This is the end.

they defnitely bricked endgame fun
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Jobama#9902 wrote:
I think new changes are downgrade, the response I receive Oh you cant run any and every 6 mod map? your just bad have no skill build sucks get good, can't do a 6 mod boss? your bad bro, bring up how map nodes use to be able to have 9 tablets affecting them and now max is 3? well it was too OP before


Guy, I suspect at least a little bit of the toxicity you're receiving might be due to the fact that you are not reading the replies you're getting because I'm absolutely 100% sure that someone has already explained that your math here is just completely wrong.

Previously your nodes were buffed by between 0 and 15 tablets depending on the number of towers covering them. You ran some nodes at 0, most between 3 and 9, and very occasionally got a few at 12 or even 15.

The tablets in 0.3.1 are roughly three times more powerful than before, so you are now running 100% of your nodes with the equivalent of 6 or 9 tower buffs. You don't get any more 12s or 15s but those were pretty rare anyway -- meanwhile you also aren't running any 0s or 3s and so you are definitely getting a better average number of buffs than you were before.

Like, even if you're running 2 tablets you are going to be averaging more buffs per node on average than you were before. Like at some point the problem just becomes you're unwillingness or inability to do some basic math.
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ColTb2k#6553 wrote:
diablo 4 and last epoch are the ones for gamers like you that dont want any sort of chalenges in their game , you should go and try them, poe1 and 2 are not for everyone .


At this point it seems those are way more challenging games than poe2 is.
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if you have played for 40 years you should be familiar with the concept of death penalties



this kind of riples i will never give an answer...
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ColTb2k#6553 wrote:
diablo 4 and last epoch are the ones for gamers like you that dont want any sort of chalenges in their game , you should go and try them, poe1 and 2 are not for everyone .



i give you same advise ... but to antoher "way".

keep your advise for your self.

am poe1 player since 2013.
Last edited by Kaiserblade42#2817 on Oct 8, 2025, 11:46:58 PM
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they defnitely bricked endgame fun


yup! they sure did.
First time? Either strap in and enjoy the ride or go back to that other game that shall not be named.
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"
ColTb2k#6553 wrote:
diablo 4 and last epoch are the ones for gamers like you that dont want any sort of chalenges in their game , you should go and try them, poe1 and 2 are not for everyone .


At this point it seems those are way more challenging games than poe2 is.


Honestly PoE could learn from LE's crafting system and qol. Man the crafting is actually fun and deterministic, there's a way for normal players to use basically a mirror of kalandra equivalent for a practical crafting reason, AND its got a fun system where you can add any one mod you want guaranteed to any unique. That opens up so much depth when it comes to builds. Also even normal Aberroth in Last Epoch was a challenging,fun bossfight. Way better than most PoE bosses which have 0 visual clarity and oneshot mechanics lmao

Last Epoch is a game actually made for its community, and the devs know what their players want. Like I was blown away by just how good it is when I tried it, its like night and day especially when compared to the slogfest that is PoE 2. You got fun builds, you got a nice,linear campaign that you can skip like 70% of later with some help from other players, you got a nice crafting system and lots of fun OP builds.


I'm just bored waiting for 3.27, but Last Epoch is definitely a fun in-between ARPG when your main games are in a content dry season.
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i quit after +2000 hours played.

That sounds like a healthy choice for you. This is a game, not your job or career.

Maybe after two more years of development, there will be 2000 hours of content. It's nowhere near that right now.

There will be more to do in 0.4, if you choose to come back. Either way, I hope you spend quality time in real life.
SSF Rise of the Abyssal Ice Strike Invoker, high survivability and fast clear speed. Deprioritize armor and resistances; prioritize crafting a weapon and faster start of ES recharge. Build is shown at level 47, end of Act 3. It tore through Act 3 like butter.

https://poe.ninja/poe2/pob/ba84
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Toforto#2372 wrote:
Honestly PoE could learn from LE's crafting system and qol. Man the crafting is actually fun and deterministic, there's a way for normal players to use basically a mirror of kalandra equivalent for a practical crafting reason, AND its got a fun system where you can add any one mod you want guaranteed to any unique.


And you think this is a good thing? Take a guess why people are done with that game in a day or two

Crafting in poe2 is already too strong

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