Map boss fight is not fun!
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     So sorry but I really frustrated and don't enjoy the Map boss fight, my character experience keep drop back to zero and it seem like I can't level up my character anymore. 
    My tactician now level 96 and I have spent >150 hours on building this character with the following: 1. Max 75% all elemental and chaos resistance 2. 70% evasion 3. 61% Estimated chance to deflect 4. 49% Damage prevented by deflection Every time without failed I will just get one shot by the Map boss, guess evasion just useless and doesn't worked on boss fight, I so demoralised! Last bumped on Oct 15, 2025, 1:12:56 PM 
    
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     Agreed. Boss fights it's a great and pretty nice part of PoE 2, but difficulty must grow with character. Map bosses tier 1-3 slould harder final encounter of Interludde for 30-50%. Not x5 and not x10 as now. Map bosses red-tier should one-shot-kill characters with 6-8k ES. Now this is great problem with balance. Meta overcupped builds kill now thoose bosses for 1-2 sec as in 0.3.0 patch. But normal builds are useless for this. 
    
    
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     I suggest a very simple solution: gamedevs need to do a damage cap on the boss and a damage per second cap on the boss. Now let the meta builds instead of the boss's oneshot fight with him and execute like everyone else :) It would also be nice to balance the broken damage from some bosses' skills. Then the game will become much better. 
    
    
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    " Sounds good but.....Reason to find new gear it's a looking for solution to kill bosses faster. Cap damage will kill conception of game. Better solution in my opinion immediately nerf overcupped imbalanced builds  |  
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     Nerf is more complicated than that. If devs nerf something, players will still find another hole to accelerate the damage to huge values. The game is too complex and rich in the ability to find and abuse bugs. Devs can't predict everything. And why kill the boss faster? 1-10 minutes is a common practice. Now the meta-build kill the boss in a second, and others beat him 20-40 minutes if they have enough patience.  Better gear will be needed rather in order to survive or MF better. 
    
    
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     To me Boss fights in Poe2 are the worst part of the game. 
    Most bosses have that red flash warning of doing a one shot but i can't even react to it because it is instant and takes up half a screen. In Poe1 i would just circle behind the boss to avoid one shots. In Poe2 there are bosses that do the red flash warning, go up in the air, and do a instant half a screen AOE in the middle that is a one shot if you are there but it comes with a followed up full screen one shot if you are not in the middle. WTF make up your mind where i need to be. Do you really want me to remember 100 boss moves that are only learnable from dying? When i hear the red flash i might as well close my eyes and accept death because i have 10% chance of guessing where i need to be in the screen to not die since all bosses spin around in the air while doing the one shot. Worst boss design ever, 1/10. Last edited by PayneK#3102 on Oct 13, 2025, 6:07:28 AM 
    
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     First, the game should have a death log. How much damage you took, and what type of damage it was. What monster killed you, and what skill it was. Second, every type of attack should have a countermeasure. Without this the game won't be balanced. 
    
    
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    " Meanwhile Mark is coding an another one shot mechanic for the next league and laughing his a* off. Neden yaşıyorsun? 
    
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     I just feel bad when I have spent so many passive points in defensive nodes like evasion rating & damage deflection and still easily killed by one shot.   
    To be honest most of the times I can hardly see the boss's attack when the screen is all covered by the delirious fog and detonated effects of grenade explosion shooted by multiple mortal cannon. Now I think the best method is to farm more currency for high DPS built to kill Map Boss in shortest time before they one shot me. Last edited by Shidabenke#5514 on Oct 13, 2025, 7:46:57 PM 
    
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     yeah, the evasion deflection thing is useless.  I sunk heaps of currency trying to make it good, even put a heap of regen for abyss.  I think there really is no option but to go hybrid once that late in your progress (atm).  
    
    
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