0.3.1 Hotfix
Please put rare mobs icon back on the mini map. without it, it's just too boring to run maps.
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btw if returned icons of mobs - possibility to remove icons (Option) pls pls - game is epic interesting without map experience lvls. btw Huge thx awesome work epic fights before patch 0.3.1. Ty a lot !!! <3 Lyaillyahaillyalah (also very interested to remove - Turn On/Off Sprint Option - for deep hardcore exp Modes - but who cares) Awesome mini - games dreams.
Last edited by DjALaahuHairan#1543 on Oct 5, 2025, 3:10:47 AM
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Guys, you know what to do, leave/change review in steam, thats how your voice will be heared. Im personally done with 0.3.1, bosses are too fat and hit too hard. 0.3 was good, now its not. Cya 3.27 and 0.4
No point in arguing/explaining, they don't listen anyways, took 1 year to get rid of towers, and now we came to this. Last edited by GimmeZeLoot#1718 on Oct 5, 2025, 3:50:17 AM
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" same here |
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I think I'll go back to playing the dead league in PoE 1. Rather than continue this madness in PoE 2. The league was simply perfect, everyone had a lot of fun, and I spent hundreds of hours in the game. Now I have no desire to log in. I'm deleting it in the hopes that this fun will return.
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what ever you guys at ggg decide on how to improve the game in the future, please remember its all about fun per hour everything else doesnt matter
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I’d like to share my honest feedback after spending some time in 0.3.1.
The removal (or sidelining) of Towers made the game feel less vibrant and less strategic. Towers used to create those small moments of variety and control — when you could experiment with overlapping influence zones or shape how the modifiers interacted with the map. That flexibility made the endgame feel alive. The real problem wasn’t Towers themselves, it was their scarcity. Instead of removing them, GGG could have simply increased their density, allowing for more overlaps and dynamic combinations. That way, we’d keep both accessibility and complexity. As it stands now, there’s less room for creative play and far fewer "versatile" setups. I hope future patches reconsider this direction — adding more Towers back (with better frequency and interaction) could make the endgame richer again. |
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First time I've EVER posted here but feel like it's necessary.
I do a LOT of expeditions and aquire logbooks to use/sell and I must inform that I have had 0 logbooks drop since the patch! This is not an exaggeration, something is very wrong! (I play t15 with 1 revive) I was enjoying the game until the patch and assume a lot of people like me will be putting the game down for a while. I recently purchased 3 more stash tabs too with nothing to put in them.. the loot is terrible right now and feels ultimately like I'm wasting my time. Just my input 🙂 |
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make towers work again, for that uber juiced maps endgame.
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" That's right, remove rare monsters or limit them to one per map. ✨ Beta tester Path of Nerf 👀
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