like glass Aura that kills everything in your presence.
It doesn't stop them from reaching high levels and farming temple like opportunistic criminals,
that's why its trending

There's a big difference between a guide creator with a mirror-tier build and a random player trying to replicate the same build for just 100 Divines, predictably getting wrecked by every little bump on the map, then heading to the forum to complain.

Those who clear full Temples don't usually come here to complain.
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Selous#4040 wrote:

There's a big difference between a guide creator with a mirror-tier build and a random player trying to replicate the same build for just 100 Divines, predictably getting wrecked by every little bump on the map, then heading to the forum to complain.

Those who clear full Temples don't usually come here to complain.


Yeah but at the same time,
The high tier items have price jumps that are inequitable
basically people will pay top dollar for a little bit more power.

It doesn't disprove that the build mechanics are not overpowered or exploitative. It's more likely that the mechanics are broken because Oracle is a new ascendency and class.
Aura's radius of glass cannon builds are huge but Aura's radius of Companion are 3x less and provide 100x less damage that makes them useless and not worth investing. I don't understand the logic of this game either. Do Devs want build diversity or not??? If it is to choose bloodmage and reach fast 100 level what is the point and fun?

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