0.3.1 Hotfix

No one will ever read this comment 28 pages deep into the forum, but alas I will write it anyway:

1) Your changes to mapping this season are atrocious. It's just awful.
Every single map is basically Chilled Ground and/or Temporal Chains and it once again forces a singular meta down our throats. Either jump on the speed wagon or die a very painful and slow death.

2) Add rare monsters back to map, but don't reveal them until you are close. Then show them. Add the icon back so we know if we've killed them all in the map as a 'side-quest'.

3) Allow for prefixes on maps to be good and not just all bad. Quantity and item rarity doesn't really shoot up unless you're doing Deli, and Omen of Amel is only good for 1 death in a map. Every map feels like Johnathan is personally offended by the previous seasons and he's trying to exact his revenge on the community. Stop ruining your game.

4) You've added too many damage mitigation mechanics in the game, and none of them are very good at what they do. Armour and Evasion both need 70%+ to be effective, which is plausible in some scenarios, but hybrid builds do not allow for it. So instead you are stuck with like 20% armor, 30% evasion, 15% deflect, just so you can have 100 ES and 5% movement speed. It's stupid and shows how scared you are of making your game 'easy'.

5) Critical Bonus damage scaling by mobs in this game is absolutely insane. You have no idea how many times I've been one-shotted by a random invisible projectile from off-screen for literally >2600hp. Makes no sense why this kind of thing is in the game. The only thing that should EVER be able to one shot you with high tier end-game gear should be telegraphed and red to the nth degree.

6) Fix the CPU bottlenecks when Deli mapping in groups. This game isn't that intense, so stop pretending like it's normal that one would need a 9800X3D and RTX 5090 to pull 120 FPS @ 1080p.
Last edited by Juggernaut#6890 on Oct 8, 2025, 8:25:02 PM
"
No one will ever read this comment 28 pages deep into the forum, but alas I will write it anyway:

1) Your changes to mapping this season are atrocious. It's just awful.
Every single map is basically Chilled Ground and/or Temporal Chains and it once again forces a singular meta down our throats. Either jump on the speed wagon or die a very painful and slow death.

I play 3 off-meta builds and have no problems with this. So I'm half-reading the rest, alr?

"


2) Add rare monsters back to map, but don't reveal them until you are close. Then show them. Add the icon back so we know if we've killed them all in the map as a 'side-quest'.

Why change it at all, just bring them back, stop re-inventing the wheel.

"


3) Allow for prefixes on maps to be good and not just all bad. Quantity and item rarity doesn't really shoot up unless you're doing Deli, and Omen of Amel is only good for 1 death in a map. Every map feels like Johnathan is personally offended by the previous seasons and he's trying to exact his revenge on the community. Stop ruining your game.

Just make mapping like Path of Exile, you know, the game you're making a sequel to. This isn't a new IP, it's PoE.

"


4) You've added too many damage mitigation mechanics in the game, and none of them are very good at what they do. Armour and Evasion both need 70%+ to be effective, which is plausible in some scenarios, but hybrid builds do not allow for it. So instead you are stuck with like 20% armor, 30% evasion, 15% deflect, just so you can have 100 ES and 5% movement speed. It's stupid and shows how scared you are of making your game 'easy'.

Idk what you're on about, I have 3k life, 3k ES and like 1k mana, no armour, no evasion, no deflect, I can take boss hits. You're doing it wrong.

"


5) Critical Bonus damage scaling by mobs in this game is absolutely insane. You have no idea how many times I've been one-shotted by a random invisible projectile from off-screen for literally >2600hp. Makes no sense why this kind of thing is in the game. The only thing that should EVER be able to one shot you with high tier end-game gear should be telegraphed and red to the nth degree.

From the 4th point you made, you're clearly doing it wrong, lol.

"


6) Fix the CPU bottlenecks when Deli mapping in groups. This game isn't that intense, so stop pretending like it's normal that one would need a 9800X3D and RTX 5090 to pull 120 FPS @ 1080p.

I have a 6950xt and a ryzen 5 and I never dropped below 30fps, weird Nvidea stuff. I play on 4k btw.
Last edited by Fonzy_420#1784 on Oct 9, 2025, 3:55:03 AM

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