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Have you really played the game you made? Tall me
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Posted bya549299897#1698on Jan 3, 2026, 6:08:38 AM
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Revert lock fix
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Posted bylame3#1642on Jan 3, 2026, 6:08:53 AM
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Initially, they didn't repair and drove away players who didn't play Temple, and then they made a drastic move to cripple and drive away players who compromised and played Temple. As a result, now there are very few real players left except for the studios.
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Posted byApexter#8985on Jan 3, 2026, 6:09:21 AM
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same treatment poe 1 got with current season , fun is nerfed to the ground any juicy strats banned no fun allowed
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Posted bymuzza1875#2315on Jan 3, 2026, 6:10:04 AM
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Are you serious? People have invested weeks building their temples – and now you're killing them? In a league that's only a month old?
This change should have come after the league ended, but at this point in the league, it's nothing more than a goddamn joke – let's see how people react to this crap.
if you invested that much time your temple is solid and nothing changed, you will still farm well compared to anyone else.
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Posted byAim_High#3562on Jan 3, 2026, 6:11:51 AM
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this should be for 0.5 patch
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Posted byMrZoom#9599on Jan 3, 2026, 6:11:58 AM
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Have you really played the game you made? Tall me
Come on! They watched Fubgun and made the decision based on that!
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Posted byFuriacki#3117on Jan 3, 2026, 6:12:14 AM
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I genuinely want to ask:
how many people in your company have actually built a Temple before 0.4.0c?
The claim that not killing the Architect or Atziri results in a “stable” Temple size of around 40 rooms honestly sounds like a joke.
Have you actually tried building a Temple yourselves? Seriously?
Each entry gives us 6 rooms, and among those you usually have 2–3 roads. Even if we generously count roads as full rooms, the math still doesn’t add up. At no point does my Temple ever “stabilise” at 40 rooms in real gameplay.
I have never experienced my Temple naturally sitting at 40 rooms.
If that’s truly the internal assumption, maybe you should publish the actual average room count across all players, instead of relying on theoretical numbers.
And don’t forget to exclude those pre–hotfix 13 Temples where players could just build a single road all the way through — those heavily skew the data.
It’s already 2026.
Please stop presenting unrealistic assumptions as if they reflect real player experience.
First time right? GGG QA approach is straight from D2 days.. developers do some testing, Jonathan and Mark taking a quick look and straight to production - God and players will sort out the rest.
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Posted byChinkueda#1857on Jan 3, 2026, 6:13:27 AM
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ffs can you start playing your own game... please... I beg...
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Posted byluiuuuu#0553on Jan 3, 2026, 6:13:51 AM
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Have you really played the game you made? Tall me
Come on! They watched Fubgun and made the decision based on that!
They dont even nerf him. He can still run Temple printing div like nothing happen
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Posted byWind_Hote#4315on Jan 3, 2026, 6:14:21 AM
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