0.4.0c Hotfix 13
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Im sorry but this is the worst decision i have ever seen you take, its good to scale down the loot but prevent people from building? Camon guys the ones that have already made the temple and got toons of currency will keep making more and more and now no one can try to do some as well because you made the rich richer....
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Was skipping the season, saw people making videos about the min max temple, made a character yesterday to give it a try. Was about to complete the campaign and you nuked the temple. Guess i am skipping the season lmao.
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I don't get it...
It was holidays. Many people just play a lot and get big snake temples. But many players could not play a lot. People who played make many many many currencies. Market prices follow this farm strat like usual. More casual players has a possibility to follow. This strat was so fun and rewarding. Nerf rewards slightly, I can understand And the worst part of all this, you literally buff Big Snakes temple which are "finished" while removing the possibility for others to create such temples. I don't understand the goal of this kind of nerfes... Here you just condemned casual players. First on the fun, I rarely had so fun on both Poe Games. Some people will never meet this fun. Sad for them really. + Market Prices are too high without this kind of strat. So, like usual, big prices + many people who will leave = The league will die soon.. | |
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Nice! Good to see the mechanic getting balanced now and give people a chance to get used to the more balanced version. The temple I know as fun for some, but I do think it sets unrealistic expectations, similar to Affliction, for players going forward. Balancing and making these adjustments mid league is a great move and I love seeing that y'all are making adjustments more often during EA.
Thanks again and keep up the good work! |
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SO I PLAYED 5 DAYS TO SETUP MY TEMPLE TO FINAL START FARMING AND YOU KILL IT, AFTER EVERYONE FARMED LIKE CRAZY, THIS IS SHIT
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削神庙收益可以,但你让那些顶尖神庙几乎不受影响,继续疯狂印钞。但却几乎堵死了后人追上来的路。让普通玩家们怎么想??削可以,凭什么他们那么爽?早就听闻ggg不削组队收益是另有猫腻,看来果然如此。你们的吃相太难看了!你们这是演都不演了??
It’s fine to nerf the Temple rewards, but you’ve left those top-tier Temples almost untouched, letting them keep printing currency like crazy. Meanwhile, you’ve pretty much blocked the path for latecomers to catch up. How do you expect the average players to feel? A nerf is okay—but why do they get to keep having all the fun? I’ve long heard there’s something fishy about GGG not nerfing party play rewards, and now it really shows. You guys are not even trying to hide how greedy you are anymore! You’re not even putting on a show now, are you? |
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Yes, finally! But few things are missing:
- do a league reset. It has to start over. - Restrict temple size at max 5x5 or 6x6. Also RESET everyone's temples!! - Nerf/disable group play - you are missing out on this aspect of bug abuse and exploiting broken mechanisms in the game. Soloplayers simply can't compete. Last edited by willbeplayin#3805 on Jan 3, 2026, 4:28:54 AM
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" +1 |
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If you have no idea how to balance this game, let me lay out the fixes for you clearly:
First, all Temples that exploited the Instance Room Bug for energy charging must be rendered null and void, or their rewards drastically slashed by 90%. These players cheated by abusing game glitches—and it’s exactly this kind of exploit that destroys the game’s fairness. Why aren’t you imposing harsh penalties on them? Second, if any of you actually played the game, you’d know how agonizingly difficult it is to build a full Temple using nothing but Waystones. Instead of punishing those bug abusers (who’ve already finished their Temples, meaning your changes won’t affect them at all), you’re making the process harder for us—players who’ve slaved away, placing every single Waystone by the book. Do you have any idea how many times my Temple collapsed in the early and mid-game? How many players were driven to the verge of quitting out of sheer frustration? Third, let’s get one thing straight: what truly skews Temple drop rates is the stacking effect in Party Mode—not the Temples themselves. I’m convinced that even if you drastically reduced Temple drop rates, casual players wouldn’t complain much. What we all cherish is the immense joy and sense of accomplishment from successfully building a Temple from scratch. Your current changes will only make Temple construction exponentially more challenging. For those of us still working on our builds, this will be a devastating blow. Don’t you see that? You’re hurting the very players who engage with this game the right way! |
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GG NUBS MY LEGACY TEMPLE STILL PRINTING
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